## クラスの使用
kinugasa.ui.Action

- Actionを使用しているパッケージ
  パッケージ | 説明
  --- | ---
  kinugasa.ui | メッセージウインドウやテキストラベルなど、プレイヤーと対話的にやり取りする仕組みを提供します.

- - ### kinugasa.uiでのActionの使用

    Actionを返すkinugasa.uiのメソッド
    修飾子とタイプ | メソッドと説明
    --- | ---
    `Action` | Action.`clone()`
    `Action` | ActionImageSprite.`getAction()`
    `Action` | ActionSupport.`getAction()`
    `Action` | ActionTextSprite.`getAction()`
    `Action[]` | ActionImageSprite.`getActions()`
    `Action[]` | ActionSupport.`getActions()`
    `Action[]` | ActionTextSprite.`getActions()`

    Action型のパラメータを持つkinugasa.uiのメソッド
    修飾子とタイプ | メソッドと説明
    --- | ---
    `void` | ActionImageSprite.`addAction(Action... actions)`
    `void` | ActionSupport.`addAction(Action... actions)`
    `void` | ActionTextSprite.`addAction(Action... actions)`
    `int` | Action.`compareTo(Action o)`
    `void` | ActionImageSprite.`setActions(Action... actions)`
    `void` | ActionSupport.`setActions(Action... actions)`
    `void` | ActionTextSprite.`setActions(Action... actions)`

    Action型のパラメータを持つkinugasa.uiのコンストラクタ
    コンストラクタと説明
    `ActionImageSprite(float x, float y, float w, float h, Action... actions)`
    `ActionImageSprite(float x, float y, float w, float h, java.awt.image.BufferedImage image, Action... actions)`
    `ActionImageSprite(float x, float y, float w, float h, java.awt.image.BufferedImage image, ImagePainter model, Action... actions)`
    `ActionImageSprite(float x, float y, float w, float h, SerializableImage image, Action... actions)`
    `ActionImageSprite(float x, float y, float w, float h, SerializableImage image, ImagePainter model, Action... actions)`
    `ActionImageSprite(float x, float y, float w, float h, VectorF vector, MovingModel mm, java.awt.image.BufferedImage image, ImagePainter dm, Action... actions)`
    `ActionImageSprite(float x, float y, float w, float h, VectorF vector, MovingModel mm, SerializableImage image, ImagePainter dm, Action... actions)`
    `ActionImageSprite(float w, float h, VectorF vector, MovingModel mm, java.awt.image.BufferedImage image, ImagePainter dm, Action... actions)`
    `ActionImageSprite(float w, float h, VectorF vector, MovingModel mm, SerializableImage image, ImagePainter dm, Action... actions)`
    `ActionTextSprite(java.lang.CharSequence text, TextLabelModel labelModel, float x, float y, Action... actions)`
    `ActionTextSprite(java.lang.String text, TextLabelModel labelModel, float x, float y, float w, float h, Action... actions)`