package custom.Rin4aBuffer;

import static com.l2jserver.gameserver.util.Util.formatAdena;
import gnu.trove.list.array.TIntArrayList;

import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;

import com.l2jserver.Config;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.gameserver.datatables.ItemTable;
import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.instancemanager.QuestManager;
import com.l2jserver.gameserver.model.L2Skill;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.L2Summon;
import com.l2jserver.gameserver.model.actor.instance.L2CubicInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PetInstance;
import com.l2jserver.gameserver.model.actor.instance.L2SummonInstance;
import com.l2jserver.gameserver.model.actor.stat.PcStat;
import com.l2jserver.gameserver.model.actor.stat.SummonStat;
import com.l2jserver.gameserver.model.actor.status.PcStatus;
import com.l2jserver.gameserver.model.actor.status.SummonStatus;
import com.l2jserver.gameserver.model.item.L2Item;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jserver.gameserver.network.serverpackets.SetSummonRemainTime;
import com.l2jserver.gameserver.network.serverpackets.SetupGauge;
import com.l2jserver.gameserver.templates.skills.L2SkillType;

/**
 * Rin4a's Buffer scripts/custom/555_NPCBUFFER/__init__.py timestamp 2010/08/10 20:49
 * 2011/11/01 JOJO java
 */
public class Rin4aBuffer extends Quest
{
    private static final boolean DEBUG = false;

    private static void print(Exception e) { _log.warning(">>>"+e.toString()+"<<<"); if (DEBUG) e.printStackTrace(); }

    private static final String QUEST_LOADING_INFO = "Rin4aBuffer";
    private static final int NPC_ID = 555;

    private static final String TITLE_NAME = "Rin4a's Buffer";
    private static final boolean SCRIPT_RELOAD = true;
    private static final boolean SMART_WINDOW = true;
    private static final boolean ENABLE_VIP_BUFFER = false;
    private static final int VIP_ACCESS_LEVEL = 1;
    private static final boolean ENABLE_BUFF_SECTION = true;
    private static final boolean ENABLE_SCHEME_SYSTEM = true;
    private static final boolean ENABLE_HEAL = true;
    private static final boolean ENABLE_BUFFS = true;
    private static final boolean ENABLE_RESIST = true;
    private static final boolean ENABLE_SONGS = true;
    private static final boolean ENABLE_DANCES = true;
    private static final boolean ENABLE_CHANTS = false;
    private static final boolean ENABLE_OTHERS = true;
    private static final boolean ENABLE_SPECIAL = true;
    private static final boolean ENABLE_CUBIC = true;
    private static final boolean ENABLE_BUFF_REMOVE = true;
    private static final boolean ENABLE_BUFF_SET = true;
    private static final boolean BUFF_WITH_KARMA = false;
    private static final boolean FREE_BUFFS = false;
    private static final boolean TIME_OUT = true;
    private static final int TIME_OUT_TIME = 10;
    private static final int MIN_LEVEL = 20;
    private static final int BUFF_REMOVE_PRICE = 100_000;
    private static final int HEAL_PRICE = 1_000_000;
    private static final int BUFF_PRICE = 100_000;
    private static final int RESIST_PRICE = 100_000;
    private static final int SONG_PRICE = 100_000;
    private static final int DANCE_PRICE = 100_000;
    private static final int CHANT_PRICE = 100_000;
    private static final int OTHERS_PRICE = 1_000_000;
    private static final int SPECIAL_PRICE = 1_000_000;
    private static final int CUBIC_PRICE = 1_000_000;
    private static final int BUFF_SET_PRICE = 10_000_000;
    private static final int SCHEME_BUFF_PRICE = 10_000_000;
    private static final int SCHEMES_PER_PLAYER = 4;
    private static final int CONSUMABLE_ID = 57;
    private static final int MAX_SCHEME_BUFFS = Config.BUFFS_MAX_AMOUNT;
    private static final int MAX_SCHEME_DANCES = Config.DANCES_MAX_AMOUNT;

    private static final String SET_FIGHTER = "ファイター";
    private static final String SET_MAGE = "メイジ";
    private static final String SET_ALL = "全";
    private static final String SET_NONE = "無効";
    //private static final String SET_FIGHTER = "Fighter";
    //private static final String SET_MAGE = "Mage";
    //private static final String SET_ALL = "All";
    //private static final String SET_NONE = "None";


    private String rebuildMainHtml(QuestState st)
    {
        String MAIN_HTML_MESSAGE = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32>";
        String MESSAGE = "";
        int td=0;
        String[] TRS = {"<tr><td height=25>", "</td>", "<td height=25>", "</td></tr>"};

        final String bottonA, bottonB, bottonC;
        if (st.getInt("Pet-On-Off") == 1) {
            bottonA = "Auto Buff Pet"; bottonB = "Heal My Pet"; bottonC = "Remove Pet Buffs";
            MAIN_HTML_MESSAGE += "<button value=\"Pet Options\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " buffpet 0 0 0\" width=130 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">";
        }
        else {
            bottonA = "Auto Buff"; bottonB = "Heal Me"; bottonC = "Remove Buffs";
            MAIN_HTML_MESSAGE += "<button value=\"Char Options\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " buffpet 1 0 0\" width=130 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">";
        }

