/****************************************************************************
** Meta object code from reading C++ file 'box2dbody.h'
**
** Created by: The Qt Meta Object Compiler version 69 (Qt 6.10.1)
**
** WARNING! All changes made in this file will be lost!
*****************************************************************************/

#include "../../../box2dbody.h"
#include <QtCore/qmetatype.h>

#include <QtCore/qtmochelpers.h>

#include <memory>


#include <QtCore/qxptype_traits.h>
#if !defined(Q_MOC_OUTPUT_REVISION)
#error "The header file 'box2dbody.h' doesn't include <QObject>."
#elif Q_MOC_OUTPUT_REVISION != 69
#error "This file was generated using the moc from 6.10.1. It"
#error "cannot be used with the include files from this version of Qt."
#error "(The moc has changed too much.)"
#endif

#ifndef Q_CONSTINIT
#define Q_CONSTINIT
#endif

QT_WARNING_PUSH
QT_WARNING_DISABLE_DEPRECATED
QT_WARNING_DISABLE_GCC("-Wuseless-cast")
namespace {
struct qt_meta_tag_ZN9Box2DBodyE_t {};
} // unnamed namespace

template <> constexpr inline auto Box2DBody::qt_create_metaobjectdata<qt_meta_tag_ZN9Box2DBodyE_t>()
{
    namespace QMC = QtMocConstants;
    QtMocHelpers::StringRefStorage qt_stringData {
        "Box2DBody",
        "DefaultProperty",
        "fixtures",
        "worldChanged",
        "",
        "targetChanged",
        "linearDampingChanged",
        "angularDampingChanged",
        "bodyTypeChanged",
        "bulletChanged",
        "sleepingAllowedChanged",
        "fixedRotationChanged",
        "linearVelocityChanged",
        "angularVelocityChanged",
        "bodyCreated",
        "gravityScaleChanged",
        "positionChanged",
        "markTransformDirty",
        "onWorldPixelsPerMeterChanged",
        "applyForce",
        "QPointF",
        "force",
        "point",
        "applyForceToCenter",
        "applyTorque",
        "torque",
        "applyLinearImpulse",
        "impulse",
        "applyAngularImpulse",
        "getWorldCenter",
        "getLocalCenter",
        "getMass",
        "resetMassData",
        "getInertia",
        "toWorldPoint",
        "localPoint",
        "toWorldVector",
        "localVector",
        "toLocalPoint",
        "worldPoint",
        "toLocalVector",
        "worldVector",
        "getLinearVelocityFromWorldPoint",
        "getLinearVelocityFromLocalPoint",
        "addFixture",
        "Box2DFixture*",
        "fixture",
        "world",
        "Box2DWorld*",
        "target",
        "QQuickItem*",
        "linearDamping",
        "angularDamping",
        "bodyType",
        "BodyType",
        "bullet",
        "sleepingAllowed",
        "fixedRotation",
        "active",
        "awake",
        "linearVelocity",
        "angularVelocity",
        "QQmlListProperty<Box2DFixture>",
        "gravityScale",
        "Static",
        "Kinematic",
        "Dynamic"
    };

