TelepathyQt4: roster/roster-widget.cpp

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# roster/roster-widget.cpp

    /*
     * This file is part of TelepathyQt4
     *
     * Copyright (C) 2009 Collabora Ltd. <http://www.collabora.co.uk/>
     *
     * This library is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * This library is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
     * License along with this library; if not, write to the Free Software
     * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
     */

    #include "roster-widget.h"
    #include "_gen/roster-widget.moc.hpp"

    #include "roster-item.h"

    #include <TelepathyQt4/Types>
    #include <TelepathyQt4/Contact>
    #include <TelepathyQt4/ContactManager>
    #include <TelepathyQt4/PendingConnection>
    #include <TelepathyQt4/PendingContacts>
    #include <TelepathyQt4/PendingOperation>
    #include <TelepathyQt4/PendingReady>

    #include <QAction>
    #include <QDebug>
    #include <QDialog>
    #include <QDialogButtonBox>
    #include <QHBoxLayout>
    #include <QLabel>
    #include <QLineEdit>
    #include <QListWidget>
    #include <QListWidgetItem>
    #include <QMessageBox>
    #include <QPushButton>
    #include <QVBoxLayout>

    using namespace Tp;

    RosterWidget::RosterWidget(QWidget *parent)
        : QWidget(parent)
    {
        setWindowTitle(QLatin1String("Roster"));

        createActions();
        setupGui();
    }

    RosterWidget::~RosterWidget()
    {
    }

    void RosterWidget::addConnection(const ConnectionPtr &conn)
    {
        mConns.append(conn);
        connect(conn->becomeReady(Connection::FeatureRoster),
                SIGNAL(finished(Tp::PendingOperation *)),
                SLOT(onConnectionReady(Tp::PendingOperation *)));
    }

    void RosterWidget::removeConnection(const ConnectionPtr &conn)
    {
        int i = 0;
        while (i < mList->count()) {
            RosterItem *item = (RosterItem *) mList->item(i);
            if (item->contact()->manager()->connection() == conn) {
                mList->takeItem(i);
                delete item;
                continue;
            }
            ++i;
        }
        mConns.removeOne(conn);
        if (mConns.count() == 0) {
            updateActions();
            mAddBtn->setEnabled(false);
        }
    }

    void RosterWidget::createActions()
    {
        mAuthAction = new QAction(QLatin1String("Authorize Contact"), this);
        mAuthAction->setEnabled(false);
        connect(mAuthAction,
                SIGNAL(triggered(bool)),
                SLOT(onAuthActionTriggered(bool)));
        mDenyAction = new QAction(QLatin1String("Deny Contact"), this);
        mDenyAction->setEnabled(false);
        connect(mDenyAction,
                SIGNAL(triggered(bool)),
                SLOT(onDenyActionTriggered(bool)));
        mRemoveAction = new QAction(QLatin1String("Remove Contact"), this);
        mRemoveAction->setEnabled(false);
        connect(mRemoveAction,
                SIGNAL(triggered(bool)),
                SLOT(onRemoveActionTriggered(bool)));
        mBlockAction = new QAction(QLatin1String("Block Contact"), this);
        mBlockAction->setEnabled(false);
        mBlockAction->setCheckable(true);
        connect(mBlockAction,
                SIGNAL(triggered(bool)),
                SLOT(onBlockActionTriggered(bool)));
    }

    void RosterWidget::setupGui()
    {
        QVBoxLayout *vbox = new QVBoxLayout;

        mList = new QListWidget;
        connect(mList,
                SIGNAL(itemSelectionChanged()),
                SLOT(onItemSelectionChanged()));
        vbox->addWidget(mList);

        mList->setContextMenuPolicy(Qt::ActionsContextMenu);
        mList->addAction(mAuthAction);
        mList->addAction(mDenyAction);
        mList->addAction(mRemoveAction);
        mList->addAction(mBlockAction);

        QHBoxLayout *hbox = new QHBoxLayout;

        mAddBtn = new QPushButton(QLatin1String("+"));
        mAddBtn->setEnabled(false);
        connect(mAddBtn,
                SIGNAL(clicked(bool)),
                SLOT(onAddButtonClicked()));
        hbox->addWidget(mAddBtn);
        hbox->addStretch(1);

        vbox->addLayout(hbox);

        setLayout(vbox);

        mAddDlg = new QDialog(this);
        mAddDlg->setWindowTitle(QLatin1String("Add Contact"));
        QVBoxLayout *addDlgVBox = new QVBoxLayout;

