<?xml version="1.0" encoding="UTF-8"?>
<list>
	<!-- Arenas -->
	<!-- Monster Race Track -->
	<zone id="10000" type="DerbyTrackZone" shape="NPoly" minZ="-3652" maxZ="-3452" /> <!-- [20_23] dion_monster_race1 -->
	<zone id="10001" type="DerbyTrackZone" shape="NPoly" minZ="-3610" maxZ="-3410" /> <!-- [20_23] dion_monster_race2 -->
	<zone id="10002" type="DerbyTrackZone" shape="NPoly" minZ="-3608" maxZ="-3408" /> <!-- [20_23] dion_monster_race3 -->
	<zone id="10003" type="DerbyTrackZone" shape="NPoly" minZ="-3612" maxZ="-3412" /> <!-- [20_23] dion_monster_race4 -->
	<zone id="10004" type="DerbyTrackZone" shape="NPoly" minZ="-3624" maxZ="-3424" /> <!-- [20_23] dion_monster_race5 -->
	<zone id="10005" type="DerbyTrackZone" shape="NPoly" minZ="-3616" maxZ="-3416" /> <!-- [20_23] dion_monster_race6 -->
	<zone id="10006" type="DerbyTrackZone" shape="NPoly" minZ="-3620" maxZ="-3420" /> <!-- [20_23] dion_monster_race7 -->
	<zone id="10007" type="DerbyTrackZone" shape="NPoly" minZ="-3624" maxZ="-3424" /> <!-- [20_23] dion_monster_race8 -->
	<zone id="10008" type="Arena" shape="Npoly" minZ="-3596" maxZ="-3396"> <!-- [20_23] dion_monster_pvp -->
		<stat name="name" val="Monster Race Track" />
		<spawn X="12312" Y="182752" Z="-3558" />
	</zone>
	<!-- Gludin Arena -->
	<zone id="10009" type="Arena" shape="NPoly" minZ="-3752" maxZ="-3352"> <!-- [17_22] gludin_pvp -->
		<stat name="name" val="Gludin Arena" />
		<spawn X="-86979" Y="142402" Z="-3643" />
	</zone>
	<zone id="10010" type="PeaceZone" shape="NPoly" minZ="-3723" maxZ="-3223" /> <!-- [17_22] gludin_pvp_peace_1 -->
	<zone id="10011" type="PeaceZone" shape="NPoly" minZ="-3745" maxZ="-3245" /> <!-- [17_22] gludin_pvp_peace_2 -->
	<zone id="10012" type="PeaceZone" shape="NPoly" minZ="-3723" maxZ="-3223" /> <!-- [17_22] gludin_pvp_peace_3 -->
	<zone id="10013" type="PeaceZone" shape="NPoly" minZ="-3732" maxZ="-3232" /> <!-- [17_22] gludin_pvp_peace_4 -->

	<!-- Giran Arena -->
	<zone id="10014" type="Arena" shape="NPoly" minZ="-3850" maxZ="-3350"> <!-- [22_22] giran_pvp_battle -->
		<stat name="name" val="Giran Arena" />
		<spawn X="73890" Y="142656" Z="-3778" />
	</zone>
	<zone id="10015" type="PeaceZone" shape="NPoly" minZ="-3851" maxZ="-3351" /> <!-- [22_22] giran_pvp_peace1 -->
	<zone id="10016" type="PeaceZone" shape="NPoly" minZ="-3855" maxZ="-3355" /> <!-- [22_22] giran_pvp_peace2 -->
	<zone id="10017" type="PeaceZone" shape="NPoly" minZ="-3853" maxZ="-3353" /> <!-- [22_22] giran_pvp_peace3 -->
	<zone id="10018" type="PeaceZone" shape="NPoly" minZ="-3856" maxZ="-3356" /> <!-- [22_22] giran_pvp_peace4 -->

	<!-- Coliseum -->
	<zone id="10019" type="Arena" shape="NPoly" minZ="-3498" maxZ="-3298"> <!-- [24_19] colosseum_battle1 -->
		<stat name="name" val="Coliseum 1" />
		<spawn X="147451" Y="46728" Z="-3410" />
	</zone>
	<zone id="10020" type="Arena" shape="NPoly" minZ="-3498" maxZ="-3298"> <!-- [24_19] colosseum_battle2 -->
		<stat name="name" val="Coliseum 2" />
		<spawn X="147451" Y="46728" Z="-3410" />
	</zone>
	<zone id="10021" type="Arena" shape="NPoly" minZ="-3587" maxZ="-3387"> <!-- [24_19] colosseum_battle3 -->
		<stat name="name" val="Coliseum 3" />
		<spawn X="147451" Y="46728" Z="-3410" />
	</zone>
	<zone id="10022" type="PeaceZone" shape="NPoly" minZ="-3468" maxZ="-3268" /> <!-- [24_19] colosseum_peace1 -->
	<zone id="10023" type="PeaceZone" shape="NPoly" minZ="-3472" maxZ="-3272" /> <!-- [24_19] colosseum_peace2 -->

	<!-- GM Prision -->
	<zone id="10024" type="PeaceZone" shape="NPoly" minZ="-2992" maxZ="-2792" /> <!-- [16_10] gm_prison -->
	<zone id="10025" type="JailZone" shape="NPoly" minZ="-3050" maxZ="-2850" /> <!-- [16_10] gm_room -->
	<zone id="10026" type="JailZone" shape="NPoly" minZ="-3049" maxZ="-2849" /> <!-- [16_10] gm_room_solo1 -->
	<zone id="10027" type="JailZone" shape="NPoly" minZ="-3053" maxZ="-2853" /> <!-- [16_10] gm_room_solo2 -->

	<!-- Olympiad Arenas -->
	<zone id="11070" type="OlympiadStadium" shape="Cuboid" minZ="-3100" maxZ="-3000">
		<stat name="stadiumId" val="1" />
	</zone>
	<zone id="11071" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">
		<stat name="stadiumId" val="2" />
	</zone>
	<zone id="11072" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">
		<stat name="stadiumId" val="3" />
	</zone>
	<zone id="11073" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">
		<stat name="stadiumId" val="4" />
	</zone>
	<zone id="11074" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">
		<stat name="stadiumId" val="5" />
	</zone>
	<zone id="11075" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">
		<stat name="stadiumId" val="6" />
	</zone>
	<zone id="11076" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">
		<stat name="stadiumId" val="7" />
	</zone>
	<zone id="11077" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">
		<stat name="stadiumId" val="8" />
	</zone>
	<zone id="11078" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">
		<stat name="stadiumId" val="9" />
	</zone>
	<zone id="11079" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">
		<stat name="stadiumId" val="10" />
	</zone>
	<zone id="11080" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">
		<stat name="stadiumId" val="11" />
	</zone>
	<zone id="11081" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">
		<stat name="stadiumId" val="12" />
	</zone>
	<zone id="11082" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">
		<stat name="stadiumId" val="13" />
	</zone>
	<zone id="11083" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">
		<stat name="stadiumId" val="14" />
	</zone>
	<zone id="11084" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">
		<stat name="stadiumId" val="15" />
	</zone>
	<zone id="11085" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">
		<stat name="stadiumId" val="16" />
	</zone>
	<zone id="11086" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">
		<stat name="stadiumId" val="17" />
	</zone>
	<zone id="11087" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">
		<stat name="stadiumId" val="18" />
	</zone>
	<zone id="11088" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">
		<stat name="stadiumId" val="19" />
	</zone>
	<zone id="11089" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">
		<stat name="stadiumId" val="20" />
	</zone>
	<zone id="11090" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">
		<stat name="stadiumId" val="21" />
	</zone>
	<zone id="11091" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">
		<stat name="stadiumId" val="22" />
	</zone>
	<zone id="11092" type="OlympiadStadium" shape="Cuboid" minZ="-3400" maxZ="-3200">
		<stat name="stadiumId" val="23" />
	</zone>

	<!-- Towns -->
	<zone id="11020" type="Town" shape="NPoly" minZ="-3800" maxZ="-3300">
		<stat name="name" val="Giran Castle Town" />
		<stat name="townId" val="9" />
		<stat name="redirectTownId" val="11" />
		<stat name="taxById" val="3" />
		<spawn X="82480" Y="149087" Z="-3350" />
		<spawn X="81440" Y="149119" Z="-3350" />
		<spawn X="81376" Y="148095" Z="-3350" />
		<spawn X="82496" Y="148095" Z="-3350" />
		<spawn X="83473" Y="149223" Z="-3300" />
		<spawn X="83426" Y="148835" Z="-3300" />
		<spawn X="83409" Y="148578" Z="-3300" />
		<spawn X="83415" Y="148235" Z="-3300" />
		<spawn X="82272" Y="147801" Z="-3350" />
		<spawn X="81562" Y="147782" Z="-3350" />
		<spawn X="81062" Y="148144" Z="-3350" />
		<spawn X="81033" Y="148883" Z="-3350" />
		<spawn X="81637" Y="149427" Z="-3350" />
		<spawn X="82292" Y="149450" Z="-3350" />
		<spawn X="74450" Y="144238" Z="-3730" isChaotic="true" />
		<spawn X="74209" Y="142395" Z="-3730" isChaotic="true" />
		<spawn X="77279" Y="145045" Z="-3630" isChaotic="true" />
		<spawn X="74809" Y="146119" Z="-3600" isChaotic="true" />
		<spawn X="75006" Y="143520" Z="-3700" isChaotic="true" />
		<spawn X="81347" Y="140579" Z="-3520" isChaotic="true" />
		<spawn X="79543" Y="142050" Z="-3500" isChaotic="true" />
		<spawn X="86223" Y="140993" Z="-3400" isChaotic="true" />
		<spawn X="78692" Y="154573" Z="-3450" isChaotic="true" />
		<spawn X="77870" Y="156209" Z="-3430" isChaotic="true" />
		<spawn X="79832" Y="154009" Z="-3500" isChaotic="true" />
		<spawn X="75501" Y="147178" Z="-3530" isChaotic="true" />
	</zone>
	<zone id="11021" type="Town" shape="NPoly" minZ="-4700" maxZ="-3600">
		<stat name="name" val="DE Village" />
		<stat name="townId" val="1" />
		<stat name="taxById" val="4" />
		<spawn X="11632" Y="16812" Z="-4500" />
		<spawn X="11217" Y="16837" Z="-4500" />
		<spawn X="11498" Y="16979" Z="-4500" />
		<spawn X="11404" Y="16699" Z="-4500" />
		<spawn X="12501" Y="16768" Z="-4500" />
		<spawn X="12104" Y="17385" Z="-4500" />
		<spawn X="11603" Y="17770" Z="-4500" />
		<spawn X="12519" Y="16376" Z="-4500" />
		<spawn X="10355" Y="17270" Z="-4500" />
		<spawn X="10146" Y="16965" Z="-4500" />
		<spawn X="10691" Y="16343" Z="-4500" />
		<spawn X="11193" Y="15963" Z="-4500" />
		<spawn X="3040" Y="24240" Z="-3700" isChaotic="true" />
		<spawn X="1184" Y="21856" Z="-3240" isChaotic="true" />
		<spawn X="3760" Y="25136" Z="-3700" isChaotic="true" />
		<spawn X="672" Y="20096" Z="-3350" isChaotic="true" />
		<spawn X="1248" Y="14512" Z="-3180" isChaotic="true" />
		<spawn X="-8176" Y="23120" Z="-3450" isChaotic="true" />
		<spawn X="-10208" Y="25408" Z="-3560" isChaotic="true" />
		<spawn X="-11456" Y="23936" Z="-3700" isChaotic="true" />
		<spawn X="-9632" Y="22624" Z="-3650" isChaotic="true" />
		<spawn X="-5776" Y="22080" Z="-3510" isChaotic="true" />
		<spawn X="2224" Y="11936" Z="-3050" isChaotic="true" />
		<spawn X="1744" Y="8640" Z="-3250" isChaotic="true" />
		<spawn X="2784" Y="7872" Z="-3110" isChaotic="true" />
		<spawn X="3216" Y="10128" Z="-2980" isChaotic="true" />
		<spawn X="3584" Y="6976" Z="-3020" isChaotic="true" />
		<spawn X="-10768" Y="21952" Z="-3600" isChaotic="true" />
		<spawn X="-11360" Y="22688" Z="-3600" isChaotic="true" />
		<spawn X="-12784" Y="23232" Z="-3630" isChaotic="true" />
		<spawn X="-13632" Y="21872" Z="-3620" isChaotic="true" />
		<spawn X="-11984" Y="21232" Z="-3600" isChaotic="true" />
	</zone>
	<zone id="11022" type="Town" shape="NPoly" minZ="-3800" maxZ="-3700">
		<stat name="name" val="Talking Island" />
		<stat name="townId" val="2" />
		<stat name="taxById" val="1" />
		<spawn X="-83990" Y="243336" Z="-3700" />
		<spawn X="-83964" Y="242680" Z="-3700" />
		<spawn X="-84512" Y="242679" Z="-3700" />
		<spawn X="-84623" Y="243193" Z="-3700" />
		<spawn X="-83742" Y="242214" Z="-3700" />
		<spawn X="-83537" Y="242537" Z="-3700" />
		<spawn X="-83700" Y="242896" Z="-3700" />
		<spawn X="-83646" Y="243397" Z="-3700" />
		<spawn X="-83808" Y="243637" Z="-3700" />
		<spawn X="-84903" Y="243489" Z="-3700" />
		<spawn X="-84852" Y="243174" Z="-3700" />
		<spawn X="-84892" Y="242479" Z="-3700" />
		<spawn X="-84756" Y="242155" Z="-3700" />
		<spawn X="-83761" Y="243620" Z="-3700" />
		<spawn X="-79411" Y="240677" Z="-3450" isChaotic="true" />
		<spawn X="-80480" Y="242640" Z="-3690" isChaotic="true" />
		<spawn X="-80336" Y="244656" Z="-3680" isChaotic="true" />
		<spawn X="-82464" Y="247248" Z="-3570" isChaotic="true" />
		<spawn X="-89522" Y="241696" Z="-3530" isChaotic="true" />
		<spawn X="-87056" Y="237952" Z="-3580" isChaotic="true" />
		<spawn X="-89536" Y="240336" Z="-3560" isChaotic="true" />
		<spawn X="-88208" Y="241360" Z="-3560" isChaotic="true" />
		<spawn X="-85328" Y="238080" Z="-3660" isChaotic="true" />
		<spawn X="-89760" Y="237408" Z="-3660" isChaotic="true" />
		<spawn X="-92976" Y="240560" Z="-3380" isChaotic="true" />
		<spawn X="-94448" Y="240944" Z="-3300" isChaotic="true" />
		<spawn X="-93552" Y="245296" Z="-3530" isChaotic="true" />
		<spawn X="-91584" Y="238480" Z="-3650" isChaotic="true" />
		<spawn X="-88720" Y="238976" Z="-3650" isChaotic="true" />
		<spawn X="-91760" Y="243664" Z="-3440" isChaotic="true" />
		<spawn X="-81680" Y="249696" Z="-3630" isChaotic="true" />
		<spawn X="-83808" Y="251264" Z="-3630" isChaotic="true" />
		<spawn X="-83328" Y="238304" Z="-3700" isChaotic="true" />
		<spawn X="-91296" Y="236272" Z="-3690" isChaotic="true" />
	</zone>
	<zone id="11023" type="Town" shape="NPoly" minZ="-3600" maxZ="-2750">
		<stat name="name" val="Elven Village" />
		<stat name="townId" val="3" />
		<stat name="taxById" val="4" />
		<spawn X="45487" Y="49767" Z="-2950" />
		<spawn X="45080" Y="49614" Z="-2950" />
		<spawn X="45284" Y="49309" Z="-2950" />
		<spawn X="45576" Y="49412" Z="-2950" />
		<spawn X="45896" Y="49831" Z="-2950" />
		<spawn X="45463" Y="50097" Z="-2950" />
		<spawn X="44935" Y="49798" Z="-2950" />
		<spawn X="44798" Y="49475" Z="-2950" />
		<spawn X="45100" Y="49025" Z="-2950" />
		<spawn X="45912" Y="49363" Z="-2950" />
		<spawn X="45788" Y="49861" Z="-2950" />
		<spawn X="45325" Y="50067" Z="-2950" />
		<spawn X="40720" Y="56064" Z="-3580" isChaotic="true" />
		<spawn X="39760" Y="55040" Z="-3410" isChaotic="true" />
		<spawn X="43152" Y="55920" Z="-3620" isChaotic="true" />
		<spawn X="44192" Y="56960" Z="-3580" isChaotic="true" />
		<spawn X="39328" Y="56256" Z="-3580" isChaotic="true" />
		<spawn X="40448" Y="57744" Z="-3600" isChaotic="true" />
		<spawn X="38080" Y="52048" Z="-3500" isChaotic="true" />
		<spawn X="38784" Y="51824" Z="-3470" isChaotic="true" />
		<spawn X="37088" Y="51248" Z="-3400" isChaotic="true" />
		<spawn X="37952" Y="49680" Z="-3480" isChaotic="true" />
		<spawn X="38848" Y="47072" Z="-3580" isChaotic="true" />
		<spawn X="36688" Y="49856" Z="-3440" isChaotic="true" />
		<spawn X="36096" Y="46544" Z="-3680" isChaotic="true" />
		<spawn X="37200" Y="45232" Z="-3600" isChaotic="true" />
		<spawn X="50128" Y="55472" Z="-3410" isChaotic="true" />
		<spawn X="51856" Y="54432" Z="-3320" isChaotic="true" />
		<spawn X="53136" Y="54592" Z="-3420" isChaotic="true" />
		<spawn X="51824" Y="58624" Z="-3400" isChaotic="true" />
		<spawn X="51232" Y="59216" Z="-3320" isChaotic="true" />
		<spawn X="49808" Y="56240" Z="-3430" isChaotic="true" />
	</zone>
	<zone id="11024" type="Town" shape="NPoly" minZ="-400" maxZ="-200">
		<stat name="name" val="Orc Village" />
		<stat name="townId" val="4" />
		<stat name="taxById" val="9" />
		<spawn X="-44316" Y="-113136" Z="-80" />
		<spawn X="-44296" Y="-114048" Z="-80" />
		<spawn X="-44704" Y="-112896" Z="-80" />
		<spawn X="-44720" Y="-114304" Z="-80" />
		<spawn X="-44206" Y="-113392" Z="-80" />
		<spawn X="-43970" Y="-114150" Z="-80" />
		<spawn X="-44328" Y="-114625" Z="-80" />
		<spawn X="-44884" Y="-115063" Z="-80" />
		<spawn X="-44923" Y="-114659" Z="-80" />
		<spawn X="-44232" Y="-113701" Z="-80" />
		<spawn X="-44596" Y="-112956" Z="-80" />
		<spawn X="-44987" Y="-112394" Z="-80" />
		<spawn X="-45498" Y="-111800" Z="-80" />
		<spawn X="-44637" Y="-112373" Z="-80" />
		<spawn X="-44189" Y="-113065" Z="-80" />
		<spawn X="-44048" Y="-113463" Z="-80" />
		<spawn X="-43552" Y="-121488" Z="-233" isChaotic="true" />
		<spawn X="-42560" Y="-121344" Z="-188" isChaotic="true" />
		<spawn X="-41536" Y="-122960" Z="-308" isChaotic="true" />
		<spawn X="-40464" Y="-122752" Z="-364" isChaotic="true" />
		<spawn X="-45568" Y="-107296" Z="-516" isChaotic="true" />
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		<spawn X="-44304" Y="-105888" Z="-1156" isChaotic="true" />
		<spawn X="-43728" Y="-106688" Z="-1304" isChaotic="true" />
		<spawn X="-40000" Y="-109200" Z="-1736" isChaotic="true" />
		<spawn X="-39792" Y="-110832" Z="-1860" isChaotic="true" />
		<spawn X="-39136" Y="-112688" Z="-1844" isChaotic="true" />
		<spawn X="-37888" Y="-112608" Z="-1772" isChaotic="true" />
	</zone>
	<zone id="11025" type="Town" shape="NPoly" minZ="-3300" maxZ="-3000">
		<stat name="name" val="Gludin Village" />
		<stat name="townId" val="5" />
		<stat name="taxById" val="1" />
		<spawn X="-83520" Y="150560" Z="-3000" />
		<spawn X="-82464" Y="150848" Z="-3000" />
		<spawn X="-84064" Y="150864" Z="-3000" />
		<spawn X="-83408" Y="151376" Z="-3000" />
		<spawn X="-82195" Y="150489" Z="-3000" />
		<spawn X="-81787" Y="150780" Z="-3000" />
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		<spawn X="-82575" Y="151025" Z="-3000" />
		<spawn X="-82909" Y="150357" Z="-3000" />
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		<spawn X="-80053" Y="154348" Z="-3000" />
		<spawn X="-81616" Y="157104" Z="-3150" isChaotic="true" />
		<spawn X="-80688" Y="157216" Z="-3150" isChaotic="true" />
		<spawn X="-79568" Y="156960" Z="-3150" isChaotic="true" />
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		<spawn X="86400" Y="-142672" Z="-1536" />
		<spawn X="87184" Y="-140256" Z="-1536" />
		<spawn X="87344" Y="-141696" Z="-1536" />
		<spawn X="87776" Y="-140384" Z="-1536" />
		<spawn X="88240" Y="-142736" Z="-1536" />
		<spawn X="88448" Y="-140512" Z="-1536" />
		<spawn X="88624" Y="-142480" Z="-1536" />
		<spawn X="89360" Y="-140944" Z="-1536" />
		<spawn X="89712" Y="-141472" Z="-1536" />
		<spawn X="85184" Y="-138560" Z="-2256" isChaotic="true" /> <!-- Estimated -->
	</zone>
	<zone id="11036" type="Town" shape="NPoly" minZ="-3600" maxZ="-3400">
		<stat name="name" val="Floran Village" />
		<stat name="townId" val="16" />
		<stat name="taxById" val="2" />
		<stat name="isPeaceZone" val="false" />
		<spawn X="19025" Y="145245" Z="-3107" />
		<spawn X="18576" Y="145136" Z="-3104" />
		<spawn X="18717" Y="145711" Z="-3097" />
		<spawn X="18512" Y="145536" Z="-3100" />
		<spawn X="18954" Y="144428" Z="-3000" />
		<spawn X="19150" Y="143941" Z="-3020" />
		<spawn X="19134" Y="144847" Z="-3020" />
		<spawn X="19613" Y="145607" Z="-3020" />
		<spawn X="18078" Y="145925" Z="-3020" />
		<spawn X="17398" Y="145456" Z="-3000" />
		<spawn X="17144" Y="145055" Z="-3000" />
		<spawn X="19012" Y="145140" Z="-3020" />
		<spawn X="17555" Y="170393" Z="-3451" isChaotic="true" />
		<spawn X="17699" Y="170153" Z="-3451" isChaotic="true" />
		<spawn X="17315" Y="170041" Z="-3451" isChaotic="true" />
		<spawn X="17283" Y="170329" Z="-3451" isChaotic="true" />
		<spawn X="17536" Y="170505" Z="-3451" isChaotic="true" />
		<spawn X="17299" Y="170341" Z="-3451" isChaotic="true" />
		<spawn X="17085" Y="170170" Z="-3451" isChaotic="true" />
		<spawn X="17421" Y="169993" Z="-3451" isChaotic="true" />
		<spawn X="17820" Y="170054" Z="-3451" isChaotic="true" />
		<spawn X="18054" Y="170263" Z="-3451" isChaotic="true" />
		<spawn X="17931" Y="170381" Z="-3451" isChaotic="true" />
	</zone>
	<zone id="11038" type="Town" shape="NPoly" minZ="250" maxZ="2250">
		<stat name="name" val="Kamael Village" />
		<stat name="townId" val="20" />
		<stat name="taxById" val="5" />
		<spawn X="-115604" Y="45773" Z="466" />
		<spawn X="-116749" Y="46618" Z="331" />
		<spawn X="-118995" Y="46661" Z="331" />
		<spawn X="-119098" Y="44161" Z="507" />
		<spawn X="-117081" Y="44171" Z="507" />
		<spawn X="-117729" Y="45552" Z="368" />
		<spawn X="-115997" Y="41736" Z="1241" />
		<spawn X="-121425" Y="59778" Z="-2264" isChaotic="true" /> <!-- Estimated -->
	</zone>
	<zone id="11039" type="Town" shape="Cuboid" minZ="-4324" maxZ="3097">
		<stat name="name" val="Fantasy Isle" />
		<stat name="townId" val="22" />
		<stat name="taxById" val="14" />
		<spawn X="-58752" Y="-56898" Z="-2032" />
	</zone>
	<zone id="11040" type="Town" shape="Cuboid" minZ="1080" maxZ="3210">
		<stat name="name" val="Keucereus" />
		<stat name="townId" val="33" />
		<spawn X="-184284" Y="242723" Z="1577" />
	</zone>

