<?xml version="1.0" encoding="UTF-8"?>
<list>
	<skill id="23300" levels="1" name="ゴースト ピアシング">
		<!-- FIXME: Chance & Reuse values are guessed -->
		<set name="element" val="5" /> <!-- Dark -->
		<set name="elementPower" val="20" />
		<set name="magicLvl" val="81" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="power" val="50" /> <!-- Base Land Rate -->
		<set name="saveVs" val="MEN" />
		<set name="skillType" val="DOT" />
		<set name="target" val="TARGET_ONE" />
		<for>
			<!-- 300HP * 1 Sec during 10 seconds -->
			<effect count="10" name="DamOverTime" val="300" />
		</for>
	</skill>
	<skill id="23301" levels="1" name="次元の扉A">
		<!-- Summons a dimensional door that moves the PC to the Dimensional Door B. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23302" levels="1" name="次元の扉B">
		<!-- Summons a dimensional door that moves the PC to the Dimensional Door A. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23303" levels="1" name="移動">
		<!-- none -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23304" levels="1" name="移動">
		<!-- none -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23305" levels="1" name="青燕子アガシオン：燕服環">
		<!-- Restores all HP/MP/CP and becomes invincible for 5 seconds. But can only be used when HP is below 30%. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23306" levels="1" name="青燕子アガシオン キュート トリック">
		<!-- Able to see the summoned Zinenze perform cute tricks. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23307" levels="1" name="燕子アガシオン キュート トリック">
		<!-- Able to see the summoned Enze perform cute tricks. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23308" levels="1" name="一般状態効果">
		<!-- Increases HP Recovery Bonus by 30% and decreases damage from the topography by 80% through the mysterious totem's energy. The energy disappears when the totem becomes out of range. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23309" levels="1" name="高級状態効果">
		<!-- Increases MP Recovery Bonus by 30% through the mysterious totem's energy. The energy disappears when the totem becomes out of range. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23310" levels="1" name="Totem's Energy - Courage">
		<!-- Increases P. Def. by 15% through the mysterious totem's energy. The energy disappears when the totem becomes out of range. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23311" levels="1" name="Totem's Energy - Fortitude">
		<!-- Increases M. Def. by 25% through the mysterious totem's energy. The energy disappears when the totem becomes out of range. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23312" levels="1" name="Fall of the Dragon">
		<!-- Nevit's gift to honor those warriors who caused the evil dragon's fall. Increases Nevit's blessing by 3 hour(s). -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23313" levels="5" name="Action Prohibit Immunity">
		<!-- Increases resistance to action-inhibiting attacks by 100%. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23314" levels="5" name="Control Prohibit Immunity">
		<!-- Increases resistance to control-inhibiting attacks by 100%. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23315" levels="5" name="Paralysis Immunity Enhance">
		<!-- Increases resistance to paralysis attacks by 100%. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23316" levels="5" name="Petrification Immunity Enhance">
		<!-- Increases resistance to petrification attacks by 100%. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23317" levels="5" name="Fear Immunity Enhance">
		<!-- Increases resistance to fear attacks by 100%. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23318" levels="1" name="Cat the Ranger Boots">
		<!-- "Recovers the master's HP by 10%. For 1 minute(s), receives power from Cat the Ranger to increase the master's resistance to debuff attacks by 80%, resistance to buff canceling attacks by 40%, Speed by 10%, P. Def. by 20%, and M. Def. by 20%. Does not receive preemptive attacks from monsters. Reuse delay 10 minutes." -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23319" levels="1" name="Blood Seeker">