        QHBoxLayout *addDlgEntryHBox = new QHBoxLayout;
        QLabel *label = new QLabel(QLatin1String("Username"));
        addDlgEntryHBox->addWidget(label);
        mAddDlgEdt = new QLineEdit();
        addDlgEntryHBox->addWidget(mAddDlgEdt);
        addDlgVBox->addLayout(addDlgEntryHBox);

        QDialogButtonBox *addDlgBtnBox = new QDialogButtonBox(
                QDialogButtonBox::Ok | QDialogButtonBox::Cancel, Qt::Horizontal);
        connect(addDlgBtnBox, SIGNAL(accepted()), mAddDlg, SLOT(accept()));
        connect(addDlgBtnBox, SIGNAL(rejected()), mAddDlg, SLOT(reject()));
        addDlgVBox->addWidget(addDlgBtnBox);

        mAddDlg->setLayout(addDlgVBox);
    }

    RosterItem *RosterWidget::createItemForContact(const ContactPtr &contact,
            bool &exists)
    {
        RosterItem *item;
        exists = false;
        for (int i = 0; i < mList->count(); ++i) {
            item = dynamic_cast<RosterItem*>(mList->item(i));
            if (item->contact() == contact) {
                exists = true;
                return item;
            }
        }

        return new RosterItem(contact, mList);
    }

    void RosterWidget::onConnectionReady(Tp::PendingOperation *op)
    {
        if (op->isError()) {
            qWarning() << "Connection cannot become ready";
            return;
        }

        PendingReady *pr = qobject_cast<PendingReady *>(op);
        ConnectionPtr conn = ConnectionPtr(qobject_cast<Connection *>(pr->object()));
        connect(conn->contactManager(),
                SIGNAL(presencePublicationRequested(const Tp::Contacts &)),
                SLOT(onPresencePublicationRequested(const Tp::Contacts &)));

        qDebug() << "Connection ready";
        RosterItem *item;
        bool exists;
        foreach (const ContactPtr &contact, conn->contactManager()->allKnownContacts()) {
            exists = false;
            item = createItemForContact(contact, exists);
            if (!exists) {
                connect(item, SIGNAL(changed()), SLOT(updateActions()));
            }
        }

        mAddBtn->setEnabled(true);
    }

    void RosterWidget::onPresencePublicationRequested(const Contacts &contacts)
    {
        qDebug() << "Presence publication requested";
        RosterItem *item;
        bool exists;
        foreach (const ContactPtr &contact, contacts) {
            exists = false;
            item = createItemForContact(contact, exists);
            if (!exists) {
                connect(item, SIGNAL(changed()), SLOT(updateActions()));
            }
        }
    }

    void RosterWidget::onItemSelectionChanged()
    {
        updateActions();
    }

    void RosterWidget::onAddButtonClicked()
    {
        mAddDlgEdt->clear();
        int ret = mAddDlg->exec();
        if (ret == QDialog::Rejected) {
            return;
        }

        QString username = mAddDlgEdt->text();
        // TODO which connection to use?
        PendingContacts *pcontacts = mConns.first()->contactManager()->contactsForIdentifiers(
                QStringList() << username);
        connect(pcontacts,
                SIGNAL(finished(Tp::PendingOperation *)),
                SLOT(onContactRetrieved(Tp::PendingOperation *)));
    }

    void RosterWidget::onAuthActionTriggered(bool checked)
    {
        Q_UNUSED(checked);

        QList<QListWidgetItem *> selectedItems = mList->selectedItems();
        if (selectedItems.isEmpty()) {
            return;
        }

        Q_ASSERT(selectedItems.size() == 1);
        RosterItem *item = dynamic_cast<RosterItem*>(selectedItems.first());
        if (item->contact()->publishState() != Contact::PresenceStateYes) {
            item->contact()->authorizePresencePublication();
        }
    }

    void RosterWidget::onDenyActionTriggered(bool checked)
    {
        Q_UNUSED(checked);