	<!-- No landing -->
	<zone id="11060" type="NoLandingZone" shape="Cuboid" minZ="-5150" maxZ="10100" />

	<!-- Clan Hall Zones -->
	<zone id="11100" type="ClanHallZone" shape="Cuboid" minZ="-2000" maxZ="-1800">
		<stat name="clanHallId" val="21" />
		<spawn X="43399" Y="108888" Z="-1980" />
	</zone>
	<zone id="11101" type="ClanHallZone" shape="Cuboid" minZ="-3200" maxZ="-3000">
		<stat name="clanHallId" val="22" />
		<spawn X="-15975" Y="123562" Z="-3101" />
	</zone>
	<zone id="11102" type="ClanHallZone" shape="Cuboid" minZ="-3200" maxZ="-3000">
		<stat name="clanHallId" val="23" />
		<spawn X="-14950" Y="125575" Z="-3128" />
	</zone>
	<zone id="11103" type="ClanHallZone" shape="Cuboid" minZ="-3200" maxZ="-3000">
		<stat name="clanHallId" val="24" />
		<spawn X="-13875" Y="125375" Z="-3128" />
	</zone>
	<zone id="11104" type="ClanHallZone" shape="Cuboid" minZ="-3200" maxZ="-3000">
		<stat name="clanHallId" val="25" />
		<spawn X="-12625" Y="124075" Z="-3096" />
	</zone>
	<zone id="11105" type="ClanHallZone" shape="Cuboid" minZ="-3200" maxZ="-3000">
		<stat name="clanHallId" val="26" />
		<spawn X="-84475" Y="151950" Z="-3123" />
	</zone>
	<zone id="11106" type="ClanHallZone" shape="Cuboid" minZ="-3200" maxZ="-3000">
		<stat name="clanHallId" val="27" />
		<spawn X="-83875" Y="153325" Z="-3159" />
	</zone>
	<zone id="11107" type="ClanHallZone" shape="Cuboid" minZ="-3200" maxZ="-3000">
		<stat name="clanHallId" val="28" />
		<spawn X="-83800" Y="155500" Z="-3160" />
	</zone>
	<zone id="11108" type="ClanHallZone" shape="Cuboid" minZ="-3200" maxZ="-3000">
		<stat name="clanHallId" val="29" />
		<spawn X="-79800" Y="149625" Z="-3038" />
	</zone>
	<zone id="11109" type="ClanHallZone" shape="Cuboid" minZ="-3200" maxZ="-3000">
		<stat name="clanHallId" val="30" />
		<spawn X="-79500" Y="151800" Z="-3041" />
	</zone>
	<zone id="11110" type="ClanHallZone" shape="Cuboid" minZ="-3200" maxZ="-3000">
		<stat name="clanHallId" val="31" />
		<spawn X="17700" Y="145075" Z="-3036" />
	</zone>
	<zone id="11111" type="ClanHallZone" shape="Cuboid" minZ="-3200" maxZ="-3000">
		<stat name="clanHallId" val="32" />
		<spawn X="18725" Y="143350" Z="-3010" />
	</zone>
	<zone id="11112" type="ClanHallZone" shape="Cuboid" minZ="-3200" maxZ="-3000">
		<stat name="clanHallId" val="33" />
		<spawn X="20175" Y="146150" Z="-3111" />
	</zone>
	<zone id="11113" type="ClanHallZone" shape="Cuboid" minZ="0" maxZ="0">
		<stat name="clanHallId" val="34" />
		<spawn X="178256" Y="-15714" Z="-2263" />
	</zone>
	<zone id="11114" type="ClanHallZone" shape="Cuboid" minZ="-2000" maxZ="-1800">
		<stat name="clanHallId" val="35" />
		<spawn X="80182" Y="-15484" Z="-1804" />
	</zone>
	<zone id="11115" type="ClanHallZone" shape="Cuboid" minZ="-2200" maxZ="-2000">
		<stat name="clanHallId" val="36" />
		<spawn X="149134" Y="23139" Z="-2160" />
	</zone>
	<zone id="11116" type="ClanHallZone" shape="Cuboid" minZ="-2200" maxZ="-2000">
		<stat name="clanHallId" val="37" />
		<spawn X="150643" Y="23653" Z="-2150" />
	</zone>
	<zone id="11117" type="ClanHallZone" shape="Cuboid" minZ="-2200" maxZ="-2000">
		<stat name="clanHallId" val="38" />
		<spawn X="145667" Y="25355" Z="-2150" />
	</zone>
	<zone id="11118" type="ClanHallZone" shape="Cuboid" minZ="-2300" maxZ="-2000">
		<stat name="clanHallId" val="39" />
		<spawn X="150748" Y="26540" Z="-2280" />
	</zone>
	<zone id="11119" type="ClanHallZone" shape="Cuboid" minZ="-2300" maxZ="-2000">
		<stat name="clanHallId" val="40" />
		<spawn X="143991" Y="27091" Z="-2290" />
	</zone>
	<zone id="11120" type="ClanHallZone" shape="Cuboid" minZ="-2300" maxZ="-2000">
		<stat name="clanHallId" val="41" />
		<spawn X="144014" Y="28202" Z="-2280" />
	</zone>
	<zone id="11121" type="ClanHallZone" shape="Cuboid" minZ="-3600" maxZ="-3400">
		<stat name="clanHallId" val="42" />
		<spawn X="78590" Y="148101" Z="-3581" />
	</zone>
	<zone id="11122" type="ClanHallZone" shape="Cuboid" minZ="-3600" maxZ="-3400">
		<stat name="clanHallId" val="43" />
		<spawn X="82056" Y="145336" Z="-3520" />
	</zone>
	<zone id="11123" type="ClanHallZone" shape="Cuboid" minZ="-3500" maxZ="-3300">
		<stat name="clanHallId" val="44" />
		<spawn X="83393" Y="145313" Z="-3389" />
	</zone>
	<zone id="11124" type="ClanHallZone" shape="Cuboid" minZ="-3600" maxZ="-3400">
		<stat name="clanHallId" val="45" />
		<spawn X="80971" Y="151587" Z="-3517" />
	</zone>
	<zone id="11125" type="ClanHallZone" shape="Cuboid" minZ="-3600" maxZ="-3400">
		<stat name="clanHallId" val="46" />
		<spawn X="82101" Y="151911" Z="-3520" />
	</zone>
	<zone id="11126" type="ClanHallZone" shape="NPoly" minZ="-2800" maxZ="-2600">
		<stat name="clanHallId" val="47" />
		<spawn X="146025" Y="-55534" Z="-2765" />
	</zone>
	<zone id="11127" type="ClanHallZone" shape="NPoly" minZ="-2800" maxZ="-2600">
		<stat name="clanHallId" val="48" />
		<spawn X="146901" Y="-56857" Z="-2765" />
	</zone>
	<zone id="11128" type="ClanHallZone" shape="NPoly" minZ="-2800" maxZ="-2600">
		<stat name="clanHallId" val="49" />
		<spawn X="148479" Y="-56874" Z="-2765" />
	</zone>
	<zone id="11129" type="ClanHallZone" shape="NPoly" minZ="-2800" maxZ="-2600">
		<stat name="clanHallId" val="50" />
		<spawn X="149390" Y="-55587" Z="-2765" />
	</zone>
	<zone id="11130" type="ClanHallZone" shape="NPoly" minZ="850" maxZ="990">
		<stat name="clanHallId" val="51" />
		<spawn X="37733" Y="-50781" Z="896" />
	</zone>
	<zone id="11131" type="ClanHallZone" shape="NPoly" minZ="850" maxZ="990">
		<stat name="clanHallId" val="52" />
		<spawn X="38727" Y="-50460" Z="896" />
	</zone>
	<zone id="11132" type="ClanHallZone" shape="NPoly" minZ="850" maxZ="990">
		<stat name="clanHallId" val="53" />
		<spawn X="39473" Y="-49680" Z="896" />
	</zone>
	<zone id="11133" type="ClanHallZone" shape="NPoly" minZ="850" maxZ="990">
		<stat name="clanHallId" val="54" />
		<spawn X="39623" Y="-48245" Z="896" />
	</zone>
	<zone id="11134" type="ClanHallZone" shape="NPoly" minZ="850" maxZ="990">
		<stat name="clanHallId" val="55" />
		<spawn X="39598" Y="-46904" Z="896" />
	</zone>
	<zone id="11135" type="ClanHallZone" shape="NPoly" minZ="850" maxZ="990">
		<stat name="clanHallId" val="56" />
		<spawn X="38747" Y="-46026" Z="896" />
	</zone>
	<zone id="11136" type="ClanHallZone" shape="NPoly" minZ="850" maxZ="990">
		<stat name="clanHallId" val="57" />
		<spawn X="37730" Y="-45666" Z="896" />
	</zone>
	<zone id="11137" type="ClanHallZone" shape="NPoly" minZ="-1400" maxZ="-1200">
		<stat name="clanHallId" val="58" />
		<spawn X="85747" Y="-143108" Z="-1328" />
	</zone>
	<zone id="11138" type="ClanHallZone" shape="NPoly" minZ="-1400" maxZ="-1200">
		<stat name="clanHallId" val="59" />
		<spawn X="86582" Y="-141910" Z="-1328" />
	</zone>
	<zone id="11139" type="ClanHallZone" shape="NPoly" minZ="-1400" maxZ="-1200">
		<stat name="clanHallId" val="60" />
		<spawn X="88162" Y="-141930" Z="-1328" />
	</zone>
	<zone id="11140" type="ClanHallZone" shape="NPoly" minZ="-1400" maxZ="-1200">
		<stat name="clanHallId" val="61" />
		<spawn X="89000" Y="-143190" Z="-1328" />
	</zone>
	<zone id="11141" type="ClanHallZone" shape="NPoly" minZ="-2100" maxZ="-1100">
		<stat name="clanHallId" val="62" />
		<spawn X="141002" Y="-124607" Z="-1896" />
	</zone>
	<zone id="11142" type="ClanHallZone" shape="NPoly" minZ="-1500" maxZ="-500">
		<stat name="clanHallId" val="63" />
		<spawn X="58020" Y="-92943" Z="-1360" />
	</zone>
	<zone id="11143" type="ClanHallZone" shape="NPoly" minZ="500" maxZ="1500">
		<stat name="clanHallId" val="64" />
		<spawn X="57970" Y="-28572" Z="569" />
	</zone>