    QtMocHelpers::UintData qt_methods {
        // Signal 'worldChanged'
        QtMocHelpers::SignalData<void()>(3, 4, QMC::AccessPublic, QMetaType::Void),
        // Signal 'targetChanged'
        QtMocHelpers::SignalData<void()>(5, 4, QMC::AccessPublic, QMetaType::Void),
        // Signal 'linearDampingChanged'
        QtMocHelpers::SignalData<void()>(6, 4, QMC::AccessPublic, QMetaType::Void),
        // Signal 'angularDampingChanged'
        QtMocHelpers::SignalData<void()>(7, 4, QMC::AccessPublic, QMetaType::Void),
        // Signal 'bodyTypeChanged'
        QtMocHelpers::SignalData<void()>(8, 4, QMC::AccessPublic, QMetaType::Void),
        // Signal 'bulletChanged'
        QtMocHelpers::SignalData<void()>(9, 4, QMC::AccessPublic, QMetaType::Void),
        // Signal 'sleepingAllowedChanged'
        QtMocHelpers::SignalData<void()>(10, 4, QMC::AccessPublic, QMetaType::Void),
        // Signal 'fixedRotationChanged'
        QtMocHelpers::SignalData<void()>(11, 4, QMC::AccessPublic, QMetaType::Void),
        // Signal 'linearVelocityChanged'
        QtMocHelpers::SignalData<void()>(12, 4, QMC::AccessPublic, QMetaType::Void),
        // Signal 'angularVelocityChanged'
        QtMocHelpers::SignalData<void()>(13, 4, QMC::AccessPublic, QMetaType::Void),
        // Signal 'bodyCreated'
        QtMocHelpers::SignalData<void()>(14, 4, QMC::AccessPublic, QMetaType::Void),
        // Signal 'gravityScaleChanged'
        QtMocHelpers::SignalData<void()>(15, 4, QMC::AccessPublic, QMetaType::Void),
        // Signal 'positionChanged'
        QtMocHelpers::SignalData<void()>(16, 4, QMC::AccessPublic, QMetaType::Void),
        // Slot 'markTransformDirty'
        QtMocHelpers::SlotData<void()>(17, 4, QMC::AccessPrivate, QMetaType::Void),
        // Slot 'onWorldPixelsPerMeterChanged'
        QtMocHelpers::SlotData<void()>(18, 4, QMC::AccessPrivate, QMetaType::Void),
        // Method 'applyForce'
        QtMocHelpers::MethodData<void(const QPointF &, const QPointF &)>(19, 4, QMC::AccessPublic, QMetaType::Void, {{
            { 0x80000000 | 20, 21 }, { 0x80000000 | 20, 22 },
        }}),
        // Method 'applyForceToCenter'
        QtMocHelpers::MethodData<void(const QPointF &)>(23, 4, QMC::AccessPublic, QMetaType::Void, {{
            { 0x80000000 | 20, 21 },
        }}),
        // Method 'applyTorque'
        QtMocHelpers::MethodData<void(qreal)>(24, 4, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::QReal, 25 },
        }}),
        // Method 'applyLinearImpulse'
        QtMocHelpers::MethodData<void(const QPointF &, const QPointF &)>(26, 4, QMC::AccessPublic, QMetaType::Void, {{
            { 0x80000000 | 20, 27 }, { 0x80000000 | 20, 22 },
        }}),
        // Method 'applyAngularImpulse'
        QtMocHelpers::MethodData<void(qreal)>(28, 4, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::QReal, 27 },
        }}),
        // Method 'getWorldCenter'
        QtMocHelpers::MethodData<QPointF() const>(29, 4, QMC::AccessPublic, 0x80000000 | 20),
        // Method 'getLocalCenter'
        QtMocHelpers::MethodData<QPointF() const>(30, 4, QMC::AccessPublic, 0x80000000 | 20),
        // Method 'getMass'
        QtMocHelpers::MethodData<float() const>(31, 4, QMC::AccessPublic, QMetaType::Float),
        // Method 'resetMassData'
        QtMocHelpers::MethodData<void()>(32, 4, QMC::AccessPublic, QMetaType::Void),
        // Method 'getInertia'
        QtMocHelpers::MethodData<float() const>(33, 4, QMC::AccessPublic, QMetaType::Float),
        // Method 'toWorldPoint'
        QtMocHelpers::MethodData<QPointF(const QPointF &) const>(34, 4, QMC::AccessPublic, 0x80000000 | 20, {{
            { 0x80000000 | 20, 35 },
        }}),
        // Method 'toWorldVector'
        QtMocHelpers::MethodData<QPointF(const QPointF &) const>(36, 4, QMC::AccessPublic, 0x80000000 | 20, {{
            { 0x80000000 | 20, 37 },
        }}),
        // Method 'toLocalPoint'
        QtMocHelpers::MethodData<QPointF(const QPointF &) const>(38, 4, QMC::AccessPublic, 0x80000000 | 20, {{
            { 0x80000000 | 20, 39 },
        }}),
        // Method 'toLocalVector'
