/*
	SONY SMC-70 Emulator 'eSMC-70'
	SONY SMC-777 Emulator 'eSMC-777'

	Author : Takeda.Toshiya
	Date   : 2015.08.13-

	[ virtual machine ]
*/

#ifndef _SMC777_H_
#define _SMC777_H_

#if defined(_SMC70)
#define DEVICE_NAME		"SONY SMC-70"
#define CONFIG_NAME		"smc70"
#elif defined(_SMC777)
#define DEVICE_NAME		"SONY SMC-777"
#define CONFIG_NAME		"smc777"
#endif

// device informations for virtual machine
#define FRAMES_PER_SEC		60
#define LINES_PER_FRAME 	262
#define CHARS_PER_LINE		128
#define HD46505_HORIZ_FREQ	15734
#define CPU_CLOCKS		4027975
#define SCREEN_WIDTH		640
#define SCREEN_HEIGHT		400
#define WINDOW_HEIGHT_ASPECT	480
#define MAX_DRIVE		2
#define MB8877_NO_BUSY_AFTER_SEEK
#define SUPPORT_MEDIA_TYPE_1DD
#define IO_ADDR_MAX		0x10000
#define SUPPORT_VARIABLE_TIMING

// device informations for win32
#if defined(_SMC70)
#define USE_BOOT_MODE		3
#define BOOT_MODE_DEFAULT	1
#endif
#define USE_SPECIAL_RESET
#define USE_FD1
#define USE_FD2
#define USE_TAPE
#define USE_TAPE_BUTTON
#define NOTIFY_KEY_DOWN
//#define USE_SHIFT_NUMPAD_KEY
#define USE_ALT_F10_KEY
#define USE_AUTO_KEY		8
#define USE_AUTO_KEY_RELEASE	10
#define AUTO_KEY_US
#define USE_VM_AUTO_KEY_TABLE
#define USE_CRT_FILTER
#define USE_SCANLINE
#define USE_ACCESS_LAMP
#define USE_SOUND_FILES		4
#define USE_SOUND_FILES_FDD
#define USE_SOUND_FILES_RELAY
#if defined(USE_SOUND_FILES)
#if defined(_SMC777)
#define USE_SOUND_VOLUME	5
#else
#define USE_SOUND_VOLUME	4
#endif
#else
#if defined(_SMC777)
#define USE_SOUND_VOLUME	3
#else
#define USE_SOUND_VOLUME	2
#endif
#endif
#define USE_JOYSTICK
#define USE_DEBUGGER
#define USE_STATE

static const int vm_auto_key_table_base[][2] = {
	// 0x100: shift
	// 0x200: kana
	{0xa1,	0x300 | 0xbf},	// ' -> '/'
	{0xa2,	0x300 | 0xba},	// ' -> ':'
	{0xa3,	0x300 | 0xdd},	// ' -> ']'
	{0xa4,	0x300 | 0xbe},	// ' -> '.'
	{0xa5,	0x300 | 0xe2},	// ' -> '_'
	{0xa6,	0x200 | 0xbf},	// ' -> '/'
	{0xa7,	0x300 | 0x31},	// ' -> '1'
	{0xa8,	0x300 | 0x32},	// ' -> '2'
	{0xa9,	0x300 | 0x33},	// ' -> '3'
	{0xaa,	0x300 | 0x34},	// ' -> '4'
	{0xab,	0x300 | 0x35},	// ' -> '5'
	{0xac,	0x300 | 0x4e},	// ' -> 'N'
	{0xad,	0x300 | 0x4d},	// ' -> 'M'
	{0xae,	0x300 | 0xbc},	// ' -> ','
	{0xaf,	0x300 | 0x43},	// ' -> 'C'
	{0xb0,	0x300 | 0xdb},	// ' -> '['
	{0xb1,	0x200 | 0x31},	// ' -> '1'
	{0xb2,	0x200 | 0x32},	// ' -> '2'
	{0xb3,	0x200 | 0x33},	// ' -> '3'
	{0xb4,	0x200 | 0x34},	// ' -> '4'
	{0xb5,	0x200 | 0x35},	// ' -> '5'
	{0xb6,	0x200 | 0x51},	// ' -> 'Q'
	{0xb7,	0x200 | 0x57},	// ' -> 'W'
	{0xb8,	0x200 | 0x45},	// ' -> 'E'
	{0xb9,	0x200 | 0x52},	// ' -> 'R'
	{0xba,	0x200 | 0x54},	// ' -> 'T'
	{0xbb,	0x200 | 0x41},	// ' -> 'A'
	{0xbc,	0x200 | 0x53},	// ' -> 'S'
	{0xbd,	0x200 | 0x44},	// ' -> 'D'
	{0xbe,	0x200 | 0x46},	// ' -> 'F'
	{0xbf,	0x200 | 0x47},	// '¿' -> 'G'
	{0xc0,	0x200 | 0x5a},	// 'À' -> 'Z'
	{0xc1,	0x200 | 0x58},	// 'Á' -> 'X'
	{0xc2,	0x200 | 0x43},	// 'Â' -> 'C'
	{0xc3,	0x200 | 0x56},	// 'Ã' -> 'V'
	{0xc4,	0x200 | 0x42},	// 'Ä' -> 'B'
	{0xc5,	0x200 | 0x36},	// 'Å' -> '6'
	{0xc6,	0x200 | 0x37},	// 'Æ' -> '7'
	{0xc7,	0x200 | 0x38},	// 'Ç' -> '8'
	{0xc8,	0x200 | 0x39},	// 'È' -> '9'
	{0xc9,	0x200 | 0x30},	// 'É' -> '0'
	{0xca,	0x200 | 0x59},	// 'Ê' -> 'Y'
	{0xcb,	0x200 | 0x55},	// 'Ë' -> 'U'
	{0xcc,	0x200 | 0x49},	// 'Ì' -> 'I'
	{0xcd,	0x200 | 0x4f},	// 'Í' -> 'O'
	{0xce,	0x200 | 0x50},	// 'Î' -> 'P'
	{0xcf,	0x200 | 0x48},	// 'Ï' -> 'H'
	{0xd0,	0x200 | 0x4a},	// 'Ð' -> 'J'
	{0xd1,	0x200 | 0x4b},	// 'Ñ' -> 'K'
	{0xd2,	0x200 | 0x4c},	// 'Ò' -> 'L'
	{0xd3,	0x200 | 0xbb},	// 'Ó' -> ';'
	{0xd4,	0x200 | 0x4e},	// 'Ô' -> 'N'
	{0xd5,	0x200 | 0x4d},	// 'Õ' -> 'M'
	{0xd6,	0x200 | 0xbc},	// 'Ö' -> ','
	{0xd7,	0x200 | 0xbd},	// '×' -> '-'
	{0xd8,	0x200 | 0xde},	// 'Ø' -> '^'
	{0xd9,	0x200 | 0xdc},	// 'Ù' -> '\'
	{0xda,	0x200 | 0xc0},	// 'Ú' -> '@'
	{0xdb,	0x200 | 0xdb},	// 'Û' -> '['
	{0xdc,	0x200 | 0xbe},	// 'Ü' -> '.'
	{0xdd,	0x200 | 0xe2},	// 'Ý' -> '_'
	{0xde,	0x200 | 0xba},	// 'Þ' -> ':'
	{0xdf,	0x200 | 0xdd},	// 'ß' -> ']'
	{-1,	-1},
};