	<!-- Fortress Zones -->
	<zone id="11501" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">
		<!-- Shanty Fortress -->
		<stat name="fortId" val="101" />
		<spawn X="-52667" Y="156933" Z="-1727" />
	</zone>
	<zone id="11502" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">
		<!-- Southern Fortress -->
		<stat name="fortId" val="102" />
		<spawn X="-22672" Y="219354" Z="-2910" />
	</zone>
	<zone id="11503" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">
		<!-- Hive Fortress -->
		<stat name="fortId" val="103" />
		<spawn X="16917" Y="187773" Z="-2596" />
	</zone>
	<zone id="11504" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">
		<!-- Valley Fortress -->
		<stat name="fortId" val="104" />
		<spawn X="126520" Y="123318" Z="-2257" />
	</zone>
	<zone id="11505" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">
		<!-- Ivory Fortress -->
		<stat name="fortId" val="105" />
		<spawn X="73206" Y="4544" Z="-2717" />
	</zone>
	<zone id="11506" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">
		<!-- Narsell Fortress -->
		<stat name="fortId" val="106" />
		<spawn X="155178" Y="55625" Z="-2926" />
	</zone>
	<zone id="11507" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">
		<!-- Bayou Fortress -->
		<stat name="fortId" val="107" />
		<spawn X="190365" Y="39690" Z="-3082" />
	</zone>
	<zone id="11508" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">
		<!-- White Sands Fortress -->
		<stat name="fortId" val="108" />
		<spawn X="118653" Y="204543" Z="-3006" />
	</zone>
	<zone id="11509" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">
		<!-- Borderland Fortress -->
		<stat name="fortId" val="109" />
		<spawn X="159414" Y="-69964" Z="-2536" />
	</zone>
	<zone id="11510" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">
		<!-- Swamp Fortress -->
		<stat name="fortId" val="110" />
		<spawn X="70262" Y="-61571" Z="-2460" />
	</zone>
	<zone id="11511" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">
		<!-- Archaic Fortress -->
		<stat name="fortId" val="111" />
		<spawn X="109644" Y="-140807" Z="-2629" />
	</zone>
	<zone id="11512" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">
		<!-- Floran Fortress - Border -->
		<stat name="fortId" val="112" />
		<spawn X="5578" Y="150206" Z="-2563" />
	</zone>
	<zone id="11513" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">
		<!-- Cloud Mountain Fortress - Border -->
		<stat name="fortId" val="113" />
		<spawn X="-52803" Y="91164" Z="-2493" />
	</zone>
	<zone id="11514" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">
		<!-- Tanor Fortress - Border -->
		<stat name="fortId" val="114" />
		<spawn X="60692" Y="139337" Z="-1426" />
	</zone>
	<zone id="11515" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">
		<!-- Dragonspine Fortress - Border -->
		<stat name="fortId" val="115" />
		<spawn X="11983" Y="95021" Z="-3100" />
	</zone>
	<zone id="11516" type="FortZone" shape="NPoly" minZ="-3800" maxZ="3200">
		<!-- Antharas Fortress - Border -->
		<stat name="fortId" val="116" />
		<spawn X="79479" Y="90670" Z="-2558" />
	</zone>
	<zone id="11517" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">
		<!-- Western Fortress - Border -->
		<stat name="fortId" val="117" />
		<spawn X="111820" Y="-15115" Z="-669" />
	</zone>
	<zone id="11518" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">
		<!-- Hunters Fortress - Border -->
		<stat name="fortId" val="118" />
		<spawn X="125685" Y="95145" Z="-1812" />
	</zone>
	<zone id="11519" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">
		<!-- Aaru Fortress - Border -->
		<stat name="fortId" val="119" />
		<spawn X="73459" Y="186257" Z="-2255" />
	</zone>
	<zone id="11520" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">
		<!-- Demon Fortress - Border -->
		<stat name="fortId" val="120" />
		<spawn X="100686" Y="-54872" Z="-319" />
	</zone>
	<zone id="11521" type="FortZone" shape="Cuboid" minZ="-3800" maxZ="3200">
		<!-- Monastic Fortress - Border -->
		<stat name="fortId" val="121" />
		<spawn X="72598" Y="-94905" Z="-1102" />
	</zone>

	<!-- Castle Zones -->
	<zone id="112000" type="NoHqZone" shape="NPoly" minZ="-4448" maxZ="3551" />
	<zone id="11200" type="CastleZone" shape="NPoly" minZ="-4448" maxZ="3551">
		<stat name="castleId" val="1" />
		<spawn X="-16770" Y="109356" Z="-1798" />
	</zone>
	<zone id="112010" type="NoHqZone" shape="NPoly" minZ="-4642" maxZ="4000" />
	<zone id="11201" type="CastleZone" shape="NPoly" minZ="-4642" maxZ="4000">
		<stat name="castleId" val="2" />
		<spawn X="20515" Y="160384" Z="-1992" />
	</zone>
	<zone id="112020" type="NoHqZone" shape="NPoly" minZ="-4515" maxZ="19935" />
	<zone id="11202" type="CastleZone" shape="NPoly" minZ="-4515" maxZ="19935">
		<stat name="castleId" val="3" />
		<spawn X="116553" Y="146396" Z="-1868" />
	</zone>
	<zone id="112030" type="NoHqZone" shape="NPoly" minZ="-4242" maxZ="19935" />
	<zone id="11203" type="CastleZone" shape="NPoly" minZ="-4242" maxZ="19935">
		<stat name="castleId" val="4" />
		<spawn X="82644" Y="38542" Z="-1592" />
	</zone>
	<zone id="112040" type="NoHqZone" shape="NPoly" minZ="-3184" maxZ="6816" />
	<zone id="11204" type="CastleZone" shape="NPoly" minZ="-3184" maxZ="6816">
		<stat name="castleId" val="5" />
		<spawn X="147726" Y="4611" Z="-2788" />
	</zone>
	<zone id="112050" type="NoHqZone" shape="NPoly" minZ="-2738" maxZ="4000" />
	<zone id="11205" type="CastleZone" shape="NPoly" minZ="-2738" maxZ="4000">
		<stat name="castleId" val="6" />
		<spawn X="114796" Y="249159" Z="-88" />
	</zone>
	<zone id="112060" type="NoHqZone" shape="NPoly" minZ="-3397" maxZ="2103" />
	<zone id="11206" type="CastleZone" shape="NPoly" minZ="-3397" maxZ="2103">
		<stat name="castleId" val="7" />
		<spawn X="147451" Y="-46878" Z="-961" />
	</zone>
	<zone id="112070" type="NoHqZone" shape="NPoly" minZ="-3000" maxZ="20000" />
	<zone id="11207" type="CastleZone" shape="Cuboid" minZ="-3000" maxZ="20000">
		<stat name="castleId" val="8" />
		<spawn X="10558" Y="-49160" Z="3856" />
	</zone>
	<zone id="112080" type="NoHqZone" shape="NPoly" minZ="-3800" maxZ="20000" />
	<zone id="11208" type="CastleZone" shape="Cuboid" minZ="-3800" maxZ="20000">
		<stat name="castleId" val="9" />
		<spawn X="77555" Y="-150903" Z="769" />
	</zone>

	<!-- Castle Teleport Zones -->
	<zone id="11209" type="CastleTeleportZone" shape="Cuboid" minZ="-1827" maxZ="-1682">
		<stat name="castleId" val="1" />
		<stat name="spawnMinX" val="-17727" />
		<stat name="spawnMaxX" val="-18482" />
		<stat name="spawnMinY" val="109041" />
		<stat name="spawnMaxY" val="109383" />
		<stat name="spawnZ" val="-2496" />
	</zone>
	<zone id="11210" type="CastleTeleportZone" shape="Cuboid" minZ="-2021" maxZ="-1877">
		<stat name="castleId" val="2" />
		<stat name="spawnMinX" val="21709" />
		<stat name="spawnMaxX" val="22456" />
		<stat name="spawnMinY" val="160392" />
		<stat name="spawnMaxY" val="160706" />
		<stat name="spawnZ" val="-2690" />
	</zone>
	<zone id="11211" type="CastleTeleportZone" shape="Cuboid" minZ="-1891" maxZ="-1750">
		<stat name="castleId" val="3" />
		<stat name="spawnMinX" val="116555" />
		<stat name="spawnMaxX" val="116894" />
		<stat name="spawnMinY" val="144729" />
		<stat name="spawnMaxY" val="145470" />
		<stat name="spawnZ" val="-2566" />
	</zone>
	<zone id="11212" type="CastleTeleportZone" shape="Cuboid" minZ="-1621" maxZ="-1477">
		<stat name="castleId" val="4" />
		<stat name="spawnMinX" val="82633" />
		<stat name="spawnMaxX" val="82957" />
		<stat name="spawnMinY" val="36787" />
		<stat name="spawnMaxY" val="37599" />
		<stat name="spawnZ" val="-2288" />
	</zone>
	<zone id="11213" type="CastleTeleportZone" shape="Cuboid" minZ="-2811" maxZ="-2641">
		<stat name="castleId" val="5" />
		<stat name="spawnMinX" val="147208" />
		<stat name="spawnMaxX" val="147718" />
		<stat name="spawnMinY" val="4359" />
		<stat name="spawnMaxY" val="4806" />
		<stat name="spawnZ" val="-343" />
	</zone>
	<zone id="11214" type="CastleTeleportZone" shape="Cuboid" minZ="-117" maxZ="26">
		<stat name="castleId" val="6" />
		<stat name="spawnMinX" val="115666" />
		<stat name="spawnMaxX" val="116390" />
		<stat name="spawnMinY" val="249161" />
		<stat name="spawnMaxY" val="249488" />
		<stat name="spawnZ" val="-786" />
	</zone>
	<zone id="11215" type="CastleTeleportZone" shape="Cuboid" minZ="-989" maxZ="-573">
		<stat name="castleId" val="7" />
		<stat name="spawnMinX" val="147061" />
		<stat name="spawnMaxX" val="147809" />
		<stat name="spawnMinY" val="-48198" />
		<stat name="spawnMaxY" val="-48779" />
		<stat name="spawnZ" val="-2276" />
	</zone>
	<zone id="11216" type="CastleTeleportZone" shape="NPoly" minZ="3800" maxZ="4250">
		<stat name="castleId" val="8" />
		<stat name="spawnMinX" val="10985" />
		<stat name="spawnMaxX" val="11997" />
		<stat name="spawnMinY" val="-48780" />
		<stat name="spawnMaxY" val="-49498" />
		<stat name="spawnZ" val="-546" />
	</zone>
	<zone id="11217" type="CastleTeleportZone" shape="Cuboid" minZ="746" maxZ="1136">
		<stat name="castleId" val="9" />
		<stat name="spawnMinX" val="77144" />
		<stat name="spawnMaxX" val="77927" />
		<stat name="spawnMinY" val="-152272" />
		<stat name="spawnMaxY" val="-152843" />
		<stat name="spawnZ" val="-544" />
	</zone>

	<!-- Boss Zones -->
	<zone id="12001" type="BossZone" shape="Cuboid" minZ="-7230" maxZ="-6621">
		<stat name="name" val="Four Sepulcher" />
		<stat name="oustX" val="169589" />
		<stat name="oustY" val="-90493" />
		<stat name="oustZ" val="-2914" />
	</zone>
	<zone id="12002" type="BossZone" shape="Cuboid" minZ="-7230" maxZ="-6621">
		<stat name="name" val="Four Sepulcher" />
		<stat name="oustX" val="169589" />
		<stat name="oustY" val="-90493" />
		<stat name="oustZ" val="-2914" />
	</zone>
	<zone id="12003" type="BossZone" shape="Cuboid" minZ="-7230" maxZ="-6621">
		<stat name="name" val="Four Sepulcher" />
		<stat name="oustX" val="169589" />
		<stat name="oustY" val="-90493" />
		<stat name="oustZ" val="-2914" />
	</zone>
	<zone id="12004" type="BossZone" shape="Cuboid" minZ="-7230" maxZ="-6621">
		<stat name="name" val="Four Sepulcher" />
		<stat name="oustX" val="169589" />
		<stat name="oustY" val="-90493" />
		<stat name="oustZ" val="-2914" />
	</zone>

	<zone id="12005" type="BossZone" shape="Cuboid" minZ="-5300" maxZ="-3600"><!-- +[JOJO:l2jfree boss.xml rev.4469] -->
		<stat name="name" val="Last Imperial Tomb"/>
		<stat name="BossId" val="32011"/><!-- Imperial Tomb Guide +[JOJO] -->
		<stat name="Flying" val="false"/>
		<stat name="serverDownTime" val="1800000"/>
		<stat name="clientDownTime" val="0"/>
	</zone>
	<zone id="12805" type="BossZone" shape="Cuboid" minZ="-5300" maxZ="-2319"><!-- +[JOJO] -->
		<stat name="name" val="Lair of Scarlet van Halisha"/>
		<stat name="BossId" val="29045"/><!-- Frintezza +[JOJO] -->
		<stat name="Flying" val="false"/>
		<stat name="EnabledByDefault" val="false"/><!-- +[JOJO] -->
		<stat name="StoreToDb" val="false"/><!-- +[JOJO] -->
	</zone>

	<zone id="12006" type="BossZone" shape="Cuboid" minZ="-8320" maxZ="-4870">
		<stat name="name" val="Lair of Antharas" />
		<stat name="serverDownTime" val="1800000"/>
		<stat name="clientDownTime" val="600000"/>
		<stat name="InvadeTime" val="1800000" />
	</zone>
	<zone id="12007" type="BossZone" shape="NPoly" minZ="9967" maxZ="16301">
		<stat name="name" val="Lair of Baium" />
		<stat name="serverDownTime" val="1800000"/>
		<stat name="clientDownTime" val="600000"/>
		<stat name="InvadeTime" val="1800000" />
	</zone>
	<zone id="12008" type="BossZone" shape="NPoly" minZ="-2572" maxZ="5428">
		<stat name="name" val="Lair of Valakas" />
		<stat name="serverDownTime" val="1800000"/>
		<stat name="clientDownTime" val="0"/>
		<stat name="InvadeTime" val="1800000" />
	</zone>
	<!-- zone id="12009" type="BossZone" shape="Cuboid" minZ="-5600" maxZ="-3895" -->
	<!-- stat name="name" val="Lair of Lilith" / -->
	<!-- stat name="serverDownTime" val="1800000"/ -->
	<!-- stat name="clientDownTime" val="600000"/ -->
	<!-- stat name="InvadeTime" val="60000" / -->
	<!-- /zone -->
	<!-- zone id="12010" type="BossZone" shape="Cuboid" minZ="-5600" maxZ="-3895" -->
	<!-- stat name="name" val="Lair of Anakim" / -->
	<!-- stat name="serverDownTime" val="1800000"/ -->
	<!-- stat name="clientDownTime" val="600000"/ -->
	<!-- stat name="InvadeTime" val="60000" / -->
	<!-- /zone -->
	<zone id="12011" type="BossZone" shape="NPoly" minZ="-4815" maxZ="-315">
		<stat name="name" val="Lair of Zaken" />
		<stat name="EnabledByDefault" val="false" />
		<stat name="serverDownTime" val="1800000"/>
		<stat name="clientDownTime" val="600000"/>
	</zone>
	<zone id="12012" type="BossZone" shape="NPoly" minZ="-5947" maxZ="-5547">
		<stat name="name" val="Lair of Ant Queen" />
		<stat name="EnabledByDefault" val="false" />
	</zone>
	<zone id="12013" type="BossZone" shape="NPoly" minZ="-5796" maxZ="-3796">
		<stat name="name" val="Lair of Orfen" />
		<stat name="EnabledByDefault" val="false" />
	</zone>
	<zone id="12014" type="BossZone" shape="Cuboid" minZ="-10730" maxZ="-10290">
		<stat name="name" val="Altar of Sacrifice" />
		<stat name="BossId" val="29062"/><!-- Andreas Van Halter +[JOJO] -->
		<stat name="EnabledByDefault" val="false"/><!-- +[JOJO] -->
		<stat name="serverDownTime" val="1800000"/>
		<stat name="clientDownTime" val="600000"/>
		<stat name="InvadeTime" val="60000" />
	</zone>
	<zone id="12015" type="BossZone" shape="NPoly" minZ="-4000" maxZ="-500">
		<stat name="name" val="Ice Queens Castle" />
		<stat name="oustX" val="115844" />
		<stat name="oustY" val="-125602" />
		<stat name="oustZ" val="-3352" />
		<stat name="serverDownTime" val="1800000"/>
		<stat name="clientDownTime" val="0"/>
	</zone>
	<zone id="12807" type="BossZone" shape="Cuboid" minZ="-2075" maxZ="-1944"><!-- +[JOJO:l2jfree boss.xml rev.4469] -->
		<stat name="name" val="Lair of Sailren"/>
		<stat name="BossId" val="29065"/><!-- Sailren +[JOJO] -->
		<stat name="Flying" val="false"/>
		<stat name="serverDownTime" val="0"/>
		<stat name="clientDownTime" val="0"/>
		<stat name="InvadeTime" val="0"/>
		<stat name="oustX" val="10468"/>
		<stat name="oustY" val="-24569"/>
		<stat name="oustZ" val="-3650"/>
	</zone>

	<!-- Landing Zones -->
	<zone id="14000" type="LandingZone" shape="NPoly" minZ="2668" maxZ="2750" />
	<zone id="14001" type="LandingZone" shape="NPoly" minZ="2612" maxZ="2700" />
	<zone id="14002" type="LandingZone" shape="NPoly" minZ="2548" maxZ="2650" />
	<zone id="14003" type="LandingZone" shape="NPoly" minZ="2612" maxZ="2700" />
	<zone id="14004" type="LandingZone" shape="NPoly" minZ="2818" maxZ="2900" />
	<zone id="14005" type="LandingZone" shape="NPoly" minZ="1532" maxZ="1671" />
	<zone id="14006" type="LandingZone" shape="NPoly" minZ="1676" maxZ="1771" />
	<zone id="14007" type="LandingZone" shape="NPoly" minZ="1564" maxZ="1771" />
	<zone id="14008" type="LandingZone" shape="NPoly" minZ="1532" maxZ="1671" />
	<zone id="14009" type="LandingZone" shape="NPoly" minZ="1735" maxZ="1892" />
	<zone id="14010" type="LandingZone" shape="NPoly" minZ="4200" maxZ="4350" />

