/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package ai.individual;

import java.util.Collection;

import ai.group_template.L2AttackableAIScript;

import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.datatables.SpawnTable;
import com.l2jserver.gameserver.model.L2CharPosition;
import com.l2jserver.gameserver.model.L2Spawn;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;

/**
 * Gordon AI
 * @author TOFIZ
 * @version $Revision: 1.1 $ $Date: 2008/08/21 $
 */
public class Gordon extends L2AttackableAIScript
{
	private static final int GORDON = 29095;
	private static int _npcMoveX = 0;
	private static int _npcMoveY = 0;
	private static int _isWalkTo = 0;
	private static int _npcBlock = 0;
	private static int X = 0;
	private static int Y = 0;
	private static int Z = 0;
	private static final int[][] WALKS = {
		{141569, -45908, -2387},{142494, -45456, -2397},{142922, -44561, -2395},
		{143672, -44130, -2398},{144557, -43378, -2325},{145839, -43267, -2301},
		{147044, -43601, -2307},{148140, -43206, -2303},{148815, -43434, -2328},
		{149862, -44151, -2558},{151037, -44197, -2708},{152555, -42756, -2836},
		{154808, -39546, -3236},{155333, -39962, -3272},{156531, -41240, -3470},
		{156863, -43232, -3707},{156783, -44198, -3764},{158169, -45163, -3541},
		{158952, -45479, -3473},{160039, -46514, -3634},{160244, -47429, -3656},
		{159155, -48109, -3665},{159558, -51027, -3523},{159396, -53362, -3244},
		{160872, -56556, -2789},{160857, -59072, -2613},{160410, -59888, -2647},
		{158770, -60173, -2673},{156368, -59557, -2638},{155188, -59868, -2642},
		{154118, -60591, -2731},{153571, -61567, -2821},{153457, -62819, -2886},
		{152939, -63778, -3003},{151816, -64209, -3120},{147655, -64826, -3433},
		{145422, -64576, -3369},{144097, -64320, -3404},{140780, -61618, -3096},
		{139688, -61450, -3062},{138267, -61743, -3056},{138613, -58491, -3465},
		{138139, -57252, -3517},{139555, -56044, -3310},{139107, -54537, -3240},
		{139279, -53781, -3091},{139810, -52687, -2866},{139657, -52041, -2793},
		{139215, -51355, -2698},{139334, -50514, -2594},{139817, -49715, -2449},
		{139824, -48976, -2263},{140130, -47578, -2213},{140483, -46339, -2382},
		{141569, -45908, -2387}};
	
	private static boolean _isAttacked = false;
	private static boolean _isSpawned = false;
	
	public Gordon (int id, String name, String descr)
	{
		super(id,name,descr);
		int[] mobs = {GORDON};
		registerMobs(mobs, QuestEventType.ON_ATTACK, QuestEventType.ON_KILL, QuestEventType.ON_SPAWN);
		// wait 2 minutes after Start AI
		startQuestTimer("check_ai", 120000, null, null, true);
		
		_isSpawned = false;
		_isAttacked = false;
		_isWalkTo = 1;
		_npcMoveX = 0;
		_npcMoveY = 0;
		_npcBlock = 0;
	}
	
	public L2Npc findTemplate(int npcId)
	{
		L2Npc npc = null;
		for (L2Spawn spawn : SpawnTable.getInstance().getSpawnTable())
		{
			if (spawn != null && spawn.getNpcid() == npcId)
			{
				npc = spawn.getLastSpawn();
				break;
			}
		}
		return npc;
	}
	