        QtMocHelpers::MethodData<QPointF(const QPointF &) const>(40, 4, QMC::AccessPublic, 0x80000000 | 20, {{
            { 0x80000000 | 20, 41 },
        }}),
        // Method 'getLinearVelocityFromWorldPoint'
        QtMocHelpers::MethodData<QPointF(const QPointF &) const>(42, 4, QMC::AccessPublic, 0x80000000 | 20, {{
            { 0x80000000 | 20, 22 },
        }}),
        // Method 'getLinearVelocityFromLocalPoint'
        QtMocHelpers::MethodData<QPointF(const QPointF &) const>(43, 4, QMC::AccessPublic, 0x80000000 | 20, {{
            { 0x80000000 | 20, 22 },
        }}),
        // Method 'addFixture'
        QtMocHelpers::MethodData<void(Box2DFixture *)>(44, 4, QMC::AccessPublic, QMetaType::Void, {{
            { 0x80000000 | 45, 46 },
        }}),
    };
    QtMocHelpers::UintData qt_properties {
        // property 'world'
        QtMocHelpers::PropertyData<Box2DWorld*>(47, 0x80000000 | 48, QMC::DefaultPropertyFlags | QMC::Writable | QMC::EnumOrFlag | QMC::StdCppSet, 0),
        // property 'target'
        QtMocHelpers::PropertyData<QQuickItem*>(49, 0x80000000 | 50, QMC::DefaultPropertyFlags | QMC::Writable | QMC::EnumOrFlag | QMC::StdCppSet, 1),
        // property 'linearDamping'
        QtMocHelpers::PropertyData<float>(51, QMetaType::Float, QMC::DefaultPropertyFlags | QMC::Writable | QMC::StdCppSet, 2),
        // property 'angularDamping'
        QtMocHelpers::PropertyData<float>(52, QMetaType::Float, QMC::DefaultPropertyFlags | QMC::Writable | QMC::StdCppSet, 3),
        // property 'bodyType'
        QtMocHelpers::PropertyData<enum BodyType>(53, 0x80000000 | 54, QMC::DefaultPropertyFlags | QMC::Writable | QMC::EnumOrFlag | QMC::StdCppSet, 4),
        // property 'bullet'
        QtMocHelpers::PropertyData<bool>(55, QMetaType::Bool, QMC::DefaultPropertyFlags | QMC::Writable | QMC::StdCppSet, 5),
        // property 'sleepingAllowed'
        QtMocHelpers::PropertyData<bool>(56, QMetaType::Bool, QMC::DefaultPropertyFlags | QMC::Writable | QMC::StdCppSet, 6),
        // property 'fixedRotation'
        QtMocHelpers::PropertyData<bool>(57, QMetaType::Bool, QMC::DefaultPropertyFlags | QMC::Writable | QMC::StdCppSet, 7),
        // property 'active'
        QtMocHelpers::PropertyData<bool>(58, QMetaType::Bool, QMC::DefaultPropertyFlags | QMC::Writable | QMC::StdCppSet),
        // property 'awake'
        QtMocHelpers::PropertyData<bool>(59, QMetaType::Bool, QMC::DefaultPropertyFlags | QMC::Writable | QMC::StdCppSet),
        // property 'linearVelocity'
        QtMocHelpers::PropertyData<QPointF>(60, 0x80000000 | 20, QMC::DefaultPropertyFlags | QMC::Writable | QMC::EnumOrFlag | QMC::StdCppSet, 8),
        // property 'angularVelocity'
        QtMocHelpers::PropertyData<float>(61, QMetaType::Float, QMC::DefaultPropertyFlags | QMC::Writable | QMC::StdCppSet, 9),
        // property 'fixtures'
        QtMocHelpers::PropertyData<QQmlListProperty<Box2DFixture>>(2, 0x80000000 | 62, QMC::DefaultPropertyFlags | QMC::EnumOrFlag),
        // property 'gravityScale'
        QtMocHelpers::PropertyData<float>(63, QMetaType::Float, QMC::DefaultPropertyFlags | QMC::Writable | QMC::StdCppSet, 11),
    };
    QtMocHelpers::UintData qt_enums {
        // enum 'BodyType'
        QtMocHelpers::EnumData<enum BodyType>(54, 54, QMC::EnumFlags{}).add({
            {   64, BodyType::Static },
            {   65, BodyType::Kinematic },
            {   66, BodyType::Dynamic },
        }),
    };
    QtMocHelpers::UintData qt_constructors {};
    QtMocHelpers::ClassInfos qt_classinfo({
            {    1,    2 },
    });
    return QtMocHelpers::metaObjectData<Box2DBody, qt_meta_tag_ZN9Box2DBodyE_t>(QMC::MetaObjectFlag{}, qt_stringData,
            qt_methods, qt_properties, qt_enums, qt_constructors, qt_classinfo);
}
Q_CONSTINIT const QMetaObject Box2DBody::staticMetaObject = { {
    QMetaObject::SuperData::link<QObject::staticMetaObject>(),
    qt_staticMetaObjectStaticContent<qt_meta_tag_ZN9Box2DBodyE_t>.stringdata,
    qt_staticMetaObjectStaticContent<qt_meta_tag_ZN9Box2DBodyE_t>.data,
    qt_static_metacall,
    nullptr,
    qt_staticMetaObjectRelocatingContent<qt_meta_tag_ZN9Box2DBodyE_t>.metaTypes,
    nullptr
} };