	<!-- Fishing Zones -->
	<zone id="11400" type="FishingZone" shape="NPoly" minZ="-3991" maxZ="-3759" /> <!-- fishing_place_1 (Not Verified) -->
	<zone id="11401" type="FishingZone" shape="NPoly" minZ="-3634" maxZ="-3434" /> <!-- fishing_place_2 -->
	<zone id="11402" type="FishingZone" shape="NPoly" minZ="-3668" maxZ="-3468" /> <!-- fishing_place_3 -->
	<zone id="11403" type="FishingZone" shape="NPoly" minZ="-3724" maxZ="-3524" /> <!-- fishing_place_4 -->
	<zone id="11404" type="FishingZone" shape="NPoly" minZ="-2871" maxZ="-2671" /> <!-- fishing_place_5 -->
	<zone id="11405" type="FishingZone" shape="NPoly" minZ="-2787" maxZ="-2587" /> <!-- fishing_place_6 -->
	<zone id="11406" type="FishingZone" shape="NPoly" minZ="-2717" maxZ="-2517" /> <!-- fishing_place_7 -->
	<zone id="11407" type="FishingZone" shape="NPoly" minZ="-1609" maxZ="-1409" /> <!-- fishing_place_8 -->
	<zone id="11408" type="FishingZone" shape="NPoly" minZ="-1694" maxZ="-1494" /> <!-- fishing_place_9 -->
	<zone id="11419" type="FishingZone" shape="NPoly" minZ="-1979" maxZ="-1779" /> <!-- fishing_place_10 -->
	<zone id="11410" type="FishingZone" shape="NPoly" minZ="-2152" maxZ="-1952" /> <!-- fishing_place_11 -->
	<zone id="11411" type="FishingZone" shape="NPoly" minZ="-4388" maxZ="-1388" /> <!-- fishing_place_12 -->
	<zone id="11412" type="FishingZone" shape="NPoly" minZ="-4916" maxZ="-1916" /> <!-- fishing_place_13 -->
	<zone id="11413" type="FishingZone" shape="NPoly" minZ="-4640" maxZ="-1640" /> <!-- fishing_place_14 -->
	<zone id="11414" type="FishingZone" shape="NPoly" minZ="-4216" maxZ="-1216" /> <!-- fishing_place_15 -->
	<zone id="11415" type="FishingZone" shape="NPoly" minZ="-2568" maxZ="1432" /> <!-- fishing_place_16 -->
	<zone id="11416" type="FishingZone" shape="NPoly" minZ="-7356" maxZ="-1356" /> <!-- fishing_place_17 -->
	<zone id="11417" type="FishingZone" shape="NPoly" minZ="-3892" maxZ="-892" /> <!-- fishing_place_18 -->
	<zone id="11418" type="FishingZone" shape="NPoly" minZ="-4684" maxZ="-1684" /> <!-- fishing_place_19 -->
	<zone id="11419" type="FishingZone" shape="NPoly" minZ="-4874" maxZ="-1874" /> <!-- fishing_place_20 -->
	<zone id="11420" type="FishingZone" shape="NPoly" minZ="-4372" maxZ="-1372" /> <!-- fishing_place_21 -->
	<zone id="11421" type="FishingZone" shape="NPoly" minZ="-4328" maxZ="-1328" /> <!-- fishing_place_22 -->
	<zone id="11422" type="FishingZone" shape="NPoly" minZ="-4096" maxZ="-1096" /> <!-- fishing_place_23 -->
	<zone id="11423" type="FishingZone" shape="NPoly" minZ="-4724" maxZ="-1724" /> <!-- fishing_place_24 -->
	<zone id="11424" type="FishingZone" shape="NPoly" minZ="-4764" maxZ="-1764" /> <!-- fishing_place_25 -->
	<zone id="11425" type="FishingZone" shape="NPoly" minZ="-3900" maxZ="-900" /> <!-- fishing_place_26 -->
	<zone id="11426" type="FishingZone" shape="NPoly" minZ="-4004" maxZ="-1004" /> <!-- fishing_place_27 -->
	<zone id="11427" type="FishingZone" shape="NPoly" minZ="-3856" maxZ="-856" /> <!-- fishing_place_28 -->
	<zone id="11428" type="FishingZone" shape="NPoly" minZ="-4848" maxZ="-1848" /> <!-- fishing_place_29 -->
	<zone id="11429" type="FishingZone" shape="NPoly" minZ="-4044" maxZ="-1044" /> <!-- fishing_place_30 -->
	<zone id="11430" type="FishingZone" shape="NPoly" minZ="-4084" maxZ="-1084" /> <!-- fishing_place_31 -->
	<zone id="11431" type="FishingZone" shape="NPoly" minZ="-4880" maxZ="-1880" /> <!-- fishing_place_32 -->
	<zone id="11432" type="FishingZone" shape="NPoly" minZ="-4828" maxZ="-1828" /> <!-- fishing_place_33 -->
	<zone id="11433" type="FishingZone" shape="NPoly" minZ="-3772" maxZ="-772" /> <!-- fishing_place_34 -->
	<zone id="11434" type="FishingZone" shape="NPoly" minZ="-4892" maxZ="-1892" /> <!-- fishing_place_35 -->
	<zone id="11435" type="FishingZone" shape="NPoly" minZ="-3600" maxZ="-3346" /> <!-- fishing_place_36 (Not Verified) -->

	<!-- Water Zones -->
	<zone id="15000" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [16_21] 16_21_water1 -->
	<zone id="15001" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [16_22] 16_22_water1 -->
	<zone id="15002" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [16_23] 16_23_water1 -->
	<zone id="15003" type="WaterZone" shape="Cuboid" minZ="-7779" maxZ="-3779" /> <!-- [16_24] 16_24_water1 -->
	<zone id="15004" type="WaterZone" shape="Cuboid" minZ="-4779" maxZ="-3779" /> <!-- [16_25] 16_25_water1 -->
	<zone id="15005" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [17_20] 17_20_water1 -->
	<zone id="15006" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [17_20] 17_20_water2 -->
	<zone id="15007" type="WaterZone" shape="Cuboid" minZ="-5824" maxZ="-3504" /> <!-- [17_20] 17_20_water3 -->
	<zone id="15008" type="WaterZone" shape="Cuboid" minZ="-5824" maxZ="-5248" /> <!-- [17_20] 17_20_water4 -->
	<zone id="15009" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [17_21] 17_21_water1 -->
	<zone id="15010" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [17_21] 17_21_water2 -->
	<zone id="15011" type="WaterZone" shape="Cuboid" minZ="-4179" maxZ="-3179" /> <!-- [17_21] 17_21_water3 -->
	<zone id="15012" type="WaterZone" shape="Cuboid" minZ="-5568" maxZ="-3248" /> <!-- [17_21] 17_21_water4 -->
	<zone id="15013" type="WaterZone" shape="Cuboid" minZ="-5568" maxZ="-4992" /> <!-- [17_21] 17_21_water5 -->
	<zone id="15014" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [17_22] 17_22_water1 -->
	<zone id="15015" type="WaterZone" shape="Cuboid" minZ="-4179" maxZ="-3179" /> <!-- [17_22] 17_22_water2 -->
	<zone id="15016" type="WaterZone" shape="Cuboid" minZ="-7780" maxZ="-3780" /> <!-- [17_23] 17_23_water1 -->
	<zone id="15017" type="WaterZone" shape="Cuboid" minZ="-4779" maxZ="-3779" /> <!-- [17_24] 17_23_water1 -->
	<zone id="15018" type="WaterZone" shape="Cuboid" minZ="-4779" maxZ="-3779" /> <!-- [17_25] 17_25_water1 -->
	<zone id="15019" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [18_14] 18_14_water1 -->
	<zone id="15020" type="WaterZone" shape="Cuboid" minZ="-4779" maxZ="-3779" /> <!-- [18_19] 18_19_water1 -->
	<zone id="15021" type="WaterZone" shape="Cuboid" minZ="-4779" maxZ="-3779" /> <!-- [18_19] 18_19_water2 -->
	<zone id="15022" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [18_20] 18_20_water1 -->
	<zone id="15023" type="WaterZone" shape="Cuboid" minZ="-5408" maxZ="-4832" /> <!-- [18_20] 18_20_water2 -->
	<zone id="15024" type="WaterZone" shape="Cuboid" minZ="-5408" maxZ="-3088" /> <!-- [18_20] 18_20_water3 -->
	<zone id="15025" type="WaterZone" shape="Cuboid" minZ="-4179" maxZ="-3179" /> <!-- [18_21] 18_21_water1 -->
	<zone id="15026" type="WaterZone" shape="Cuboid" minZ="-4659" maxZ="-3659" /> <!-- [18_21] 18_21_water2 -->
	<zone id="15027" type="WaterZone" shape="Cuboid" minZ="-4179" maxZ="-3179" /> <!-- [18_22] 18_22_water1 -->
	<zone id="15028" type="WaterZone" shape="Cuboid" minZ="-4179" maxZ="-3179" /> <!-- [18_22] 18_22_water2 -->
	<zone id="15029" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [18_23] 18_23_water1 -->
	<zone id="15030" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [18_23] 18_23_water2 -->
	<zone id="15031" type="WaterZone" shape="Cuboid" minZ="-4960" maxZ="-4702" /> <!-- [18_23] 18_23_water3 -->
	<zone id="15032" type="WaterZone" shape="Cuboid" minZ="-4960" maxZ="-4702" /> <!-- [18_23] 18_23_water4 -->
	<zone id="15033" type="WaterZone" shape="Cuboid" minZ="-5754" maxZ="-5177" /> <!-- [18_24] 18_24_water1 -->
	<zone id="15034" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [18_24] 18_24_water2 -->
	<zone id="15035" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [18_24] 18_24_water3 -->
	<zone id="15036" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [18_24] 18_24_water4 -->
	<zone id="15037" type="WaterZone" shape="Cuboid" minZ="-4282" maxZ="-3780" /> <!-- [18_24] 18_24_water5 -->
	<zone id="15038" type="WaterZone" shape="Cuboid" minZ="-4282" maxZ="-3780" /> <!-- [18_24] 18_24_water6 -->
	<zone id="15039" type="WaterZone" shape="Cuboid" minZ="-4282" maxZ="-3780" /> <!-- [18_24] 18_24_water7 -->
	<zone id="15040" type="WaterZone" shape="Cuboid" minZ="-5754" maxZ="-3434" /> <!-- [18_24] 18_24_water8 -->
	<zone id="15041" type="WaterZone" shape="Cuboid" minZ="-4779" maxZ="-3779" /> <!-- [18_25] 18_25_water1 -->
	<zone id="15042" type="WaterZone" shape="Cuboid" minZ="-4779" maxZ="-3779" /> <!-- [19_14] 19_14_water1 -->
	<zone id="15043" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [19_15] 19_15_water1 -->
	<zone id="15044" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [19_18] 19_18_water1 -->
	<zone id="15045" type="WaterZone" shape="Cuboid" minZ="-5568" maxZ="-3248" /> <!-- [19_18] 19_18_water2 -->
	<zone id="15046" type="WaterZone" shape="Cuboid" minZ="-5568" maxZ="-4991" /> <!-- [19_18] 19_18_water3 -->
	<zone id="15047" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [19_18] 19_18_water4 -->
	<zone id="15048" type="WaterZone" shape="Cuboid" minZ="-4784" maxZ="-3784" /> <!-- [19_19] 19_19_water1 -->
	<zone id="15049" type="WaterZone" shape="Cuboid" minZ="-4788" maxZ="-3788" /> <!-- [19_19] 19_19_water2 -->
	<zone id="15050" type="WaterZone" shape="Cuboid" minZ="-4268" maxZ="-3780" /> <!-- [19_20] 19_20_water1 -->
	<zone id="15051" type="WaterZone" shape="Cuboid" minZ="-5840" maxZ="-3520" /> <!-- [19_20] 19_20_water2 -->
	<zone id="15052" type="WaterZone" shape="Cuboid" minZ="-5840" maxZ="-5263" /> <!-- [19_20] 19_20_water3 -->
	<zone id="15053" type="WaterZone" shape="Cuboid" minZ="-10611" maxZ="-3779" /> <!-- [19_21] 19_21_water1 -->
	<zone id="15054" type="WaterZone" shape="Cuboid" minZ="-7780" maxZ="-3780" /> <!-- [19_24] 19_24_water1 -->
	<zone id="15055" type="WaterZone" shape="Cuboid" minZ="-7780" maxZ="-3780" /> <!-- [19_24] 19_24_water2 -->
	<zone id="15056" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [19_25] 19_25_water1 -->
	<zone id="15057" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [20_15] 20_15_water1 -->
	<zone id="15058" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [20_18] 20_18_water1 -->
	<zone id="15059" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [20_19] 20_19water1 -->
	<zone id="15060" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [20_20] 20_20_water1 -->
	<zone id="15061" type="WaterZone" shape="Cuboid" minZ="-4794" maxZ="-3794" /> <!-- [20_20] 20_20_water2 -->
	<zone id="15062" type="WaterZone" shape="Cuboid" minZ="-4794" maxZ="-3794" /> <!-- [20_20] 20_20_water3 -->
	<zone id="15063" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [20_21] 20_21_water1 -->
	<zone id="15064" type="WaterZone" shape="Cuboid" minZ="-4788" maxZ="-3788" /> <!-- [20_22] 20_22_water1 -->
	<zone id="15065" type="WaterZone" shape="Cuboid" minZ="-7780" maxZ="-3780" /> <!-- [20_23] 20_23_water1 -->
	<zone id="15066" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [20_24] 20_24_water1 -->
	<zone id="15067" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [21_18] 21_18_water1 -->
	<zone id="15068" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [21_19] 21_19_water1 -->
	<zone id="15069" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [21_20] 21_20_water1 -->
	<zone id="15070" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [21_20] 21_20_water2 -->
	<zone id="15071" type="WaterZone" shape="Cuboid" minZ="-3980" maxZ="-3780" /> <!-- [21_21] 21_21_water1 -->
	<zone id="15072" type="WaterZone" shape="Cuboid" minZ="-2377" maxZ="-2227" /> <!-- [21_21] 21_21_water2 -->
	<zone id="15073" type="WaterZone" shape="Cuboid" minZ="-2409" maxZ="-2259" /> <!-- [21_21] 21_21_water3 -->
	<zone id="15074" type="WaterZone" shape="Cuboid" minZ="-2409" maxZ="-2259" /> <!-- [21_21] 21_21_water4 -->
	<zone id="15075" type="WaterZone" shape="Cuboid" minZ="-2409" maxZ="-2259" /> <!-- [21_21] 21_21_water5 -->
	<zone id="15076" type="WaterZone" shape="Cuboid" minZ="-6080" maxZ="-3776" /> <!-- [21_21] 21_21_water6 -->
	<zone id="15077" type="WaterZone" shape="Cuboid" minZ="-6080" maxZ="-5504" /> <!-- [21_21] 21_21_water7 -->
	<zone id="15078" type="WaterZone" shape="Cuboid" minZ="-3948" maxZ="-3748" /> <!-- [21_22] 21_22_water1 -->
	<zone id="15079" type="WaterZone" shape="Cuboid" minZ="-6048" maxZ="-3728" /> <!-- [21_22] 21_22_water2 -->
	<zone id="15080" type="WaterZone" shape="Cuboid" minZ="-6048" maxZ="-5471" /> <!-- [21_22] 21_22_water3 -->
	<zone id="15081" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [21_23] 21_23_water1 -->
	<zone id="15082" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [21_23] 21_23_water2 -->
	<zone id="15083" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [21_23] 21_23_water3 -->
	<zone id="15084" type="WaterZone" shape="Cuboid" minZ="-5648" maxZ="-3328" /> <!-- [21_23] 21_23_water4 -->
	<zone id="15085" type="WaterZone" shape="Cuboid" minZ="-5648" maxZ="-5071" /> <!-- [21_23] 21_23_water5 -->
	<zone id="15086" type="WaterZone" shape="Cuboid" minZ="-4779" maxZ="-3779" /> <!-- [21_24] 21_24_water1 -->
	<zone id="15087" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [22_18] 22_18_water1 -->
	<zone id="15088" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [22_18] 22_18_water2 -->
	<zone id="15089" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [22_19] 21_19_water1 -->
	<zone id="15090" type="WaterZone" shape="Cuboid" minZ="-4772" maxZ="-3772" /> <!-- [22_20] 20_20_water1 -->
	<zone id="15091" type="WaterZone" shape="Cuboid" minZ="-4772" maxZ="-3772" /> <!-- [22_20] 20_20_water2 -->
	<zone id="15092" type="WaterZone" shape="Cuboid" minZ="-5792" maxZ="-3472" /> <!-- [22_20] 20_20_water3 -->
	<zone id="15093" type="WaterZone" shape="Cuboid" minZ="-5792" maxZ="-5215" /> <!-- [22_20] 20_20_water4 -->
	<zone id="15094" type="WaterZone" shape="Cuboid" minZ="-8778" maxZ="-3780" /> <!-- [22_22] 22_22_water1 -->
	<zone id="15095" type="WaterZone" shape="Cuboid" minZ="-4779" maxZ="-3779" /> <!-- [22_23] 22_23_water1 -->
	<zone id="15096" type="WaterZone" shape="Cuboid" minZ="-4779" maxZ="-3779" /> <!-- [22_23] 22_23_water2 -->
	<zone id="15097" type="WaterZone" shape="Cuboid" minZ="-4779" maxZ="-3779" /> <!-- [22_23] 22_23_water3 -->
	<zone id="15098" type="WaterZone" shape="Cuboid" minZ="-4779" maxZ="-3779" /> <!-- [22_23] 22_23_water4 -->
	<zone id="15099" type="WaterZone" shape="Cuboid" minZ="-4779" maxZ="-3779" /> <!-- [22_23] 22_23_water5 -->
	<zone id="15100" type="WaterZone" shape="Cuboid" minZ="-4779" maxZ="-3779" /> <!-- [22_23] 22_23_water6 -->
	<zone id="15101" type="WaterZone" shape="Cuboid" minZ="-4779" maxZ="-3779" /> <!-- [22_23] 22_23_water7 -->
	<zone id="15102" type="WaterZone" shape="Cuboid" minZ="-4779" maxZ="-3779" /> <!-- [22_23] 22_23_water8 -->
	<zone id="15103" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [22_24] 22_24_water1 -->
	<zone id="15104" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [22_24] 22_24_water2 -->
	<zone id="15105" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [22_24] 22_24_water3 -->
	<zone id="15106" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [22_24] 22_24_water4 -->
	<zone id="15107" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [22_24] 22_24_water5 -->
	<zone id="15108" type="WaterZone" shape="Cuboid" minZ="-4268" maxZ="-3780" /> <!-- [22_24] 22_24_water6 -->
	<zone id="15109" type="WaterZone" shape="Cuboid" minZ="-4268" maxZ="-3780" /> <!-- [22_24] 22_24_water7 -->
	<zone id="15110" type="WaterZone" shape="Cuboid" minZ="-4268" maxZ="-3780" /> <!-- [22_24] 22_24_water8 -->
	<zone id="15111" type="WaterZone" shape="Cuboid" minZ="-4268" maxZ="-3780" /> <!-- [22_24] 22_24_water9 -->
	<zone id="15112" type="WaterZone" shape="Cuboid" minZ="-6106" maxZ="-3786" /> <!-- [22_24] 22_24_water10 -->
	<zone id="15113" type="WaterZone" shape="Cuboid" minZ="-6106" maxZ="-5529" /> <!-- [22_24] 22_24_water11 -->
	<zone id="15114" type="WaterZone" shape="Cuboid" minZ="-4268" maxZ="-3780" /> <!-- [22_24] 22_24_water12 -->
	<zone id="15115" type="WaterZone" shape="Cuboid" minZ="-4268" maxZ="-3780" /> <!-- [22_24] 22_24_water13 -->
	<zone id="15116" type="WaterZone" shape="Cuboid" minZ="-10902" maxZ="-10886" /> <!-- [22_25] 22_25_water1 -->
	<zone id="15117" type="WaterZone" shape="Cuboid" minZ="-7219" maxZ="-4203" /> <!-- [22_25] 22_25_water2 -->
	<zone id="15118" type="WaterZone" shape="Cuboid" minZ="-7219" maxZ="-6763" /> <!-- [22_25] 22_25_water3 -->
	<zone id="15119" type="WaterZone" shape="Cuboid" minZ="-9354" maxZ="-8898" /> <!-- [22_25] 22_25_water4 -->
	<zone id="15120" type="WaterZone" shape="Cuboid" minZ="-9354" maxZ="-8898" /> <!-- [22_25] 22_25_water5 -->
	<zone id="15121" type="WaterZone" shape="Cuboid" minZ="-4779" maxZ="-3779" /> <!-- [22_25] 22_25_water6 -->
	<zone id="15122" type="WaterZone" shape="Cuboid" minZ="-10902" maxZ="-10886" /> <!-- [22_25] 22_25_water7 -->
	<zone id="15123" type="WaterZone" shape="Cuboid" minZ="-10902" maxZ="-10886" /> <!-- [22_25] 22_25_water8 -->
	<zone id="15124" type="WaterZone" shape="Cuboid" minZ="-10902" maxZ="-10886" /> <!-- [22_25] 22_25_water9 -->
	<zone id="15125" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [23_11] 23_11_water1 -->
	<zone id="15126" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [23_12] 23_12_water1 -->
	<zone id="15127" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [23_18] 23_18_water1 -->
	<zone id="15128" type="WaterZone" shape="Cuboid" minZ="-5656" maxZ="-4656" /> <!-- [23_19] 23_19_water1 -->
	<zone id="15129" type="WaterZone" shape="Cuboid" minZ="-7184" maxZ="-4864" /> <!-- [23_20] 23_20_water1 -->
	<zone id="15130" type="WaterZone" shape="Cuboid" minZ="-7208" maxZ="-6631" /> <!-- [23_20] 23_20_water2 -->
	<zone id="15131" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [23_22] 23_22_water1 -->
	<zone id="15132" type="WaterZone" shape="Cuboid" minZ="-3176" maxZ="-2892" /> <!-- [23_22] 23_22_water2 -->
	<zone id="15133" type="WaterZone" shape="Cuboid" minZ="-4080" maxZ="-3780" /> <!-- [23_22] 23_22_water3 -->
	<zone id="15134" type="WaterZone" shape="Cuboid" minZ="-4080" maxZ="-3780" /> <!-- [23_22] 23_22_water4 -->
	<zone id="15135" type="WaterZone" shape="Cuboid" minZ="-4080" maxZ="-3780" /> <!-- [23_22] 23_22_water5 -->
	<zone id="15136" type="WaterZone" shape="Cuboid" minZ="-5504" maxZ="-3184" /> <!-- [23_22] 23_22_water6 -->
	<zone id="15137" type="WaterZone" shape="Cuboid" minZ="-5504" maxZ="-4928" /> <!-- [23_22] 23_22_water7 -->
	<zone id="15138" type="WaterZone" shape="Cuboid" minZ="-4779" maxZ="-3779" /> <!-- [23_23] 23_23_water1 -->
	<zone id="15139" type="WaterZone" shape="Cuboid" minZ="-4779" maxZ="-3779" /> <!-- [23_23] 23_23_water2 -->
	<zone id="15140" type="WaterZone" shape="Cuboid" minZ="-4779" maxZ="-3779" /> <!-- [23_23] 23_23_water3 -->
	<zone id="15141" type="WaterZone" shape="Cuboid" minZ="-4779" maxZ="-3779" /> <!-- [23_23] 23_23_water4 -->
	<zone id="15142" type="WaterZone" shape="Cuboid" minZ="-4779" maxZ="-3779" /> <!-- [23_23] 23_23_water5 -->
	<zone id="15143" type="WaterZone" shape="Cuboid" minZ="-4779" maxZ="-3779" /> <!-- [23_23] 23_23_water6 -->
	<zone id="15144" type="WaterZone" shape="Cuboid" minZ="-4779" maxZ="-3779" /> <!-- [23_23] 23_23_water7 -->
	<zone id="15145" type="WaterZone" shape="Cuboid" minZ="-6096" maxZ="-3776" /> <!-- [23_23] 23_23_water8 -->
	<zone id="15146" type="WaterZone" shape="Cuboid" minZ="-6106" maxZ="-5529" /> <!-- [23_23] 23_23_water9 -->
	<zone id="15147" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [23_24] 23_24_water1 -->
	<zone id="15148" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [23_25] 23_25_water1 -->
	<zone id="15149" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [24_11] 24_11_water1 -->
	<zone id="15150" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [24_12] 24_12_water1 -->
	<zone id="15151" type="WaterZone" shape="Cuboid" minZ="-2626" maxZ="-2528" /> <!-- [24_18] 24_18_water1 -->
	<zone id="15152" type="WaterZone" shape="Cuboid" minZ="-4775" maxZ="-3775" /> <!-- [24_19] 24_19_water1 -->
	<zone id="15153" type="WaterZone" shape="Cuboid" minZ="-6096" maxZ="-3736" /> <!-- [24_20] 24_20_water1 -->
	<zone id="15154" type="WaterZone" shape="Cuboid" minZ="-6096" maxZ="-5519" /> <!-- [24_20] 24_20_water2 -->
	<zone id="15155" type="WaterZone" shape="Cuboid" minZ="-4480" maxZ="-3780" /> <!-- [24_20] 24_20_water3 -->
	<zone id="15156" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [24_21] 24_21_water1 -->
	<zone id="15157" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [25_11] 25_11_water1 -->
	<zone id="15158" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [25_12] 25_12_water1 -->
	<zone id="15159" type="WaterZone" shape="Cuboid" minZ="-5465" maxZ="-4465" /> <!-- [25_12] 25_12_water2 -->
	<zone id="15160" type="WaterZone" shape="Cuboid" minZ="-2322" maxZ="-2066" /> <!-- [25_12] 25_12_water3 -->
	<zone id="15161" type="WaterZone" shape="Cuboid" minZ="-4643" maxZ="-4033" /> <!-- [25_14] 25_14_water1 -->
	<zone id="15162" type="WaterZone" shape="Cuboid" minZ="-6130" maxZ="-5256" /> <!-- [25_14] 25_14_water2 -->
	<zone id="15163" type="WaterZone" shape="Cuboid" minZ="-4280" maxZ="-3780" /> <!-- [25_20] 25_20_water1 -->
	<zone id="15164" type="WaterZone" shape="Cuboid" minZ="-5568" maxZ="-3248" /> <!-- [25_17] 25_17_water1 -->
	<zone id="15165" type="WaterZone" shape="Cuboid" minZ="-5568" maxZ="-4991" /> <!-- [25_17] 25_17_water2 -->
	<zone id="15166" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [20_15] 20_15_water1 -->
	<zone id="15167" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [20_16] 20_16_water1 -->
	<zone id="15168" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [21_15] 21_15_water1 -->
	<zone id="15169" type="WaterZone" shape="Cuboid" minZ="-4783" maxZ="-3783" /> <!-- [21_16] 21_16_water1 -->
	<zone id="15170" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [21_17] 21_17_water1 -->
	<zone id="15171" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [22_16] 22_16_water1 -->
	<zone id="15172" type="WaterZone" shape="Cuboid" minZ="-2889" maxZ="-2633" /> <!-- [22_16] 22_16_water2 -->
	<zone id="15173" type="WaterZone" shape="Cuboid" minZ="-2889" maxZ="-2633" /> <!-- [22_16] 22_16_water3 -->
	<zone id="15174" type="WaterZone" shape="Cuboid" minZ="-3408" maxZ="-3152" /> <!-- [22_16] 22_16_water4 -->
	<zone id="15175" type="WaterZone" shape="Cuboid" minZ="-3504" maxZ="-3248" /> <!-- [22_16] 22_16_water5 -->
	<zone id="15176" type="WaterZone" shape="Cuboid" minZ="-3417" maxZ="-3161" /> <!-- [22_16] 22_16_water6 -->
	<zone id="15177" type="WaterZone" shape="Cuboid" minZ="-3417" maxZ="-3161" /> <!-- [22_16] 22_16_water7 -->
	<zone id="15178" type="WaterZone" shape="Cuboid" minZ="-3417" maxZ="-3161" /> <!-- [22_16] 22_16_water8 -->
	<zone id="15179" type="WaterZone" shape="Cuboid" minZ="-2608" maxZ="-2352" /> <!-- [22_16] 22_16_water9 -->
	<zone id="15180" type="WaterZone" shape="Cuboid" minZ="-2608" maxZ="-2352" /> <!-- [22_16] 22_16_water10 -->
	<zone id="15181" type="WaterZone" shape="Cuboid" minZ="-2608" maxZ="-2352" /> <!-- [22_16] 22_16_water11 -->
	<zone id="15182" type="WaterZone" shape="Cuboid" minZ="-2608" maxZ="-2352" /> <!-- [22_16] 22_16_water12 -->
	<zone id="15183" type="WaterZone" shape="Cuboid" minZ="-2608" maxZ="-2352" /> <!-- [22_16] 22_16_water13 -->
	<zone id="15184" type="WaterZone" shape="Cuboid" minZ="-2608" maxZ="-2352" /> <!-- [22_16] 22_16_water14 -->
	<zone id="15185" type="WaterZone" shape="Cuboid" minZ="-3504" maxZ="-3248" /> <!-- [22_16] 22_16_water15 -->
	<zone id="15186" type="WaterZone" shape="Cuboid" minZ="-2608" maxZ="-2352" /> <!-- [22_16] 22_16_water16 -->
	<zone id="15187" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [22_17] 22_17_water1 -->
	<zone id="15188" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [22_17] 22_17_water2 -->