	@Override
	public String onAdvEvent (String event, L2Npc npc, L2PcInstance player)
	{
		X = WALKS[_isWalkTo-1][0];
		Y = WALKS[_isWalkTo-1][1];
		Z = WALKS[_isWalkTo-1][2];
		if (event.equalsIgnoreCase("time_isAttacked"))
		{
			_isAttacked = false;
			if (npc.getNpcId() == GORDON)
			{
				npc.setWalking();
				npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new L2CharPosition(X, Y, Z, 0));
			}
		}
		else if (event.equalsIgnoreCase("check_ai"))
		{
			cancelQuestTimer("check_ai", null, null);
			if (_isSpawned == false)
			{
				L2Npc gordon_ai = findTemplate(GORDON);
				if (gordon_ai != null)
				{
					_isSpawned = true;
					startQuestTimer("Start", 1000, gordon_ai, null, true);
					return super.onAdvEvent(event, npc, player);
				}
			}
		}
		else if (event.equalsIgnoreCase("Start"))
		{
			if (npc != null && _isSpawned == true)
			{
				// check if player have Cursed Weapon and in radius
				if (npc.getNpcId() == GORDON)
				{
					Collection<L2PcInstance> chars = npc.getKnownList().getKnownPlayers().values();
					if (chars != null && chars.size() > 0)
					{
						for (L2PcInstance pc : chars)
						{
							if (pc.isCursedWeaponEquipped() && pc.isInsideRadius(npc,5000,false,false))
							{
								npc.setRunning();
								((L2Attackable)npc).addDamageHate(pc,0,9999);
								npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, pc);
								_isAttacked = true;
								cancelQuestTimer("time_isAttacked",null, null);
								startQuestTimer("time_isAttacked",180000, npc, null);
								return super.onAdvEvent(event, npc, player);
							}
						}
					}
				}
				// end check
				if (_isAttacked == true)
					return super.onAdvEvent(event, npc, player);
				if (npc.getNpcId() == GORDON && (npc.getX()-50) <= X && (npc.getX()+50) >= X && (npc.getY()-50) <= Y && (npc.getY()+50) >= Y)
				{
					_isWalkTo++;
					if (_isWalkTo > 55)
						_isWalkTo = 1;
					X = WALKS[_isWalkTo-1][0];
					Y = WALKS[_isWalkTo-1][1];
					Z = WALKS[_isWalkTo-1][2];
					npc.setWalking();
					npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO,new L2CharPosition(X, Y, Z, 0));
				}
				
				// Test for unblock Npc
				if (npc.getX() != _npcMoveX && npc.getY() != _npcMoveY)
				{
					_npcMoveX = npc.getX();
					_npcMoveY = npc.getY();
					_npcBlock = 0;
				}
				else if (npc.getNpcId() == GORDON)
				{
					_npcBlock++;
					if (_npcBlock > 2)
					{
						npc.teleToLocation(X, Y, Z);
						return super.onAdvEvent(event, npc, player);
					}
					if (_npcBlock > 0)
						npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO,new L2CharPosition(X, Y, Z, 0));
				}
				// End Test unblock Npc
			}
		}
		return super.onAdvEvent(event, npc, player);
	}
	
	@Override
	public String onSpawn (L2Npc npc)
	{
		if (npc.getNpcId() == GORDON && _npcBlock == 0)
		{
			_isSpawned = true;
			_isWalkTo = 1;
			startQuestTimer("Start", 1000, npc, null, true);
		}
		return super.onSpawn(npc);
	}
	
	@Override
	public String onAttack (L2Npc npc, L2PcInstance player, int damage, boolean isPet)
	{
		if (npc.getNpcId() == GORDON)
		{
			_isAttacked = true;
			cancelQuestTimer("time_isAttacked", null, null);
			startQuestTimer("time_isAttacked", 180000, npc, null);
			if (player != null)
			{
				npc.setRunning();
				((L2Attackable)npc).addDamageHate(player, 0, 100);
				npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, player);
			}
		}
		return super.onAttack(npc, player, damage, isPet);
	}
	
	@Override
	public String onKill (L2Npc npc, L2PcInstance killer, boolean isPet)
	{
		if (npc.getNpcId() == GORDON)
		{
			cancelQuestTimer("Start", null, null);
			cancelQuestTimer("time_isAttacked", null, null);
			_isSpawned = false;
		}
		return super.onKill(npc,killer,isPet);
	}
	
	public static void main(String[] args)
	{
		new Gordon(-1,"gordon","ai");
	}
}