void Box2DBody::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a)
{
    auto *_t = static_cast<Box2DBody *>(_o);
    if (_c == QMetaObject::InvokeMetaMethod) {
        switch (_id) {
        case 0: _t->worldChanged(); break;
        case 1: _t->targetChanged(); break;
        case 2: _t->linearDampingChanged(); break;
        case 3: _t->angularDampingChanged(); break;
        case 4: _t->bodyTypeChanged(); break;
        case 5: _t->bulletChanged(); break;
        case 6: _t->sleepingAllowedChanged(); break;
        case 7: _t->fixedRotationChanged(); break;
        case 8: _t->linearVelocityChanged(); break;
        case 9: _t->angularVelocityChanged(); break;
        case 10: _t->bodyCreated(); break;
        case 11: _t->gravityScaleChanged(); break;
        case 12: _t->positionChanged(); break;
        case 13: _t->markTransformDirty(); break;
        case 14: _t->onWorldPixelsPerMeterChanged(); break;
        case 15: _t->applyForce((*reinterpret_cast<std::add_pointer_t<QPointF>>(_a[1])),(*reinterpret_cast<std::add_pointer_t<QPointF>>(_a[2]))); break;
        case 16: _t->applyForceToCenter((*reinterpret_cast<std::add_pointer_t<QPointF>>(_a[1]))); break;
        case 17: _t->applyTorque((*reinterpret_cast<std::add_pointer_t<qreal>>(_a[1]))); break;
        case 18: _t->applyLinearImpulse((*reinterpret_cast<std::add_pointer_t<QPointF>>(_a[1])),(*reinterpret_cast<std::add_pointer_t<QPointF>>(_a[2]))); break;
        case 19: _t->applyAngularImpulse((*reinterpret_cast<std::add_pointer_t<qreal>>(_a[1]))); break;
        case 20: { QPointF _r = _t->getWorldCenter();
            if (_a[0]) *reinterpret_cast<QPointF*>(_a[0]) = std::move(_r); }  break;
        case 21: { QPointF _r = _t->getLocalCenter();
            if (_a[0]) *reinterpret_cast<QPointF*>(_a[0]) = std::move(_r); }  break;
        case 22: { float _r = _t->getMass();
            if (_a[0]) *reinterpret_cast<float*>(_a[0]) = std::move(_r); }  break;
        case 23: _t->resetMassData(); break;
        case 24: { float _r = _t->getInertia();
            if (_a[0]) *reinterpret_cast<float*>(_a[0]) = std::move(_r); }  break;
        case 25: { QPointF _r = _t->toWorldPoint((*reinterpret_cast<std::add_pointer_t<QPointF>>(_a[1])));
            if (_a[0]) *reinterpret_cast<QPointF*>(_a[0]) = std::move(_r); }  break;
        case 26: { QPointF _r = _t->toWorldVector((*reinterpret_cast<std::add_pointer_t<QPointF>>(_a[1])));
            if (_a[0]) *reinterpret_cast<QPointF*>(_a[0]) = std::move(_r); }  break;
        case 27: { QPointF _r = _t->toLocalPoint((*reinterpret_cast<std::add_pointer_t<QPointF>>(_a[1])));
            if (_a[0]) *reinterpret_cast<QPointF*>(_a[0]) = std::move(_r); }  break;
        case 28: { QPointF _r = _t->toLocalVector((*reinterpret_cast<std::add_pointer_t<QPointF>>(_a[1])));
            if (_a[0]) *reinterpret_cast<QPointF*>(_a[0]) = std::move(_r); }  break;
        case 29: { QPointF _r = _t->getLinearVelocityFromWorldPoint((*reinterpret_cast<std::add_pointer_t<QPointF>>(_a[1])));
            if (_a[0]) *reinterpret_cast<QPointF*>(_a[0]) = std::move(_r); }  break;
        case 30: { QPointF _r = _t->getLinearVelocityFromLocalPoint((*reinterpret_cast<std::add_pointer_t<QPointF>>(_a[1])));
            if (_a[0]) *reinterpret_cast<QPointF*>(_a[0]) = std::move(_r); }  break;
        case 31: _t->addFixture((*reinterpret_cast<std::add_pointer_t<Box2DFixture*>>(_a[1]))); break;
        default: ;
        }
    }
    if (_c == QMetaObject::IndexOfMethod) {
        if (QtMocHelpers::indexOfMethod<void (Box2DBody::*)()>(_a, &Box2DBody::worldChanged, 0))
            return;
        if (QtMocHelpers::indexOfMethod<void (Box2DBody::*)()>(_a, &Box2DBody::targetChanged, 1))
            return;
        if (QtMocHelpers::indexOfMethod<void (Box2DBody::*)()>(_a, &Box2DBody::linearDampingChanged, 2))