	<!-- Additional Water Zones -->
	<zone id="15189" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [24_22] 24_22_water1 -->
	<zone id="15190" type="WaterZone" shape="Cuboid" minZ="-5030" maxZ="-3780" /> <!-- [24_23] 24_23_water1 -->
	<zone id="15191" type="WaterZone" shape="Cuboid" minZ="-4780" maxZ="-3780" /> <!-- [20_17] 20_17_water1 -->

	<!-- Elves Mother Trees Zones -->
	<zone id="15200" type="MotherTree" shape="NPoly" minZ="-3550" maxZ="-3350"> <!-- [21_19] mother_tree_start_zone -->
		<stat name="HpRegenBonus" val="2" />
		<stat name="MpRegenBonus" val="1" />
		<stat name="affectedRace" val="1" /> <!-- Elf -->
		<stat name="enterMsgId" val="114" />
		<stat name="leaveMsgId" val="115" />
	</zone>
	<zone id="15201" type="MotherTree" shape="NPoly" minZ="-3121" maxZ="-2921"> <!-- [21_19] mother_tree_town -->
		<stat name="HpRegenBonus" val="2" />
		<stat name="MpRegenBonus" val="1" />
		<stat name="affectedRace" val="1" /> <!-- Elf -->
		<stat name="enterMsgId" val="114" />
		<stat name="leaveMsgId" val="115" />
	</zone>
	<zone id="15300" type="MotherTree" shape="NPoly" minZ="-3745" maxZ="-3545"> <!-- [21_19] 20_19_worldtree -->
		<stat name="HpRegenBonus" val="2" />
		<stat name="MpRegenBonus" val="1" />
		<stat name="affectedRace" val="1" /> <!-- Elf -->
		<stat name="enterMsgId" val="114" />
		<stat name="leaveMsgId" val="115" />
	</zone>
	<zone id="15301" type="MotherTree" shape="NPoly" minZ="-3268" maxZ="-3068"> <!-- [20_20] 20_20_worldtree -->
		<stat name="HpRegenBonus" val="2" />
		<stat name="MpRegenBonus" val="1" />
		<stat name="affectedRace" val="1" /> <!-- Elf -->
		<stat name="enterMsgId" val="114" />
		<stat name="leaveMsgId" val="115" />
	</zone>
	<zone id="15302" type="MotherTree" shape="NPoly" minZ="-3775" maxZ="-3575"> <!-- [21_20] 21_20_worldtree -->
		<stat name="HpRegenBonus" val="2" />
		<stat name="MpRegenBonus" val="1" />
		<stat name="affectedRace" val="1" /> <!-- Elf -->
		<stat name="enterMsgId" val="114" />
		<stat name="leaveMsgId" val="115" />
	</zone>

	<!-- Starts (Peace Zones) -->
	<zone id="15380" type="PeaceZone" shape="NPoly" minZ="-3699" maxZ="-2699" /> <!-- [17_25] mage_start_peace_1 -->
	<zone id="15381" type="PeaceZone" shape="NPoly" minZ="-4043" maxZ="-3043" /> <!-- [17_25] mage_start_peace_2 -->
	<zone id="15382" type="PeaceZone" shape="NPoly" minZ="-3659" maxZ="-2659" /> <!-- [17_25] mage_start_peace_3 -->
	<zone id="15383" type="PeaceZone" shape="NPoly" minZ="-3659" maxZ="-2659" /> <!-- [17_25] mage_start_peace_4 -->
	<zone id="15384" type="PeaceZone" shape="NPoly" minZ="-3659" maxZ="-2659" /> <!-- [17_25] mage_start_peace_5 -->
	<zone id="15385" type="PeaceZone" shape="NPoly" minZ="-3284" maxZ="-2284" /> <!-- [17_25] fighter_start_peace_1 -->
	<zone id="15386" type="PeaceZone" shape="NPoly" minZ="-3272" maxZ="-2272" /> <!-- [17_25] fighter_start_peace_2 -->
	<zone id="15387" type="PeaceZone" shape="NPoly" minZ="-3272" maxZ="-2272" /> <!-- [17_25] fighter_start_peace_3 -->
	<zone id="15388" type="PeaceZone" shape="NPoly" minZ="-3306" maxZ="-2306" /> <!-- [17_25] fighter_start_peace_4 -->
	<zone id="15389" type="PeaceZone" shape="NPoly" minZ="-4571" maxZ="-2071" /> <!-- [20_18] darkelf_start_peace_1 -->
	<zone id="15390" type="PeaceZone" shape="NPoly" minZ="-4588" maxZ="-2088" /> <!-- [20_18] darkelf_start_peace_2 -->
	<zone id="15391" type="PeaceZone" shape="NPoly" minZ="-4071" maxZ="-2571" /> <!-- [21_19] elf_start_peace1 -->
	<zone id="15392" type="PeaceZone" shape="NPoly" minZ="-4082" maxZ="-2582" /> <!-- [21_19] elf_start_peace2 -->
	<zone id="15393" type="PeaceZone" shape="NPoly" minZ="-4082" maxZ="-2582" /> <!-- [21_19] elf_start_peace3 -->
	<zone id="15394" type="PeaceZone" shape="NPoly" minZ="-1483" maxZ="516" /> <!-- [18_14] orc_start_peace -->
	<zone id="15395" type="PeaceZone" shape="NPoly" minZ="-652" maxZ="348" /> <!-- [23_12] dwarf_start -->
	<!-- Cave of Souls (vertices, min Z & Max Z are estimated) -->
	<zone id="13396" type="PeaceZone" shape="Cuboid" minZ="1000" maxZ="1500" />

	<!-- Harbors (Peace Zones) -->
	<zone id="15400" type="PeaceZone" shape="NPoly" minZ="-3684" maxZ="-3484" /> <!-- [17_25] speaking_port_peace1 -->
	<zone id="15401" type="PeaceZone" shape="NPoly" minZ="-3676" maxZ="-3476" /> <!-- [17_25] speaking_port_peace2 -->
	<zone id="15402" type="PeaceZone" shape="NPoly" minZ="-3672" maxZ="-3472" /> <!-- [17_25] speaking_port_peace3 -->
	<zone id="15403" type="PeaceZone" shape="NPoly" minZ="-3672" maxZ="-3472" /> <!-- [17_25] speaking_port_peace4 -->
	<zone id="15404" type="PeaceZone" shape="NPoly" minZ="-3679" maxZ="-3479" /> <!-- [17_25] speaking_port_peace5 -->
	<zone id="15405" type="PeaceZone" shape="NPoly" minZ="-3685" maxZ="-3485" /> <!-- [17_25] speaking_port_peace6 -->
	<zone id="15406" type="PeaceZone" shape="NPoly" minZ="-3681" maxZ="-3481" /> <!-- [17_25] speaking_port_peace7 -->
	<zone id="15407" type="PeaceZone" shape="NPoly" minZ="-3670" maxZ="-3470" /> <!-- [17_25] speaking_port_peace8 -->
	<zone id="15408" type="PeaceZone" shape="NPoly" minZ="-3708" maxZ="-3508" /> <!-- [17_22] gludin_port1 -->
	<zone id="15409" type="PeaceZone" shape="NPoly" minZ="-3694" maxZ="-3494" /> <!-- [17_22] gludin_port2 -->
	<zone id="15410" type="PeaceZone" shape="NPoly" minZ="-3911" maxZ="-3411" /> <!-- [21_23] giran_port1 -->
	<zone id="15411" type="PeaceZone" shape="NPoly" minZ="-3811" maxZ="-3311" /> <!-- [21_23] giran_port2 -->
	<zone id="15412" type="PeaceZone" shape="NPoly" minZ="-3606" maxZ="-3106" /> <!-- [21_23] giran_port3 -->
	<zone id="15413" type="PeaceZone" shape="NPoly" minZ="-3814" maxZ="-3314" /> <!-- [21_23] giran_port4 -->
	<zone id="15414" type="PeaceZone" shape="NPoly" minZ="-4287" maxZ="-3287" /> <!-- [23_24] heiness_peace1 -->
	<zone id="15415" type="PeaceZone" shape="NPoly" minZ="-7660" maxZ="7340" /> <!-- [21_16] rune_peace2 -->
	<!-- Gludio Airship Field (Peace Zone) (vertices, min Z & Max Z are estimated) -->
	<zone id="15420" type="PeaceZone" shape="NPoly" minZ="-300" maxZ="300" />

	<!-- Cruma (Damage Zone) -->
	<zone id="16000" type="DamageZone" shape="NPoly" minZ="-6519" maxZ="-6319" /> <!-- [20_21] cruma_boss_damage_zone -->

	<!-- Sea of Spores (Swamp/Poison Zones) -->
	<zone id="16001" type="SwampZone" shape="NPoly" minZ="-4468" maxZ="-4118" /> <!-- [21_18] spore_boss_swamp_zone -->
	<zone id="16002" type="PoisonZone" shape="NPoly" minZ="-4468" maxZ="-4118" /> <!-- [21_18] spore_boss_poison_zone -->

