/****************************************************************************
** Meta object code from reading C++ file 'gamedialog.h'
**
** Created by: The Qt Meta Object Compiler version 67 (Qt 5.15.14)
**
** WARNING! All changes made in this file will be lost!
*****************************************************************************/

#include <memory>
#include "../../src/network/gamedialog.h"
#include <QtCore/qbytearray.h>
#include <QtCore/qmetatype.h>
#if !defined(Q_MOC_OUTPUT_REVISION)
#error "The header file 'gamedialog.h' doesn't include <QObject>."
#elif Q_MOC_OUTPUT_REVISION != 67
#error "This file was generated using the moc from 5.15.14. It"
#error "cannot be used with the include files from this version of Qt."
#error "(The moc has changed too much.)"
#endif

QT_BEGIN_MOC_NAMESPACE
QT_WARNING_PUSH
QT_WARNING_DISABLE_DEPRECATED
struct qt_meta_stringdata_GameDialog_t {
    QByteArrayData data[9];
    char stringdata0[109];
};
#define QT_MOC_LITERAL(idx, ofs, len) \
    Q_STATIC_BYTE_ARRAY_DATA_HEADER_INITIALIZER_WITH_OFFSET(len, \
    qptrdiff(offsetof(qt_meta_stringdata_GameDialog_t, stringdata0) + ofs \
        - idx * sizeof(QByteArrayData)) \
    )
static const qt_meta_stringdata_GameDialog_t qt_meta_stringdata_GameDialog = {
    {
QT_MOC_LITERAL(0, 0, 10), // "GameDialog"
QT_MOC_LITERAL(1, 11, 18), // "signal_sendCommand"
QT_MOC_LITERAL(2, 30, 0), // ""
QT_MOC_LITERAL(3, 31, 3), // "cmd"
QT_MOC_LITERAL(4, 35, 9), // "localecho"
QT_MOC_LITERAL(5, 45, 20), // "signal_matchSettings"
QT_MOC_LITERAL(6, 66, 10), // "assessType"
QT_MOC_LITERAL(7, 77, 19), // "signal_removeDialog"
QT_MOC_LITERAL(8, 97, 11) // "GameDialog*"

    },
    "GameDialog\0signal_sendCommand\0\0cmd\0"
    "localecho\0signal_matchSettings\0"
    "assessType\0signal_removeDialog\0"
    "GameDialog*"
};
#undef QT_MOC_LITERAL

static const uint qt_meta_data_GameDialog[] = {

 // content:
       8,       // revision
       0,       // classname
       0,    0, // classinfo
       3,   14, // methods
       0,    0, // properties
       0,    0, // enums/sets
       0,    0, // constructors
       0,       // flags
       3,       // signalCount

 // signals: name, argc, parameters, tag, flags
       1,    2,   29,    2, 0x06 /* Public */,
       5,    4,   34,    2, 0x06 /* Public */,
       7,    1,   43,    2, 0x06 /* Public */,

 // signals: parameters
    QMetaType::Void, QMetaType::QString, QMetaType::Bool,    3,    4,
    QMetaType::Void, QMetaType::QString, QMetaType::QString, QMetaType::QString, 0x80000000 | 6,    2,    2,    2,    2,
    QMetaType::Void, 0x80000000 | 8,    2,

       0        // eod
};

void GameDialog::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a)
{
    if (_c == QMetaObject::InvokeMetaMethod) {
        auto *_t = static_cast<GameDialog *>(_o);
        (void)_t;
        switch (_id) {
        case 0: _t->signal_sendCommand((*reinterpret_cast< const QString(*)>(_a[1])),(*reinterpret_cast< bool(*)>(_a[2]))); break;
        case 1: _t->signal_matchSettings((*reinterpret_cast< const QString(*)>(_a[1])),(*reinterpret_cast< const QString(*)>(_a[2])),(*reinterpret_cast< const QString(*)>(_a[3])),(*reinterpret_cast< assessType(*)>(_a[4]))); break;
        case 2: _t->signal_removeDialog((*reinterpret_cast< GameDialog*(*)>(_a[1]))); break;
        default: ;
        }
    } else if (_c == QMetaObject::RegisterMethodArgumentMetaType) {
        switch (_id) {
        default: *reinterpret_cast<int*>(_a[0]) = -1; break;
        case 2:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< GameDialog* >(); break;
            }
            break;
        }
    } else if (_c == QMetaObject::IndexOfMethod) {
        int *result = reinterpret_cast<int *>(_a[0]);
        {
            using _t = void (GameDialog::*)(const QString & , bool );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&GameDialog::signal_sendCommand)) {
                *result = 0;
                return;
            }
        }
        {
            using _t = void (GameDialog::*)(const QString & , const QString & , const QString & , assessType );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&GameDialog::signal_matchSettings)) {
                *result = 1;
                return;
            }
        }
        {
            using _t = void (GameDialog::*)(GameDialog * );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&GameDialog::signal_removeDialog)) {
                *result = 2;
                return;
            }
        }
    }
}

QT_INIT_METAOBJECT const QMetaObject GameDialog::staticMetaObject = { {
    QMetaObject::SuperData::link<QDialog::staticMetaObject>(),
    qt_meta_stringdata_GameDialog.data,
    qt_meta_data_GameDialog,
    qt_static_metacall,
    nullptr,
    nullptr
} };


const QMetaObject *GameDialog::metaObject() const
{
    return QObject::d_ptr->metaObject ? QObject::d_ptr->dynamicMetaObject() : &staticMetaObject;
}

void *GameDialog::qt_metacast(const char *_clname)
{
    if (!_clname) return nullptr;
    if (!strcmp(_clname, qt_meta_stringdata_GameDialog.stringdata0))
        return static_cast<void*>(this);
    if (!strcmp(_clname, "Ui::GameDialog"))
        return static_cast< Ui::GameDialog*>(this);
    return QDialog::qt_metacast(_clname);
}

int GameDialog::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
{
    _id = QDialog::qt_metacall(_c, _id, _a);
    if (_id < 0)
        return _id;
    if (_c == QMetaObject::InvokeMetaMethod) {
        if (_id < 3)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 3;
    } else if (_c == QMetaObject::RegisterMethodArgumentMetaType) {
        if (_id < 3)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 3;
    }
    return _id;
}

// SIGNAL 0
void GameDialog::signal_sendCommand(const QString & _t1, bool _t2)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))), const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t2))) };
    QMetaObject::activate(this, &staticMetaObject, 0, _a);
}

// SIGNAL 1
void GameDialog::signal_matchSettings(const QString & _t1, const QString & _t2, const QString & _t3, assessType _t4)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))), const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t2))), const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t3))), const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t4))) };
    QMetaObject::activate(this, &staticMetaObject, 1, _a);
}

// SIGNAL 2
void GameDialog::signal_removeDialog(GameDialog * _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 2, _a);
}
QT_WARNING_POP
QT_END_MOC_NAMESPACE