            return;
        if (QtMocHelpers::indexOfMethod<void (Box2DBody::*)()>(_a, &Box2DBody::angularDampingChanged, 3))
            return;
        if (QtMocHelpers::indexOfMethod<void (Box2DBody::*)()>(_a, &Box2DBody::bodyTypeChanged, 4))
            return;
        if (QtMocHelpers::indexOfMethod<void (Box2DBody::*)()>(_a, &Box2DBody::bulletChanged, 5))
            return;
        if (QtMocHelpers::indexOfMethod<void (Box2DBody::*)()>(_a, &Box2DBody::sleepingAllowedChanged, 6))
            return;
        if (QtMocHelpers::indexOfMethod<void (Box2DBody::*)()>(_a, &Box2DBody::fixedRotationChanged, 7))
            return;
        if (QtMocHelpers::indexOfMethod<void (Box2DBody::*)()>(_a, &Box2DBody::linearVelocityChanged, 8))
            return;
        if (QtMocHelpers::indexOfMethod<void (Box2DBody::*)()>(_a, &Box2DBody::angularVelocityChanged, 9))
            return;
        if (QtMocHelpers::indexOfMethod<void (Box2DBody::*)()>(_a, &Box2DBody::bodyCreated, 10))
            return;
        if (QtMocHelpers::indexOfMethod<void (Box2DBody::*)()>(_a, &Box2DBody::gravityScaleChanged, 11))
            return;
        if (QtMocHelpers::indexOfMethod<void (Box2DBody::*)()>(_a, &Box2DBody::positionChanged, 12))
            return;
    }
    if (_c == QMetaObject::RegisterPropertyMetaType) {
        switch (_id) {
        default: *reinterpret_cast<int*>(_a[0]) = -1; break;
        case 1:
            *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuickItem* >(); break;
        }
    }
    if (_c == QMetaObject::ReadProperty) {
        void *_v = _a[0];
        switch (_id) {
        case 0: *reinterpret_cast<Box2DWorld**>(_v) = _t->world(); break;
        case 1: *reinterpret_cast<QQuickItem**>(_v) = _t->target(); break;
        case 2: *reinterpret_cast<float*>(_v) = _t->linearDamping(); break;
        case 3: *reinterpret_cast<float*>(_v) = _t->angularDamping(); break;
        case 4: *reinterpret_cast<enum BodyType*>(_v) = _t->bodyType(); break;
        case 5: *reinterpret_cast<bool*>(_v) = _t->isBullet(); break;
        case 6: *reinterpret_cast<bool*>(_v) = _t->sleepingAllowed(); break;
        case 7: *reinterpret_cast<bool*>(_v) = _t->fixedRotation(); break;
        case 8: *reinterpret_cast<bool*>(_v) = _t->isActive(); break;
        case 9: *reinterpret_cast<bool*>(_v) = _t->isAwake(); break;
        case 10: *reinterpret_cast<QPointF*>(_v) = _t->linearVelocity(); break;
        case 11: *reinterpret_cast<float*>(_v) = _t->angularVelocity(); break;
        case 12: *reinterpret_cast<QQmlListProperty<Box2DFixture>*>(_v) = _t->fixtures(); break;
        case 13: *reinterpret_cast<float*>(_v) = _t->gravityScale(); break;
        default: break;
        }
    }
    if (_c == QMetaObject::WriteProperty) {
        void *_v = _a[0];
        switch (_id) {
        case 0: _t->setWorld(*reinterpret_cast<Box2DWorld**>(_v)); break;
        case 1: _t->setTarget(*reinterpret_cast<QQuickItem**>(_v)); break;
        case 2: _t->setLinearDamping(*reinterpret_cast<float*>(_v)); break;
        case 3: _t->setAngularDamping(*reinterpret_cast<float*>(_v)); break;
        case 4: _t->setBodyType(*reinterpret_cast<enum BodyType*>(_v)); break;
        case 5: _t->setBullet(*reinterpret_cast<bool*>(_v)); break;
        case 6: _t->setSleepingAllowed(*reinterpret_cast<bool*>(_v)); break;
        case 7: _t->setFixedRotation(*reinterpret_cast<bool*>(_v)); break;
        case 8: _t->setActive(*reinterpret_cast<bool*>(_v)); break;
        case 9: _t->setAwake(*reinterpret_cast<bool*>(_v)); break;
        case 10: _t->setLinearVelocity(*reinterpret_cast<QPointF*>(_v)); break;
        case 11: _t->setAngularVelocity(*reinterpret_cast<float*>(_v)); break;
        case 13: _t->setGravityScale(*reinterpret_cast<float*>(_v)); break;
        default: break;
        }
    }
}