	<!-- Aden Castle (Swamp/Damage Zones) -->
	<zone id="17000" type="SwampZone" shape="NPoly" minZ="-560" maxZ="-360"> <!-- [24_18] aden_slow_8 -->
		<stat name="move_bonus" val="-80" />
		<stat name="castleId" val="5" />
	</zone>
	<zone id="17001" type="SwampZone" shape="NPoly" minZ="-528" maxZ="-328"> <!-- [24_18] aden_slow_7 -->
		<stat name="move_bonus" val="-80" />
		<stat name="castleId" val="5" />
	</zone>
	<zone id="17002" type="SwampZone" shape="NPoly" minZ="-528" maxZ="-328"> <!-- [24_18] aden_slow_6 -->
		<stat name="move_bonus" val="-80" />
		<stat name="castleId" val="5" />
	</zone>
	<zone id="17003" type="SwampZone" shape="NPoly" minZ="-528" maxZ="-328"> <!-- [24_18] aden_slow_5 -->
		<stat name="move_bonus" val="-80" />
		<stat name="castleId" val="5" />
	</zone>
	<zone id="17004" type="SwampZone" shape="NPoly" minZ="-528" maxZ="-328"> <!-- [24_18] aden_slow_4 -->
		<stat name="move_bonus" val="-80" />
		<stat name="castleId" val="5" />
	</zone>
	<zone id="17005" type="SwampZone" shape="NPoly" minZ="-496" maxZ="-296"> <!-- [24_18] aden_slow_3 -->
		<stat name="move_bonus" val="-80" />
		<stat name="castleId" val="5" />
	</zone>
	<zone id="17006" type="SwampZone" shape="NPoly" minZ="-496" maxZ="-296"> <!-- [24_18] aden_slow_2 -->
		<stat name="move_bonus" val="-80" />
		<stat name="castleId" val="5" />
	</zone>
	<zone id="17007" type="SwampZone" shape="NPoly" minZ="-496" maxZ="-296"> <!-- [24_18] aden_slow_1 -->
		<stat name="move_bonus" val="-80" />
		<stat name="castleId" val="5" />
	</zone>
	<zone id="17008" type="DamageZone" shape="NPoly" minZ="-560" maxZ="-360"> <!-- [24_18] aden_damage_8 -->
		<stat name="castleId" val="5" />
	</zone>
	<zone id="17009" type="DamageZone" shape="NPoly" minZ="-528" maxZ="-328"> <!-- [24_18] aden_damage_7 -->
		<stat name="castleId" val="5" />
	</zone>
	<zone id="17010" type="DamageZone" shape="NPoly" minZ="-528" maxZ="-328"> <!-- [24_18] aden_damage_6 -->
		<stat name="castleId" val="5" />
	</zone>
	<zone id="17011" type="DamageZone" shape="NPoly" minZ="-528" maxZ="-328"> <!-- [24_18] aden_damage_5 -->
		<stat name="castleId" val="5" />
	</zone>
	<zone id="17012" type="DamageZone" shape="NPoly" minZ="-528" maxZ="-328"> <!-- [24_18] aden_damage_4 -->
		<stat name="castleId" val="5" />
	</zone>
	<zone id="17013" type="DamageZone" shape="NPoly" minZ="-496" maxZ="-296"> <!-- [24_18] aden_damage_3 -->
		<stat name="castleId" val="5" />
	</zone>
	<zone id="17014" type="DamageZone" shape="NPoly" minZ="-496" maxZ="-296"> <!-- [24_18] aden_damage_2 -->
		<stat name="castleId" val="5" />
	</zone>
	<zone id="17015" type="DamageZone" shape="NPoly" minZ="-496" maxZ="-296"> <!-- [24_18] aden_damage_1 -->
		<stat name="castleId" val="5" />
	</zone>

	<!-- Gludio Castle (Swamp/Damage Zones) -->
	<zone id="17016" type="SwampZone" shape="NPoly" minZ="-2627" maxZ="-2427"> <!-- [19_21] gludio_slow_1 -->
		<stat name="move_bonus" val="-80" />
		<stat name="castleId" val="1" />
	</zone>
	<zone id="17017" type="SwampZone" shape="NPoly" minZ="-2595" maxZ="-2395"> <!-- [19_21] gludio_slow_2 -->
		<stat name="move_bonus" val="-80" />
		<stat name="castleId" val="1" />
	</zone>
	<zone id="17018" type="DamageZone" shape="NPoly" minZ="-2627" maxZ="-2427"> <!-- [19_21] gludio_damage_1 -->
		<stat name="castleId" val="1" />
	</zone>
	<zone id="17019" type="DamageZone" shape="NPoly" minZ="-2595" maxZ="-2395"> <!-- [19_21] gludio_damage_2 -->
		<stat name="castleId" val="1" />
	</zone>

	<!-- Dion Castle (Swamp/Damage Zones) -->
	<zone id="17020" type="SwampZone" shape="NPoly" minZ="-2821" maxZ="30341"> <!-- [20_22] dion_slow_1 -->
		<stat name="move_bonus" val="-80" />
		<stat name="castleId" val="2" />
	</zone>
	<zone id="17021" type="SwampZone" shape="NPoly" minZ="-2789" maxZ="30373"> <!-- [20_22] dion_slow_2 -->
		<stat name="move_bonus" val="-80" />
		<stat name="castleId" val="2" />
	</zone>
	<zone id="17022" type="DamageZone" shape="NPoly" minZ="-2821" maxZ="30341"> <!-- [20_22] dion_damage_1 -->
		<stat name="castleId" val="2" />
	</zone>
	<zone id="17023" type="DamageZone" shape="NPoly" minZ="-2789" maxZ="30373"> <!-- [20_22] dion_damage_2 -->
		<stat name="castleId" val="2" />
	</zone>

	<!-- Giran Castle (Swamp/Damage Zones) -->
	<zone id="17024" type="SwampZone" shape="NPoly" minZ="-2694" maxZ="13957"> <!-- [23_22] giran_slow_1 -->
		<stat name="move_bonus" val="-80" />
		<stat name="castleId" val="3" />
	</zone>
	<zone id="17025" type="SwampZone" shape="NPoly" minZ="-2662" maxZ="13989"> <!-- [23_22] giran_slow_2 -->
		<stat name="move_bonus" val="-80" />
		<stat name="castleId" val="3" />
	</zone>
	<zone id="17026" type="DamageZone" shape="NPoly" minZ="-2694" maxZ="13957"> <!-- [23_22] giran_damage_1 -->
		<stat name="castleId" val="3" />
	</zone>
	<zone id="17027" type="DamageZone" shape="NPoly" minZ="-2662" maxZ="13989"> <!-- [23_22] giran_damage_2 -->
		<stat name="castleId" val="3" />
	</zone>

	<!-- Oren Castle (Swamp/Damage Zones) -->
	<zone id="17028" type="SwampZone" shape="NPoly" minZ="-2421" maxZ="13957"> <!-- [22_19] oren_slow_1 -->
		<stat name="move_bonus" val="-80" />
		<stat name="castleId" val="4" />
	</zone>
	<zone id="17029" type="SwampZone" shape="NPoly" minZ="-2389" maxZ="13989"> <!-- [22_19] oren_slow_2 -->
		<stat name="move_bonus" val="-80" />
		<stat name="castleId" val="4" />
	</zone>
	<zone id="17030" type="DamageZone" shape="NPoly" minZ="-2421" maxZ="13957"> <!-- [22_19] oren_damage_1 -->
		<stat name="castleId" val="4" />
	</zone>
	<zone id="17031" type="DamageZone" shape="NPoly" minZ="-2389" maxZ="13989"> <!-- [22_19] oren_damage_2 -->
		<stat name="castleId" val="4" />
	</zone>

	<!-- Innadril Castle (Swamp/Damage Zones) -->
	<zone id="17032" type="SwampZone" shape="NPoly" minZ="-917" maxZ="30341"> <!-- [23_25] innadrile_slow_1 -->
		<stat name="move_bonus" val="-80" />
		<stat name="castleId" val="6" />
	</zone>
	<zone id="17033" type="SwampZone" shape="NPoly" minZ="-885" maxZ="30373"> <!-- [23_25] innadrile_slow_2 -->
		<stat name="move_bonus" val="-80" />
		<stat name="castleId" val="6" />
	</zone>
	<zone id="17034" type="DamageZone" shape="NPoly" minZ="-917" maxZ="30341"> <!-- [23_25] innadrile_damage_1 -->
		<stat name="castleId" val="6" />
	</zone>
	<zone id="17035" type="DamageZone" shape="NPoly" minZ="-885" maxZ="30373"> <!-- [23_25] innadrile_damage_2 -->
		<stat name="castleId" val="6" />
	</zone>

	<!-- Goddard Castle (Swamp/Damage Zones) -->
	<zone id="17036" type="SwampZone" shape="NPoly" minZ="-1789" maxZ="-1489"> <!-- [24_16] godad_slow_1 -->
		<stat name="move_bonus" val="-80" />
		<stat name="castleId" val="7" />
	</zone>
	<zone id="17037" type="SwampZone" shape="NPoly" minZ="-1789" maxZ="-1439"> <!-- [24_16] godad_slow_2 -->
		<stat name="move_bonus" val="-80" />
		<stat name="castleId" val="7" />
	</zone>
	<zone id="17038" type="DamageZone" shape="NPoly" minZ="-1789" maxZ="-1489"> <!-- [24_16] godad_damage_1 -->
		<stat name="castleId" val="7" />
	</zone>
	<zone id="17039" type="DamageZone" shape="NPoly" minZ="-1789" maxZ="-1439"> <!-- [24_16] godad_damage_2 -->
		<stat name="castleId" val="7" />
	</zone>

	<!-- Rune Castle (Swamp/Damage Zones) (vertices, min Z & Max Z are estimated) -->
	<zone id="17040" type="SwampZone" shape="NPoly" minZ="466" maxZ="844"> <!-- slow_1 -->
		<stat name="move_bonus" val="-80" />
		<stat name="castleId" val="8" />
	</zone>
	<zone id="17041" type="SwampZone" shape="NPoly" minZ="466" maxZ="844"> <!-- slow_2 -->
		<stat name="move_bonus" val="-80" />
		<stat name="castleId" val="8" />
	</zone>
	<zone id="17042" type="DamageZone" shape="NPoly" minZ="466" maxZ="844"> <!-- damage_1 -->
		<stat name="castleId" val="8" />
	</zone>
	<zone id="17043" type="DamageZone" shape="NPoly" minZ="466" maxZ="844"> <!-- damage_2 -->
		<stat name="castleId" val="8" />
	</zone>

	<!-- Schuttgart Castle (Swamp/Damage Zones) (vertices, min Z & Max Z are estimated) -->
	<zone id="17044" type="SwampZone" shape="NPoly" minZ="-111" maxZ="226"> <!-- slow_1 -->
		<stat name="move_bonus" val="-80" />
		<stat name="castleId" val="9" />
	</zone>
	<zone id="17045" type="SwampZone" shape="NPoly" minZ="-111" maxZ="226"> <!-- slow_2 -->
		<stat name="move_bonus" val="-80" />
		<stat name="castleId" val="9" />
	</zone>
	<zone id="17046" type="DamageZone" shape="NPoly" minZ="-111" maxZ="226"> <!-- damage_1 -->
		<stat name="castleId" val="9" />
	</zone>
	<zone id="17047" type="DamageZone" shape="NPoly" minZ="-111" maxZ="226"> <!-- damage_2 -->
		<stat name="castleId" val="9" />
	</zone>

	<!-- Blazing Swamp (Burn Damage Zones) -->
	<zone id="20020" type="PoisonZone" shape="NPoly" minZ="-4752" maxZ="-4352"> <!-- [24_17] fireswamp_1 -->
		<stat name="skillIdLvl" val="4150-1;" /> <!-- s_area_fire1 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20021" type="PoisonZone" shape="NPoly" minZ="-4908" maxZ="-4508"> <!-- [24_17] fireswamp_2 -->
		<stat name="skillIdLvl" val="4150-1;" /> <!-- s_area_fire1 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20022" type="PoisonZone" shape="NPoly" minZ="-4776" maxZ="-4376"> <!-- [24_17] fireswamp_3 -->
		<stat name="skillIdLvl" val="4150-1;" /> <!-- s_area_fire1 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20023" type="PoisonZone" shape="NPoly" minZ="-4888" maxZ="-4288"> <!-- [24_17] fireswamp_4 -->
		<stat name="skillIdLvl" val="4150-1;" /> <!-- s_area_fire1 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20024" type="PoisonZone" shape="NPoly" minZ="-4672" maxZ="-4272"> <!-- [24_17] fireswamp_5 -->
		<stat name="skillIdLvl" val="4150-1;" /> <!-- s_area_fire1 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20025" type="PoisonZone" shape="NPoly" minZ="-4676" maxZ="-4276"> <!-- [24_17] fireswamp_6 -->
		<stat name="skillIdLvl" val="4150-1;" /> <!-- s_area_fire1 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20026" type="PoisonZone" shape="NPoly" minZ="-4728" maxZ="-4328"> <!-- [24_17] fireswamp_7 -->
		<stat name="skillIdLvl" val="4150-1;" /> <!-- s_area_fire1 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20027" type="PoisonZone" shape="NPoly" minZ="-4636" maxZ="-4036"> <!-- [24_17] fireswamp_8 -->
		<stat name="skillIdLvl" val="4150-1;" /> <!-- s_area_fire1 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20028" type="PoisonZone" shape="NPoly" minZ="-4700" maxZ="-4300"> <!-- [24_17] fireswamp_9 -->
		<stat name="skillIdLvl" val="4150-1;" /> <!-- s_area_fire1 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20029" type="PoisonZone" shape="NPoly" minZ="-4572" maxZ="-3972"> <!-- [24_17] fireswamp_10 -->
		<stat name="skillIdLvl" val="4150-1;" /> <!-- s_area_fire1 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20030" type="PoisonZone" shape="NPoly" minZ="-4572" maxZ="-4172"> <!-- [24_17] fireswamp_11 -->
		<stat name="skillIdLvl" val="4150-1;" /> <!-- s_area_fire1 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20031" type="PoisonZone" shape="NPoly" minZ="-4476" maxZ="-2976"> <!-- [24_17] fireswamp_12 -->
		<stat name="skillIdLvl" val="4150-1;" /> <!-- s_area_fire1 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20032" type="PoisonZone" shape="NPoly" minZ="-4604" maxZ="-4204"> <!-- [24_17] fireswamp_13 -->
		<stat name="skillIdLvl" val="4150-1;" /> <!-- s_area_fire1 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20033" type="PoisonZone" shape="NPoly" minZ="-3476" maxZ="-3076"> <!-- [24_17] fireswamp_14 -->
		<stat name="skillIdLvl" val="4150-1;" /> <!-- s_area_fire1 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20034" type="PoisonZone" shape="NPoly" minZ="-3208" maxZ="-1608"> <!-- [24_17] fireswamp_15 -->
		<stat name="skillIdLvl" val="4150-1;" /> <!-- s_area_fire1 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>

	<!-- Devil Isle -->
	<!-- Physical Damage -->
	<zone id="20035" type="DamageZone" shape="NPoly" minZ="-4048" maxZ="-3848" /> <!-- [21_24] devil_damage_001 -->
	<zone id="20036" type="DamageZone" shape="NPoly" minZ="-4032" maxZ="-3732" /> <!-- [21_24] devil_damage_002 -->
	<zone id="20037" type="DamageZone" shape="NPoly" minZ="-3776" maxZ="-3626" /> <!-- [21_24] devil_damage_003 -->
	<zone id="20038" type="DamageZone" shape="NPoly" minZ="-3764" maxZ="-3564" /> <!-- [21_24] devil_damage_004 -->
	<zone id="20039" type="DamageZone" shape="NPoly" minZ="-3856" maxZ="-3656" /> <!-- [21_24] devil_damage_005 -->
	<zone id="20040" type="DamageZone" shape="NPoly" minZ="-3940" maxZ="-3740" /> <!-- [21_24] devil_damage_006 -->
	<zone id="20041" type="DamageZone" shape="NPoly" minZ="-3060" maxZ="-2860" /> <!-- [21_24] devil_damage_007 -->
	<zone id="20042" type="DamageZone" shape="NPoly" minZ="-4008" maxZ="-3608" /> <!-- [21_24] devil_damage_008 -->
	<zone id="20043" type="DamageZone" shape="NPoly" minZ="-3056" maxZ="-2706" /> <!-- [21_24] devil_damage_009 -->
	<zone id="20044" type="DamageZone" shape="NPoly" minZ="-2736" maxZ="-2536" /> <!-- [21_24] devil_damage_010 -->
	<!-- Poison -->
	<zone id="20045" type="PoisonZone" shape="NPoly" minZ="-3752" maxZ="-3552"> <!-- [21_24] devil_poison_001 -->
		<stat name="skillIdLvl" val="4148-4;" /> <!-- s_area_poison4 -->
		<stat name="chance" val="30" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20046" type="PoisonZone" shape="NPoly" minZ="-3800" maxZ="-3600"> <!-- [21_24] devil_poison_002 -->
		<stat name="skillIdLvl" val="4148-4;" /> <!-- s_area_poison4 -->
		<stat name="chance" val="30" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20047" type="PoisonZone" shape="NPoly" minZ="-3628" maxZ="-3428"> <!-- [21_24] devil_poison_003 -->
		<stat name="skillIdLvl" val="4148-4;" /> <!-- s_area_poison4 -->
		<stat name="chance" val="30" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<!-- Swamp -->
	<zone id="20048" type="SwampZone" shape="NPoly" minZ="-3964" maxZ="-3364"> <!-- [21_24] devil_slow_8 -->
		<stat name="move_bonus" val="-80" />
	</zone>
	<!-- Recovery -->
	<zone id="20049" type="MotherTree" shape="NPoly" minZ="-3913" maxZ="-3413"> <!-- [21_24] devil_healing_zone -->
		<stat name="HpRegenBonus" val="2" />
		<stat name="MpRegenBonus" val="1" />
		<stat name="enterMsgId" val="1054" />
		<stat name="leaveMsgId" val="1055" />
	</zone>