		<!-- HP is decreased momentarily from bleeding. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23320" levels="1" name="Greedy Throat">
		<!-- HP is decreased momentarily from bleeding. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23321" levels="1" name="Draconic Evolver">
		<!-- Temporarily inflicted with fear and moves regardless of your own volition. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23322" levels="10" name="Demonic Desire">
		<!-- P. Def. is temporarily decreased. -->
		<!-- This skill only has one level, 10. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23323" levels="10" name="Fury of Darkness">
		<!-- "Temporarily, P. Def. is decreased and you cannot move due to shock." -->
		<!-- This skill only has one level, 10. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23324" levels="1" name="Jet Black Typhoon">
		<!-- "Temporarily, Casting Spd. and wind type attack power are increased." -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23325" levels="1" name="Enlarge - Luckpy">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23326" levels="1" name="Reduce - Luckpy">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23327" levels="1" name="Boss Test - Weaken">
		<!-- A skill to test a boss mob - Weaken -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23328" levels="1" name="Boss Test - Strengthen">
		<!-- A skill to test a boss mob - Strengthen -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="23329" levels="1" name="Lantern Agathion's Gift1">
		<set name="operateType" val="OP_PASSIVE" />
		<set name="skillType" val="NOTDONE" />
		<set name="target" val="TARGET_NONE" />
	</skill>
	<skill id="23330" levels="1" name="Lantern Agathion's Gift2">
		<set name="operateType" val="OP_PASSIVE" />
		<set name="skillType" val="NOTDONE" />
		<set name="target" val="TARGET_NONE" />
	</skill>
	<skill id="23331" levels="1" name="Lantern Agathion's Gift3">
		<set name="operateType" val="OP_PASSIVE" />
		<set name="skillType" val="NOTDONE" />
		<set name="target" val="TARGET_NONE" />
	</skill>
	<skill id="23332" levels="1" name="Lantern Agathion's Gift4">
		<set name="operateType" val="OP_PASSIVE" />
		<set name="skillType" val="NOTDONE" />
		<set name="target" val="TARGET_NONE" />
	</skill>
	<skill id="23333" levels="1" name="Agathion's New Year's Wish">
		<!-- Description: Through the power of the Lantern Agathion, Vitality is maintained and not consumed. -->
		<set name="operateType" val="OP_PASSIVE" />
		<set name="skillType" val="NOTDONE" />
		<set name="target" val="TARGET_NONE" />
	</skill>
	<skill id="23334" levels="1" name="Lantern Agathion Cute Trick">
		<!-- Description: Able to see the summoned Lantern's perform cute tricks. -->
		<set name="operateType" val="OP_PASSIVE" />
		<set name="skillType" val="NOTDONE" />
		<set name="target" val="TARGET_NONE" />
	</skill>
	<skill id="23335" levels="1" name="Agathion's New Year's Wish">
		<!-- Description: Vitality is maintained with the power of Juju Agathion. -->
		<set name="operateType" val="OP_PASSIVE" />
		<set name="skillType" val="NOTDONE" />
		<set name="target" val="TARGET_NONE" />
	</skill>
	<skill id="23336" levels="1" name="Juju Agathion Cute Trick">
		<!-- Description: Summoned Juju performs cute tricks. -->
		<set name="operateType" val="OP_PASSIVE" />
		<set name="skillType" val="NOTDONE" />
		<set name="target" val="TARGET_NONE" />
	</skill>
	<skill id="23337" levels="1" name="Juju Agathion's Gift 1">
		<set name="operateType" val="OP_PASSIVE" />
		<set name="skillType" val="NOTDONE" />
		<set name="target" val="TARGET_NONE" />
	</skill>
	<skill id="23337" levels="1" name="Juju Agathion's Gift 2">
		<set name="operateType" val="OP_PASSIVE" />
		<set name="skillType" val="NOTDONE" />
		<set name="target" val="TARGET_NONE" />
	</skill>
	<skill id="23337" levels="1" name="Juju Agathion's Gift 3">
		<set name="operateType" val="OP_PASSIVE" />
		<set name="skillType" val="NOTDONE" />
		<set name="target" val="TARGET_NONE" />
	</skill>
	<skill id="23337" levels="1" name="Juju Agathion's Gift 4">
		<set name="operateType" val="OP_PASSIVE" />
		<set name="skillType" val="NOTDONE" />
		<set name="target" val="TARGET_NONE" />
	</skill>
</list>