#ifndef __MGL_MyuGameLibrary_H__
#define __MGL_MyuGameLibrary_H__

#pragma warning( disable : 4786 )	//	STL description 255 over warning disable

#include "mglafx.h"
//#include "mgl_global.h"
#include "mgl2d.h"
#include "mgl3d.h"
#include "mglinput.h"
#include "mglframe.h"
#include "mglaugust.h"

#include "MglStandardTypes.h"

//	後で"mglsound.h"みたいの用意するよーん
#include "MglBgm.h"

#endif//__MGL_MyuGameLibrary_H__
