/*
 * platform.c -- platform management
 *
 * Copyright (c) 2013, 2014 David Demelier <markand@malikania.fr>
 *
 * Permission to use, copy, modify, and/or distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

#include <SDL.h>

#include "platform.h"

/*
 * SDL.getPlatform()
 *
 * Returns:
 *	The platform
 */
static int
l_getPlatform(lua_State *L)
{
	return commonPush(L, "s", SDL_GetPlatform());
}

const struct luaL_Reg PlatformFunctions[] = {
	{ "getPlatform",		l_getPlatform			},
	{ NULL,				NULL				}
};