	<!-- Imperial Tomb/4 Sepulchers -->
	<zone id="20051" type="PoisonZone" shape="NPoly" minZ="-7260" maxZ="-7010"> <!-- [25_15] conquerors_weakness -->
		<stat name="skillIdLvl" val="4146-3;" /> <!-- s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20052" type="PoisonZone" shape="NPoly" minZ="-7260" maxZ="-7010"> <!-- [25_15] conquerors_pddown -->
		<stat name="skillIdLvl" val="4145-3;" /> <!-- s_area_pa_down3 -->
		<stat name="chance" val="70" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20053" type="PoisonZone" shape="NPoly" minZ="-7260" maxZ="-7010"> <!-- [25_15] conquerors_poison -->
		<stat name="skillIdLvl" val="4148-9;" /> <!-- s_area_poison9 -->
		<stat name="chance" val="70" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20054" type="PoisonZone" shape="NPoly" minZ="-7260" maxZ="-7010"> <!-- [25_15] conquerors_nonheal -->
		<stat name="skillIdLvl" val="4624-9;" /> <!-- s_area_disease9 -->
		<stat name="chance" val="70" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20055" type="PoisonZone" shape="NPoly" minZ="-7265" maxZ="-7015"> <!-- [25_15] lords_weakness -->
		<stat name="skillIdLvl" val="4146-3;" /> <!-- s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20056" type="PoisonZone" shape="NPoly" minZ="-7265" maxZ="-7015"> <!-- [25_15] lords_pddown -->
		<stat name="skillIdLvl" val="4145-3;" /> <!-- s_area_pa_down3 -->
		<stat name="chance" val="70" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20057" type="PoisonZone" shape="NPoly" minZ="-7265" maxZ="-7015"> <!-- [25_15] lords_poison -->
		<stat name="skillIdLvl" val="4148-9;" /> <!-- s_area_poison9 -->
		<stat name="chance" val="70" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20058" type="PoisonZone" shape="NPoly" minZ="-7265" maxZ="-7015"> <!-- [25_15] lords_nonheal -->
		<stat name="skillIdLvl" val="4624-9;" /> <!-- s_area_disease9 -->
		<stat name="chance" val="70" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20059" type="PoisonZone" shape="NPoly" minZ="-7262" maxZ="-7012"> <!-- [25_15] savants_weakness -->
		<stat name="skillIdLvl" val="4146-3;" /> <!-- s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20060" type="PoisonZone" shape="NPoly" minZ="-7262" maxZ="-7012"> <!-- [25_15] savants_pddown -->
		<stat name="skillIdLvl" val="4145-3;" /> <!-- s_area_pa_down3 -->
		<stat name="chance" val="70" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20061" type="PoisonZone" shape="NPoly" minZ="-7262" maxZ="-7012"> <!-- [25_15] savants_poison -->
		<stat name="skillIdLvl" val="4148-9;" /> <!-- s_area_poison9 -->
		<stat name="chance" val="70" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20062" type="PoisonZone" shape="NPoly" minZ="-7262" maxZ="-7012"> <!-- [25_15] savants_nonheal -->
		<stat name="skillIdLvl" val="4624-9;" /> <!-- s_area_disease9 -->
		<stat name="chance" val="70" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20063" type="PoisonZone" shape="NPoly" minZ="-7262" maxZ="-7012"> <!-- [25_15] magistrates_weakness -->
		<stat name="skillIdLvl" val="4146-3;" /> <!-- s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20064" type="PoisonZone" shape="NPoly" minZ="-7262" maxZ="-7012"> <!-- [25_15] magistrates_pddown -->
		<stat name="skillIdLvl" val="4145-3;" /> <!-- s_area_pa_down3 -->
		<stat name="chance" val="70" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20065" type="PoisonZone" shape="NPoly" minZ="-7262" maxZ="-7012"> <!-- [25_15] magistrates_poison -->
		<stat name="skillIdLvl" val="4148-9;" /> <!-- s_area_poison9 -->
		<stat name="chance" val="70" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20066" type="PoisonZone" shape="NPoly" minZ="-7262" maxZ="-7012"> <!-- [25_15] magistrates_nonheal -->
		<stat name="skillIdLvl" val="4624-9;" /> <!-- s_area_disease9 -->
		<stat name="chance" val="70" />
		<stat name="reuse" val="6000" />
	</zone>

	<!-- Hot Springs Zones -->
	<!-- Hot Springs Illusion -->
	<zone id="20200" type="PoisonZone" shape="NPoly" minZ="-3634" maxZ="-3434"> <!-- [24_14] spa_11 -->
		<stat name="skillIdLvl" val="4559-1;" /> <!-- s_spa_big_head -->
		<stat name="chance" val="100" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="3000" />
	</zone>
	<zone id="20201" type="PoisonZone" shape="NPoly" minZ="-3668" maxZ="-3468"> <!-- [24_14] spa_21 -->
		<stat name="skillIdLvl" val="4559-1;" /> <!-- s_spa_big_head -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="3000" />
	</zone>
	<zone id="20202" type="PoisonZone" shape="NPoly" minZ="-3724" maxZ="-3524"> <!-- [24_14] spa_31 -->
		<stat name="skillIdLvl" val="4559-1;" /> <!-- s_spa_big_head -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="3000" />
	</zone>
	<zone id="20203" type="PoisonZone" shape="NPoly" minZ="-2871" maxZ="-2671"> <!-- [24_14] spa_41 -->
		<stat name="skillIdLvl" val="4559-1;" /> <!-- s_spa_big_head -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="3000" />
	</zone>
	<zone id="20204" type="PoisonZone" shape="NPoly" minZ="-2787" maxZ="-2587"> <!-- [24_14] spa_51 -->
		<stat name="skillIdLvl" val="4559-1;" /> <!-- s_spa_big_head -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="3000" />
	</zone>
	<zone id="20205" type="PoisonZone" shape="NPoly" minZ="-2717" maxZ="-2517"> <!-- [24_14] spa_61 -->
		<stat name="skillIdLvl" val="4559-1;" /> <!-- s_spa_big_head -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="3000" />
	</zone>
	<zone id="20206" type="PoisonZone" shape="NPoly" minZ="-1609" maxZ="-1409"> <!-- [24_14] spa_71 -->
		<stat name="skillIdLvl" val="4559-1;" /> <!-- s_spa_big_head -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="3000" />
	</zone>
	<zone id="20207" type="PoisonZone" shape="NPoly" minZ="-1694" maxZ="-1494"> <!-- [24_14] spa_81 -->
		<stat name="skillIdLvl" val="4559-1;" /> <!-- s_spa_big_head -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="3000" />
	</zone>
	<zone id="20208" type="PoisonZone" shape="NPoly" minZ="-1979" maxZ="-1779"> <!-- [24_14] spa_91 -->
		<stat name="skillIdLvl" val="4559-1;" /> <!-- s_spa_big_head -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="3000" />
	</zone>
	<!-- Disease treatment -->
	<zone id="20209" type="PoisonZone" shape="NPoly" minZ="-3634" maxZ="-3434"> <!-- [24_14] spa_12 -->
		<stat name="skillIdLvl" val="4557-1;" /> <!-- s_dispel_spa_disease_bd -->
		<stat name="chance" val="100" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="3000" />
	</zone>
	<zone id="20210" type="PoisonZone" shape="NPoly" minZ="-3668" maxZ="-3468"> <!-- [24_14] spa_22 -->
		<stat name="skillIdLvl" val="4556-1;" /> <!-- s_dispel_spa_disease_ad -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="3000" />
	</zone>
	<zone id="20211" type="PoisonZone" shape="NPoly" minZ="-3724" maxZ="-3524"> <!-- [24_14] spa_32 -->
		<stat name="skillIdLvl" val="4558-1;" /> <!-- s_dispel_spa_disease_cd -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="3000" />
	</zone>
	<zone id="20212" type="PoisonZone" shape="NPoly" minZ="-2871" maxZ="-2671"> <!-- [24_14] spa_42 -->
		<stat name="skillIdLvl" val="4556-1;" /> <!-- s_dispel_spa_disease_ad -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="3000" />
	</zone>
	<zone id="20213" type="PoisonZone" shape="NPoly" minZ="-2787" maxZ="-2587"> <!-- [24_14] spa_52 -->
		<stat name="skillIdLvl" val="4558-1;" /> <!-- s_dispel_spa_disease_cd -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="3000" />
	</zone>
	<zone id="20214" type="PoisonZone" shape="NPoly" minZ="-2717" maxZ="-2517"> <!-- [24_14] spa_62 -->
		<stat name="skillIdLvl" val="4557-1;" /> <!-- s_dispel_spa_disease_bd -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="3000" />
	</zone>
	<zone id="20215" type="PoisonZone" shape="NPoly" minZ="-1609" maxZ="-1409"> <!-- [24_14] spa_72 -->
		<stat name="skillIdLvl" val="4556-1;" /> <!-- s_dispel_spa_disease_ad -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="3000" />
	</zone>
	<zone id="20216" type="PoisonZone" shape="NPoly" minZ="-1694" maxZ="-1494"> <!-- [24_14] spa_82 -->
		<stat name="skillIdLvl" val="4558-1;" /> <!-- s_dispel_spa_disease_cd -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="3000" />
	</zone>
	<zone id="20217" type="PoisonZone" shape="NPoly" minZ="-1979" maxZ="-1779"> <!-- [24_14] spa_92 -->
		<stat name="skillIdLvl" val="4557-1;" /> <!-- s_dispel_spa_disease_bd -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="3000" />
	</zone>
	<zone id="20218" type="PoisonZone" shape="NPoly" minZ="-2152" maxZ="-1952"> <!-- [24_14] spa_102 -->
		<stat name="skillIdLvl" val="4557-1;" /> <!-- s_dispel_spa_disease_bd -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="3000" />
	</zone>

	<!-- Forge of the Gods/Hall of Flames (Fire Zones) -->
	<zone id="20220" type="PoisonZone" shape="NPoly" minZ="-1896" maxZ="-1696"> <!-- [25_14] godad_fire_zone1 -->
		<stat name="skillIdLvl" val="4150-5;" /> <!-- s_area_fire5 -->
		<stat name="chance" val="100" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20221" type="PoisonZone" shape="NPoly" minZ="-3384" maxZ="-3184"> <!-- [25_14] godad_fire_zone2 -->
		<stat name="skillIdLvl" val="4150-5;" /> <!-- s_area_fire5 -->
		<stat name="chance" val="100" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20222" type="PoisonZone" shape="NPoly" minZ="-4728" maxZ="-4028"> <!-- [25_14] godad_fire_zone3 -->
		<stat name="skillIdLvl" val="4150-5;" /> <!-- s_area_fire5 -->
		<stat name="chance" val="100" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20223" type="PoisonZone" shape="NPoly" minZ="-6160" maxZ="-5260"> <!-- [25_14] godad_fire_zone4 -->
		<stat name="skillIdLvl" val="4150-5;" /> <!-- s_area_fire5 -->
		<stat name="chance" val="100" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>

	<!-- Forge of the Gods/Hall of Flames (Npc HP Regeneration Zones) -->
	<zone id="20240" type="PoisonZone" shape="NPoly" minZ="-3359" maxZ="-2959"> <!-- [25_14] fire_pot_god_hp_regen1 -->
		<stat name="skillIdLvl" val="4698-7;" /> <!-- s_area_hp_regeneration7 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20241" type="PoisonZone" shape="NPoly" minZ="-3246" maxZ="-2846"> <!-- [25_14] fire_pot_god_hp_regen2 -->
		<stat name="skillIdLvl" val="4698-7;" /> <!-- s_area_hp_regeneration7 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20242" type="PoisonZone" shape="NPoly" minZ="-3180" maxZ="-2780"> <!-- [25_14] fire_pot_god_hp_regen3 -->
		<stat name="skillIdLvl" val="4698-7;" /> <!-- s_area_hp_regeneration7 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20243" type="PoisonZone" shape="NPoly" minZ="-3164" maxZ="-2764"> <!-- [25_14] fire_pot_god_hp_regen4 -->
		<stat name="skillIdLvl" val="4698-7;" /> <!-- s_area_hp_regeneration7 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20244" type="PoisonZone" shape="NPoly" minZ="-3152" maxZ="-2752"> <!-- [25_14] fire_pot_god_hp_regen5 -->
		<stat name="skillIdLvl" val="4698-7;" /> <!-- s_area_hp_regeneration7 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20245" type="PoisonZone" shape="NPoly" minZ="-3388" maxZ="-2988"> <!-- [25_14] fire_pot_god_hp_regen6 -->
		<stat name="skillIdLvl" val="4698-7;" /> <!-- s_area_hp_regeneration7 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20246" type="PoisonZone" shape="NPoly" minZ="-3356" maxZ="-2956"> <!-- [25_14] fire_pot_god_hp_regen7 -->
		<stat name="skillIdLvl" val="4698-7;" /> <!-- s_area_hp_regeneration7 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>

	<!-- Swamp of Screams (Buffs/Debuffs Zones) -->
	<!-- Monsters Buffs Zones -->
	<zone id="20260" type="PoisonZone" shape="NPoly" minZ="-3375" maxZ="-2975"> <!-- [22_16] godad_swamp_monster1 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20261" type="PoisonZone" shape="NPoly" minZ="-3191" maxZ="-2991"> <!-- [22_16] godad_swamp_monster2 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20262" type="PoisonZone" shape="NPoly" minZ="-3335" maxZ="-2935"> <!-- [22_16] godad_swamp_monster3 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20263" type="PoisonZone" shape="NPoly" minZ="-3179" maxZ="-2979"> <!-- [22_16] godad_swamp_monster4 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20264" type="PoisonZone" shape="NPoly" minZ="-3255" maxZ="-2955"> <!-- [22_16] godad_swamp_monster5 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20265" type="PoisonZone" shape="NPoly" minZ="-3458" maxZ="-3158"> <!-- [22_16] godad_swamp_monster6 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20266" type="PoisonZone" shape="NPoly" minZ="-3418" maxZ="-3118"> <!-- [22_16] godad_swamp_monster7 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20267" type="PoisonZone" shape="NPoly" minZ="-3410" maxZ="-3110"> <!-- [22_16] godad_swamp_monster8 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20268" type="PoisonZone" shape="NPoly" minZ="-3422" maxZ="-3122"> <!-- [22_16] godad_swamp_monster9 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20269" type="PoisonZone" shape="NPoly" minZ="-3370" maxZ="-3070"> <!-- [22_16] godad_swamp_monster10 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20270" type="PoisonZone" shape="NPoly" minZ="-3366" maxZ="-3066"> <!-- [22_16] godad_swamp_monster11 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20271" type="PoisonZone" shape="NPoly" minZ="-2522" maxZ="-2222"> <!-- [22_16] godad_swamp_monster12 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20272" type="PoisonZone" shape="NPoly" minZ="-2470" maxZ="-2170"> <!-- [22_16] godad_swamp_monster13 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20273" type="PoisonZone" shape="NPoly" minZ="-2458" maxZ="-2158"> <!-- [22_16] godad_swamp_monster14 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20274" type="PoisonZone" shape="NPoly" minZ="-2542" maxZ="-2242"> <!-- [22_16] godad_swamp_monster15 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20275" type="PoisonZone" shape="NPoly" minZ="-2558" maxZ="-2258"> <!-- [22_16] godad_swamp_monster16 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20276" type="PoisonZone" shape="NPoly" minZ="-2414" maxZ="-2114"> <!-- [22_16] godad_swamp_monster17 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20277" type="PoisonZone" shape="NPoly" minZ="-2522" maxZ="-2222"> <!-- [22_16] godad_swamp_monster18 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20278" type="PoisonZone" shape="NPoly" minZ="-2462" maxZ="-2162"> <!-- [22_16] godad_swamp_monster19 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20279" type="PoisonZone" shape="NPoly" minZ="-2574" maxZ="-2274"> <!-- [22_16] godad_swamp_monster20 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20280" type="PoisonZone" shape="NPoly" minZ="-2727" maxZ="-2427"> <!-- [22_16] godad_swamp_monster21 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20281" type="PoisonZone" shape="NPoly" minZ="-2767" maxZ="-2467"> <!-- [22_16] godad_swamp_monster22 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20282" type="PoisonZone" shape="NPoly" minZ="-2763" maxZ="-2463"> <!-- [22_16] godad_swamp_monster23 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20283" type="PoisonZone" shape="NPoly" minZ="-2550" maxZ="-2150"> <!-- [22_16] godad_swamp_monster24 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20284" type="PoisonZone" shape="NPoly" minZ="-2486" maxZ="-2286"> <!-- [22_16] godad_swamp_monster25 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<zone id="20285" type="PoisonZone" shape="NPoly" minZ="-2819" maxZ="-2619"> <!-- [22_16] godad_swamp_monster26 -->
		<stat name="skillIdLvl" val="4644-2;4645-3;4646-3;4647-3;4648-3;" /> <!-- @s_area_haste2;@s_area_focus3;@s_area_death_wisper3;@s_area_might3;@s_area_shield3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
		<stat name="target" val="npc" />
	</zone>
	<!-- Pc Debuffs Zones -->
	<zone id="20300" type="PoisonZone" shape="NPoly" minZ="-3375" maxZ="-2975"> <!-- [22_16] godad_swamp_pc1 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20301" type="PoisonZone" shape="NPoly" minZ="-3191" maxZ="-2991"> <!-- [22_16] godad_swamp_pc2 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20302" type="PoisonZone" shape="NPoly" minZ="-3335" maxZ="-2935"> <!-- [22_16] godad_swamp_pc3 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20303" type="PoisonZone" shape="NPoly" minZ="-3179" maxZ="-2979"> <!-- [22_16] godad_swamp_pc4 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20304" type="PoisonZone" shape="NPoly" minZ="-3255" maxZ="-2955"> <!-- [22_16] godad_swamp_pc5 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20305" type="PoisonZone" shape="NPoly" minZ="-3458" maxZ="-3158"> <!-- [22_16] godad_swamp_pc6 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20306" type="PoisonZone" shape="NPoly" minZ="-3418" maxZ="-3118"> <!-- [22_16] godad_swamp_pc7 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20307" type="PoisonZone" shape="NPoly" minZ="-3410" maxZ="-3110"> <!-- [22_16] godad_swamp_pc8 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20308" type="PoisonZone" shape="NPoly" minZ="-3422" maxZ="-3122"> <!-- [22_16] godad_swamp_pc9 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20309" type="PoisonZone" shape="NPoly" minZ="-3370" maxZ="-3070"> <!-- [22_16] godad_swamp_pc10 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20310" type="PoisonZone" shape="NPoly" minZ="-3366" maxZ="-3066"> <!-- [22_16] godad_swamp_pc11 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20311" type="PoisonZone" shape="NPoly" minZ="-2522" maxZ="-2222"> <!-- [22_16] godad_swamp_pc12 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20312" type="PoisonZone" shape="NPoly" minZ="-2470" maxZ="-2170"> <!-- [22_16] godad_swamp_pc13 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20313" type="PoisonZone" shape="NPoly" minZ="-2458" maxZ="-2158"> <!-- [22_16] godad_swamp_pc14 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20314" type="PoisonZone" shape="NPoly" minZ="-2542" maxZ="-2242"> <!-- [22_16] godad_swamp_pc15 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20315" type="PoisonZone" shape="NPoly" minZ="-2558" maxZ="-2258"> <!-- [22_16] godad_swamp_pc16 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20316" type="PoisonZone" shape="NPoly" minZ="-2414" maxZ="-2114"> <!-- [22_16] godad_swamp_pc17 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20317" type="PoisonZone" shape="NPoly" minZ="-2522" maxZ="-2222"> <!-- [22_16] godad_swamp_pc18 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20318" type="PoisonZone" shape="NPoly" minZ="-2462" maxZ="-2162"> <!-- [22_16] godad_swamp_pc19 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20319" type="PoisonZone" shape="NPoly" minZ="-2574" maxZ="-2274"> <!-- [22_16] godad_swamp_pc20 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20320" type="PoisonZone" shape="NPoly" minZ="-2727" maxZ="-2427"> <!-- [22_16] godad_swamp_pc21 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20321" type="PoisonZone" shape="NPoly" minZ="-2767" maxZ="-2467"> <!-- [22_16] godad_swamp_pc22 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20322" type="PoisonZone" shape="NPoly" minZ="-2763" maxZ="-2463"> <!-- [22_16] godad_swamp_pc23 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20323" type="PoisonZone" shape="NPoly" minZ="-2550" maxZ="-2150"> <!-- [22_16] godad_swamp_pc24 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20324" type="PoisonZone" shape="NPoly" minZ="-2486" maxZ="-2286"> <!-- [22_16] godad_swamp_pc25 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20325" type="PoisonZone" shape="NPoly" minZ="-2819" maxZ="-2619"> <!-- [22_16] godad_swamp_pc26 -->
		<stat name="skillIdLvl" val="4148-7;4146-3;" /> <!-- @s_area_poison7;@s_area_pd_down3 -->
		<stat name="chance" val="70" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>