#include "../../common.h"
#include "../../fileio.h"

#ifdef USE_SOUND_VOLUME
static const _TCHAR *sound_device_caption[] = {
#if defined(_SMC777)
	_T("PSG"),
#endif
	_T("Beep"), _T("CMT"),
#if defined(USE_SOUND_FILES)
	_T("FDD SEEK"), _T("CMT Relay"),
#endif
};
#endif

class EMU;
class DEVICE;
class EVENT;

class DATAREC;
class HD46505;
class MB8877;
#if defined(_SMC70)
class MSM58321;
#endif
class PCM1BIT;
#if defined(_SMC777)
class SN76489AN;
#endif
class Z80;

class IO;

class VM
{
protected:
	EMU* emu;
	
	// devices
	EVENT* event;
	
	DATAREC* drec;
	HD46505* crtc;
	MB8877* fdc;
#if defined(_SMC70)
	MSM58321* rtc;
#endif
	PCM1BIT* pcm;
#if defined(_SMC777)
	SN76489AN* psg;
#endif
	Z80* cpu;
	
	IO* io;
	
public:
	// ----------------------------------------
	// initialize
	// ----------------------------------------
	
	VM(EMU* parent_emu);
	~VM();
	
	// ----------------------------------------
	// for emulation class
	// ----------------------------------------
	
	// drive virtual machine
	void reset();
	void special_reset();
	void run();
	double get_frame_rate();
	
#ifdef USE_DEBUGGER
	// debugger
	DEVICE *get_cpu(int index);
#endif
	
	// draw screen
	void draw_screen();
	uint32_t get_access_lamp_status();
	
	// sound generation
	void initialize_sound(int rate, int samples);
	uint16_t* create_sound(int* extra_frames);
	int get_sound_buffer_ptr();
#ifdef USE_SOUND_VOLUME
	void set_sound_device_volume(int ch, int decibel_l, int decibel_r);
#endif
	
	// notify key
	void key_down(int code, bool repeat);
	void key_up(int code);
	
	// user interface
	void open_floppy_disk(int drv, const _TCHAR* file_path, int bank);
	void close_floppy_disk(int drv);
	bool is_floppy_disk_inserted(int drv);
	void is_floppy_disk_protected(int drv, bool value);
	bool is_floppy_disk_protected(int drv);
	void play_tape(const _TCHAR* file_path);
	void rec_tape(const _TCHAR* file_path);
	void close_tape();
	bool is_tape_inserted();
	bool is_tape_playing();
	bool is_tape_recording();
	int get_tape_position();
	void push_play();
	void push_stop();
	void push_fast_forward();
	void push_fast_rewind();
	void push_apss_forward() {}
	void push_apss_rewind() {}
	bool is_frame_skippable();
	
	void update_config();
	void save_state(FILEIO* state_fio);
	bool load_state(FILEIO* state_fio);
	
	// ----------------------------------------
	// for each device
	// ----------------------------------------
	
	// devices
	DEVICE* get_device(int id);
	DEVICE* dummy;
	DEVICE* first_device;
	DEVICE* last_device;
};

#endif
