/*
** Job Arranger Manager
** Copyright (C) 2012 FitechForce, Inc. All Rights Reserved.
** Copyright (C) 2013 Daiwa Institute of Research Business Innovation Ltd. All Rights Reserved.
**
**
** Licensed to the Apache Software Foundation (ASF) under one or more 
** contributor license agreements. See the NOTICE file distributed with
** this work for additional information regarding copyright ownership. 
** The ASF licenses this file to you under the Apache License, Version 2.0
** (the "License"); you may not use this file except in compliance with 
** the License. You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
**
**/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using System.Data;
using System.Collections;
using System.IO;
using jp.co.ftf.jobcontroller.Common;
using jp.co.ftf.jobcontroller.DAO;
using jp.co.ftf.jobcontroller;

namespace jp.co.ftf.jobcontroller.JobController.Form.JobResult
{
    /// <summary>
    /// JobResultDetail.xaml の相互作用ロジック
    /// </summary>
    public partial class JobResultDetail : BaseWindow
    {

        #region コンストラクタ
        public JobResultDetail(DataRow row)
        {
            InitializeComponent();
            this.DataContext = row;         
        }
        #endregion

        #region プロパティ

        /// <summary>クラス名</summary>
        public override string ClassName
        {
            get
            {
                return "JobResultDetail";
            }
        }

        /// <summary>画面ID</summary>
        public override string GamenId
        {
            get
            {
                return Consts.WINDOW_520;
            }
        }
        #endregion

        #region イベント
        /// <summary>閉じるをクリック</summary>
        /// <param name="sender">源</param>
        /// <param name="e">イベント</param>
        private void btnClose_Click(object sender, RoutedEventArgs e)
        {
            this.Close();
        }
        #endregion

    }
}