	<!-- Valakas Nest Lava -->
	<zone id="20400" type="PoisonZone" shape="NPoly" minZ="-1700" maxZ="-1500"> <!-- [26_14] balakas_lava_1 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20401" type="PoisonZone" shape="NPoly" minZ="-1800" maxZ="-1600"> <!-- [26_14] balakas_lava_2 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20402" type="PoisonZone" shape="NPoly" minZ="-1772" maxZ="-1572"> <!-- [26_14] balakas_lava_3 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20403" type="PoisonZone" shape="NPoly" minZ="-1800" maxZ="-1600"> <!-- [26_14] balakas_lava_4 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20404" type="PoisonZone" shape="NPoly" minZ="-1820" maxZ="-1620"> <!-- [26_14] balakas_lava_5 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20405" type="PoisonZone" shape="NPoly" minZ="-1768" maxZ="-1568"> <!-- [26_14] balakas_lava_6 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20406" type="PoisonZone" shape="NPoly" minZ="-1764" maxZ="-1564"> <!-- [26_14] balakas_lava_7 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20407" type="PoisonZone" shape="NPoly" minZ="-1716" maxZ="-1516"> <!-- [26_14] balakas_lava_8 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20408" type="PoisonZone" shape="NPoly" minZ="-1720" maxZ="-1520"> <!-- [26_14] balakas_lava_9 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20409" type="PoisonZone" shape="NPoly" minZ="-1732" maxZ="-1532"> <!-- [26_14] balakas_lava_10 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20410" type="PoisonZone" shape="NPoly" minZ="-1736" maxZ="-1536"> <!-- [26_14] balakas_lava_11 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20411" type="PoisonZone" shape="NPoly" minZ="-1748" maxZ="-1548"> <!-- [26_14] balakas_lava_12 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20412" type="PoisonZone" shape="NPoly" minZ="-1792" maxZ="-1592"> <!-- [26_14] balakas_lava_13 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20413" type="PoisonZone" shape="NPoly" minZ="-1812" maxZ="-1612"> <!-- [26_14] balakas_lava_14 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20414" type="PoisonZone" shape="NPoly" minZ="-1764" maxZ="-1564"> <!-- [26_14] balakas_lava_15 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20415" type="PoisonZone" shape="NPoly" minZ="-1716" maxZ="-1516"> <!-- [26_14] balakas_lava_16 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20416" type="PoisonZone" shape="NPoly" minZ="-1700" maxZ="-1500"> <!-- [26_14] balakas_lava_17 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20417" type="PoisonZone" shape="NPoly" minZ="-1684" maxZ="-1484"> <!-- [26_14] balakas_lava_18 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20418" type="PoisonZone" shape="NPoly" minZ="-1740" maxZ="-1540"> <!-- [26_14] balakas_lava_19 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20419" type="PoisonZone" shape="NPoly" minZ="-1792" maxZ="-1592"> <!-- [26_14] balakas_lava_20 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20420" type="PoisonZone" shape="NPoly" minZ="-1772" maxZ="-1572"> <!-- [26_14] balakas_lava_21 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20421" type="PoisonZone" shape="NPoly" minZ="-1744" maxZ="-1544"> <!-- [26_14] balakas_lava_22 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20422" type="PoisonZone" shape="NPoly" minZ="-1600" maxZ="-1400"> <!-- [26_14] balakas_lava_23 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20423" type="PoisonZone" shape="NPoly" minZ="-1528" maxZ="-1328"> <!-- [26_14] balakas_lava_24 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20424" type="PoisonZone" shape="NPoly" minZ="-1564" maxZ="-1364"> <!-- [26_14] balakas_lava_25 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20425" type="PoisonZone" shape="NPoly" minZ="-1572" maxZ="-1372"> <!-- [26_14] balakas_lava_26 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20426" type="PoisonZone" shape="NPoly" minZ="-1488" maxZ="-1288"> <!-- [26_14] balakas_lava_27 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20427" type="PoisonZone" shape="NPoly" minZ="-1492" maxZ="-1292"> <!-- [26_14] balakas_lava_28 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20428" type="PoisonZone" shape="NPoly" minZ="-1476" maxZ="-1276"> <!-- [26_14] balakas_lava_29 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20429" type="PoisonZone" shape="NPoly" minZ="-1452" maxZ="-1252"> <!-- [26_14] balakas_lava_30 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20430" type="PoisonZone" shape="NPoly" minZ="-1548" maxZ="-1348"> <!-- [26_14] balakas_lava_31 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20431" type="PoisonZone" shape="NPoly" minZ="-1484" maxZ="-1284"> <!-- [26_14] balakas_lava_32 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20432" type="PoisonZone" shape="NPoly" minZ="-1456" maxZ="-1256"> <!-- [26_14] balakas_lava_33 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20433" type="PoisonZone" shape="NPoly" minZ="-1616" maxZ="-1416"> <!-- [26_14] balakas_lava_34 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20434" type="PoisonZone" shape="NPoly" minZ="-1480" maxZ="-1280"> <!-- [26_14] balakas_lava_35 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20435" type="PoisonZone" shape="NPoly" minZ="-1520" maxZ="-1320"> <!-- [26_14] balakas_lava_36 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20436" type="PoisonZone" shape="NPoly" minZ="-1568" maxZ="-1368"> <!-- [26_14] balakas_lava_37 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20437" type="PoisonZone" shape="NPoly" minZ="-1444" maxZ="-1244"> <!-- [26_14] balakas_lava_38 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20438" type="PoisonZone" shape="NPoly" minZ="-1448" maxZ="-1248"> <!-- [26_14] balakas_lava_39 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20439" type="PoisonZone" shape="NPoly" minZ="-1516" maxZ="-1316"> <!-- [26_14] balakas_lava_40 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20440" type="PoisonZone" shape="NPoly" minZ="-1508" maxZ="-1308"> <!-- [26_14] balakas_lava_41 -->
		<stat name="skillIdLvl" val="4150-7" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20441" type="PoisonZone" shape="NPoly" minZ="-1480" maxZ="-1280"> <!-- [26_14] balakas_lava_42 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20442" type="PoisonZone" shape="NPoly" minZ="-1500" maxZ="-1300"> <!-- [26_14] balakas_lava_43 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20443" type="PoisonZone" shape="NPoly" minZ="-1576" maxZ="-1376"> <!-- [26_14] balakas_lava_44 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20444" type="PoisonZone" shape="NPoly" minZ="-1556" maxZ="-1356"> <!-- [26_14] balakas_lava_45 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20445" type="PoisonZone" shape="NPoly" minZ="-1508" maxZ="-1308"> <!-- [26_14] balakas_lava_46 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20446" type="PoisonZone" shape="NPoly" minZ="-1544" maxZ="-1344"> <!-- [26_14] balakas_lava_47 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20447" type="PoisonZone" shape="NPoly" minZ="-1656" maxZ="-1456"> <!-- [26_14] balakas_lava_48 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>
	<zone id="20448" type="PoisonZone" shape="NPoly" minZ="-1608" maxZ="-1408"> <!-- [26_14] balakas_lava_49 -->
		<stat name="skillIdLvl" val="4150-7;" /> <!-- s_area_fire7 -->
		<stat name="chance" val="50" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="6000" />
	</zone>

	<!-- Emerald Square zone -->
	<zone id="20105" type="ScriptZone" shape="Cuboid" minZ="-11900" maxZ="-11800" />
	<zone id="20106" type="ScriptZone" shape="Cuboid" minZ="-12250" maxZ="-12150" />
	<zone id="20107" type="ScriptZone" shape="Cuboid" minZ="-12150" maxZ="-12000" />

	<!-- Pailaka (Forgotten Temple) -->
	<zone id="20108" type="ScriptZone" shape="NPoly" minZ="-5050" maxZ="-3900" />

	<!-- Pagans mark -->
	<zone id="30100" type="PaganZone" shape="NPoly" minZ="-10735" maxZ="-10720" />

	<!-- Primeval Isle Zones (vertices, min Z & Max Z are estimated) -->
	<!-- Primeval Isle (Peace Zone) -->
	<zone id="40000" type="PeaceZone" shape="NPoly" minZ="-4300" maxZ="-3300" />
	<!-- Primeval Isle (Town Zone) -->
	<zone id="40001" type="Town" shape="Cuboid" minZ="-4300" maxZ="2700">
		<stat name="name" val="Primeval Isle" />
		<stat name="townId" val="19" />
		<stat name="isPeaceZone" val="false" />
		<spawn X="10468" Y="-24569" Z="-3645" />
	</zone>

	<!-- Hellbound Zones (vertices, min Z & Max Z are estimated) -->
	<!-- Hellbound Desert -->
	<zone id="40100" type="PoisonZone" shape="NPoly" minZ="-3500" maxZ="-700">
		<stat name="skillIdLvl" val="5399-1;" /> <!-- Heat of Desert -->
		<stat name="chance" val="100" />
		<stat name="initialDelay" val="1000" />
		<stat name="reuse" val="9000" />
	</zone>
	<!-- Hellbound (No Landing Zone) -->
	<zone id="40101" type="ScriptZone" shape="NPoly" minZ="-30000" maxZ="30000" />
	<!-- Hellbound (No Summon Friend zone) -->
	<zone id="40102" type="NoSummonZone" shape="NPoly" minZ="-30000" maxZ="30000" />
	<!-- Hellbound Lake 1 -->
	<zone id="40103" type="WaterZone" shape="NPoly" minZ="-3430" maxZ="-3360" />
	<!-- Hellbound Lake 2 -->
	<zone id="40104" type="WaterZone" shape="NPoly" minZ="-2280" maxZ="-2130" />
	<!-- Hellbound (Town Zone) -->
	<zone id="40105" type="Town" shape="NPoly" minZ="-30000" maxZ="30000">
		<stat name="name" val="Hellbound" />
		<stat name="townId" val="21" />
		<stat name="isPeaceZone" val="false" />
		<spawn X="-16341" Y="209285" Z="-3665" />
	</zone>

	<!-- Rune Castle (Water Zones) (vertices, min Z & Max Z are estimated) -->
	<zone id="40500" type="WaterZone" shape="NPoly" minZ="-1310" maxZ="-1120" />
	<zone id="40501" type="WaterZone" shape="NPoly" minZ="-1310" maxZ="-1120" />

	<!-- SSQ Main Event -->
	<!-- Oracle of Dusk (Mp Regen Zones) -->
	<zone id="50000" type="MotherTree" shape="NPoly" minZ="-5168" maxZ="-4968"> <!-- [17_20] ssq_main_event_17_20_01 -->
		<stat name="MpRegenBonus" val="2" />
		<stat name="enterMsgId" val="1054" />
		<stat name="leaveMsgId" val="1055" />
	</zone>
	<zone id="50001" type="MotherTree" shape="NPoly" minZ="-5164" maxZ="-4964"> <!-- [17_20] ssq_main_event_17_20_04 -->
		<stat name="MpRegenBonus" val="2" />
		<stat name="enterMsgId" val="1054" />
		<stat name="leaveMsgId" val="1055" />
	</zone>
	<zone id="50002" type="MotherTree" shape="NPoly" minZ="-5164" maxZ="-4964"> <!-- [17_20] ssq_main_event_17_20_05 -->
		<stat name="MpRegenBonus" val="3" />
		<stat name="enterMsgId" val="1054" />
		<stat name="leaveMsgId" val="1055" />
	</zone>
	<zone id="50003" type="MotherTree" shape="NPoly" minZ="-5176" maxZ="-4976"> <!-- [17_20] ssq_main_event_17_20_03 -->
		<stat name="MpRegenBonus" val="3" />
		<stat name="enterMsgId" val="1054" />
		<stat name="leaveMsgId" val="1055" />
	</zone>
	<zone id="50004" type="MotherTree" shape="NPoly" minZ="-5172" maxZ="-4972"> <!-- [17_20] ssq_main_event_17_20_02 -->
		<stat name="MpRegenBonus" val="4" />
		<stat name="enterMsgId" val="1054" />
		<stat name="leaveMsgId" val="1055" />
	</zone>
	<!-- Oracle of Dawn (Mp Regen Zones) -->
	<zone id="50005" type="MotherTree" shape="NPoly" minZ="-4916" maxZ="-4716"> <!-- [17_21] ssq_main_event_17_21_01 -->
		<stat name="MpRegenBonus" val="2" />
		<stat name="enterMsgId" val="1054" />
		<stat name="leaveMsgId" val="1055" />
	</zone>
	<zone id="50006" type="MotherTree" shape="NPoly" minZ="-4908" maxZ="-4708"> <!-- [17_21] ssq_main_event_17_21_02 -->
		<stat name="MpRegenBonus" val="2" />
		<stat name="enterMsgId" val="1054" />
		<stat name="leaveMsgId" val="1055" />
	</zone>
	<zone id="50007" type="MotherTree" shape="NPoly" minZ="-4916" maxZ="-4716"> <!-- [17_21] ssq_main_event_17_21_05 -->
		<stat name="MpRegenBonus" val="3" />
		<stat name="enterMsgId" val="1054" />
		<stat name="leaveMsgId" val="1055" />
	</zone>
	<zone id="50008" type="MotherTree" shape="NPoly" minZ="-4912" maxZ="-4712"> <!-- [17_21] ssq_main_event_17_21_03 -->
		<stat name="MpRegenBonus" val="3" />
		<stat name="enterMsgId" val="1054" />
		<stat name="leaveMsgId" val="1055" />
	</zone>
	<zone id="50009" type="MotherTree" shape="NPoly" minZ="-4908" maxZ="-4708"> <!-- [17_21] ssq_main_event_17_21_04 -->
		<stat name="MpRegenBonus" val="4" />
		<stat name="enterMsgId" val="1054" />
		<stat name="leaveMsgId" val="1055" />
	</zone>
	<!-- Oracle of Dusk (Peace Zones) -->
	<zone id="50010" type="PeaceZone" shape="NPoly" minZ="-5208" maxZ="-5008" /> <!-- [17_20] ssq_peace_1720_01 -->
	<zone id="50011" type="PeaceZone" shape="NPoly" minZ="-5200" maxZ="-5000" /> <!-- [17_20] ssq_peace_1720_02 -->
	<zone id="50012" type="PeaceZone" shape="NPoly" minZ="-5200" maxZ="-5000" /> <!-- [17_20] ssq_peace_1720_03 -->
	<!-- Oracle of Dawn (Peace Zones) -->
	<zone id="50013" type="PeaceZone" shape="NPoly" minZ="-4952" maxZ="-4752" /> <!-- [17_21] ssq_peace_1721_01 -->
	<zone id="50014" type="PeaceZone" shape="NPoly" minZ="-4956" maxZ="-4756" /> <!-- [17_21] ssq_peace_1721_02 -->
	<zone id="50015" type="PeaceZone" shape="NPoly" minZ="-4944" maxZ="-4744" /> <!-- [17_21] ssq_peace_1721_03 -->
	<!-- Oracle of Dusk (No Store Zones) -->
	<zone id="50016" type="NoStoreZone" shape="NPoly" minZ="-5208" maxZ="-5008" /> <!-- [17_20] ssq_peace_1720_01 -->
	<zone id="50017" type="NoStoreZone" shape="NPoly" minZ="-5200" maxZ="-5000" /> <!-- [17_20] ssq_peace_1720_02 -->
	<zone id="50018" type="NoStoreZone" shape="NPoly" minZ="-5200" maxZ="-5000" /> <!-- [17_20] ssq_peace_1720_03 -->
	<!-- Oracle of Dawn (No Store Zones) -->
	<zone id="50019" type="NoStoreZone" shape="NPoly" minZ="-4952" maxZ="-4752" /> <!-- [17_21] ssq_peace_1721_01 -->
	<zone id="50020" type="NoStoreZone" shape="NPoly" minZ="-4956" maxZ="-4756" /> <!-- [17_21] ssq_peace_1721_02 -->
	<zone id="50021" type="NoStoreZone" shape="NPoly" minZ="-4944" maxZ="-4744" /> <!-- [17_21] ssq_peace_1721_03 -->

	<!-- Ivory Tower (Peace Zone) -->
	<zone id="50400" type="PeaceZone" shape="NPoly" minZ="-4652" maxZ="347" /> <!-- [22_18] ivory_tower_peace1 -->

	<!-- Dimensional Rift (Peace Zone) -->
	<zone id="50500" type="PeaceZone" shape="NPoly" minZ="-6964" maxZ="-6064" /> <!-- [16_12] space_of_dimension_peace1 -->
</list>