        QList<QListWidgetItem *> selectedItems = mList->selectedItems();
        if (selectedItems.isEmpty()) {
            return;
        }

        Q_ASSERT(selectedItems.size() == 1);
        RosterItem *item = dynamic_cast<RosterItem*>(selectedItems.first());
        if (item->contact()->publishState() != Contact::PresenceStateNo) {
            // The contact can't see my presence
            item->contact()->removePresencePublication();
        }
    }

    void RosterWidget::onRemoveActionTriggered(bool checked)
    {
        Q_UNUSED(checked);

        QList<QListWidgetItem *> selectedItems = mList->selectedItems();
        if (selectedItems.isEmpty()) {
            return;
        }

        Q_ASSERT(selectedItems.size() == 1);
        RosterItem *item = dynamic_cast<RosterItem*>(selectedItems.first());
        if (item->contact()->subscriptionState() != Contact::PresenceStateNo) {
            // The contact can't see my presence and I can't see his/her presence
            item->contact()->removePresencePublication();
            item->contact()->removePresenceSubscription();
        }
    }

    void RosterWidget::onBlockActionTriggered(bool checked)
    {
        QList<QListWidgetItem *> selectedItems = mList->selectedItems();
        if (selectedItems.isEmpty()) {
            return;
        }

        Q_ASSERT(selectedItems.size() == 1);
        RosterItem *item = dynamic_cast<RosterItem*>(selectedItems.first());
        item->contact()->block(checked);
    }

    void RosterWidget::onContactRetrieved(Tp::PendingOperation *op)
    {
        PendingContacts *pcontacts = qobject_cast<PendingContacts *>(op);
        QList<ContactPtr> contacts = pcontacts->contacts();
        Q_ASSERT(pcontacts->identifiers().size() == 1);
        QString username = pcontacts->identifiers().first();
        if (contacts.size() != 1 || !contacts.first()) {
            QMessageBox msgBox;
            msgBox.setText(QString(QLatin1String("Unable to add contact \"%1\"")).arg(username));
            msgBox.exec();
            return;
        }

        ContactPtr contact = contacts.first();
        qDebug() << "Request presence subscription for contact" << username;
        // TODO should we have a signal on ContactManager to signal that a contact was
        //      added to subscribe list?
        bool exists = false;
        RosterItem *item = createItemForContact(contact, exists);
        if (!exists) {
            connect(item, SIGNAL(changed()), SLOT(updateActions()));
        }
        contact->requestPresenceSubscription();
    }

    void RosterWidget::updateActions()
    {
        QList<QListWidgetItem *> selectedItems = mList->selectedItems();
        if (selectedItems.isEmpty()) {
            mAuthAction->setEnabled(false);
            mDenyAction->setEnabled(false);
            mRemoveAction->setEnabled(false);
            mBlockAction->setEnabled(false);
            updateActions(0);
            return;
        }
        Q_ASSERT(selectedItems.size() == 1);

        RosterItem *item = dynamic_cast<RosterItem*>(selectedItems.first());
        ContactPtr contact = item->contact();

        ContactManager *manager = contact->manager();
        qDebug() << "Contact" << contact->id() << "selected";
        qDebug() << " subscription state:" << contact->subscriptionState();
        qDebug() << " publish state     :" << contact->publishState();
        qDebug() << " blocked           :" << contact->isBlocked();

        if (manager->canAuthorizePresencePublication() &&
            contact->publishState() == Contact::PresenceStateAsk) {
            mAuthAction->setEnabled(true);
        } else {
            mAuthAction->setEnabled(false);
        }

        if (manager->canRemovePresencePublication() &&
            contact->publishState() != Contact::PresenceStateNo) {
            mDenyAction->setEnabled(true);
        } else {
            mDenyAction->setEnabled(false);
        }

        if (manager->canRemovePresenceSubscription() &&
            contact->subscriptionState() != Contact::PresenceStateNo) {
            mRemoveAction->setEnabled(true);
        } else {
            mRemoveAction->setEnabled(false);
        }

        if (manager->canBlockContacts() &&
            contact->publishState() == Contact::PresenceStateYes) {
            mBlockAction->setEnabled(true);
        } else {
            mBlockAction->setEnabled(false);
        }

        mBlockAction->setChecked(contact->isBlocked());

        updateActions(item);
    }