const QMetaObject *Box2DBody::metaObject() const
{
    return QObject::d_ptr->metaObject ? QObject::d_ptr->dynamicMetaObject() : &staticMetaObject;
}

void *Box2DBody::qt_metacast(const char *_clname)
{
    if (!_clname) return nullptr;
    if (!strcmp(_clname, qt_staticMetaObjectStaticContent<qt_meta_tag_ZN9Box2DBodyE_t>.strings))
        return static_cast<void*>(this);
    if (!strcmp(_clname, "QQmlParserStatus"))
        return static_cast< QQmlParserStatus*>(this);
    if (!strcmp(_clname, "org.qt-project.Qt.QQmlParserStatus"))
        return static_cast< QQmlParserStatus*>(this);
    return QObject::qt_metacast(_clname);
}

int Box2DBody::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
{
    _id = QObject::qt_metacall(_c, _id, _a);
    if (_id < 0)
        return _id;
    if (_c == QMetaObject::InvokeMetaMethod) {
        if (_id < 32)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 32;
    }
    if (_c == QMetaObject::RegisterMethodArgumentMetaType) {
        if (_id < 32)
            *reinterpret_cast<QMetaType *>(_a[0]) = QMetaType();
        _id -= 32;
    }
    if (_c == QMetaObject::ReadProperty || _c == QMetaObject::WriteProperty
            || _c == QMetaObject::ResetProperty || _c == QMetaObject::BindableProperty
            || _c == QMetaObject::RegisterPropertyMetaType) {
        qt_static_metacall(this, _c, _id, _a);
        _id -= 14;
    }
    return _id;
}

// SIGNAL 0
void Box2DBody::worldChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 0, nullptr);
}

// SIGNAL 1
void Box2DBody::targetChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 1, nullptr);
}

// SIGNAL 2
void Box2DBody::linearDampingChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 2, nullptr);
}

// SIGNAL 3
void Box2DBody::angularDampingChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 3, nullptr);
}

// SIGNAL 4
void Box2DBody::bodyTypeChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 4, nullptr);
}

// SIGNAL 5
void Box2DBody::bulletChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 5, nullptr);
}

// SIGNAL 6
void Box2DBody::sleepingAllowedChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 6, nullptr);
}

// SIGNAL 7
void Box2DBody::fixedRotationChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 7, nullptr);
}

// SIGNAL 8
void Box2DBody::linearVelocityChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 8, nullptr);
}

// SIGNAL 9
void Box2DBody::angularVelocityChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 9, nullptr);
}

// SIGNAL 10
void Box2DBody::bodyCreated()
{
    QMetaObject::activate(this, &staticMetaObject, 10, nullptr);
}

// SIGNAL 11
void Box2DBody::gravityScaleChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 11, nullptr);
}

// SIGNAL 12
void Box2DBody::positionChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 12, nullptr);
}
QT_WARNING_POP