        if (ENABLE_BUFF_SECTION) {
            if (ENABLE_BUFFS) {
                if (td>2) td=0;
                MESSAGE += TRS[td] + "<button value=\"Buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_buffs 0 0\" width=130 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1];
                td+=2;
            }
            if (ENABLE_RESIST) {
                if (td>2) td=0;
                MESSAGE += TRS[td] + "<button value=\"Resist\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_resists 0 0\" width=130 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1];
                td+=2;
            }
            if (ENABLE_SONGS) {
                if (td>2) td=0;
                MESSAGE += TRS[td] + "<button value=\"Songs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_songs 0 0\" width=130 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1];
                td+=2;
            }
            if (ENABLE_DANCES) {
                if (td>2) td=0;
                MESSAGE += TRS[td] + "<button value=\"Dances\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_dances 0 0\" width=130 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1];
                td+=2;
            }
            if (ENABLE_CHANTS) {
                if (td>2) td=0;
                MESSAGE += TRS[td] + "<button value=\"Chants\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_chants 0 0\" width=130 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1];
                td+=2;
            }
            if (ENABLE_SPECIAL) {
                if (td>2) td=0;
                MESSAGE += TRS[td] + "<button value=\"Special\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_special 0 0\" width=130 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1];
                td+=2;
            }
            if (ENABLE_OTHERS) {
                if (td>2) td=0;
                MESSAGE += TRS[td] + "<button value=\"Others\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_others 0 0\" width=130 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1];
                td+=2;
            }
        }
        if (ENABLE_CUBIC) {
            if (td>2) td=0;
            MESSAGE += TRS[td] + "<button value=\"Cubics\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_cubic 0 0\" width=130 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1];
            td+=2;
        }
        if (MESSAGE.length() > 0) {
            MAIN_HTML_MESSAGE += "<BR1><table width=100% border=0 cellspacing=0 cellpadding=1 bgcolor=444444><tr>"
                              +  "<td><font color=00FFFF>A la carte:</font></td><td align=right>...</td></tr></table>"
                              +  "<BR1><table cellspacing=0 cellpadding=0>" + MESSAGE + "</table>";
            MESSAGE = "";
            td = 0;
        }

        if (ENABLE_BUFF_SET) {
            if (td>2) td=0;
            MESSAGE += TRS[td] + "<button value=\"" + bottonA + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " castBuffSet 0 0 0\" width=130 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1];
            td+=2;
        }
        if (ENABLE_HEAL) {
            if (td>2) td=0;
            MESSAGE += TRS[td] + "<button value=\"" + bottonB + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " heal 0 0 0\" width=130 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1];
            td+=2;
        }
        if (ENABLE_BUFF_REMOVE) {
            if (td>2) td=0;
            MESSAGE += TRS[td] + "<button value=\"" + bottonC + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " removeBuffs 0 0 0\" width=130 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1];
            td+=2;
        }
        if (MESSAGE.length() > 0) {
            MAIN_HTML_MESSAGE += "<BR1><table width=100% border=0 cellspacing=0 cellpadding=1 bgcolor=444444><tr>"
                              +  "<td><font color=00FFFF>Preset:</font></td><td align=right><font color=LEVEL>" + formatAdena(BUFF_SET_PRICE) + "</font> adena</td></tr></table>"
                              +  "<BR1><table cellspacing=0 cellpadding=0>" + MESSAGE + "</table>";
            MESSAGE = "";
            td = 0;
        }

        if (ENABLE_SCHEME_SYSTEM)
            MAIN_HTML_MESSAGE += generateScheme(st);

        if (st.getPlayer().isGM())
            MAIN_HTML_MESSAGE += "<br><button value=\"GM Manage Buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect manage_buffs 0 0\" width=130 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">";
        MAIN_HTML_MESSAGE += "<br><font color=303030>" + TITLE_NAME + "</font>"
                          +  "</center></body></html>";
        return MAIN_HTML_MESSAGE;
    }

    private String generateScheme(QuestState st)
    {
        List<String> schemeName = new ArrayList<>();
        List<String> schemeId = new ArrayList<>();
        String HTML = "";
        try (Connection con = L2DatabaseFactory.getInstance().getConnection())
        {
            PreparedStatement rss = con.prepareStatement("SELECT * FROM Rin4aBuf_scheme_list WHERE player_id=?");
            rss.setInt(1, st.getPlayer().getObjectId());
            ResultSet action = rss.executeQuery();
            while (action.next()) {
                schemeName.add(action.getString("scheme_name"));
                schemeId.add(action.getString("id"));
            }
        }
        catch (SQLException e) { print(e); }
        HTML += "<BR1><table width=100% border=0 cellspacing=0 cellpadding=1 bgcolor=444444><tr>"
             +  "<td><font color=00FFFF>Scheme:</font></td><td align=right><font color=LEVEL>" + formatAdena(SCHEME_BUFF_PRICE) + "</font> adena</TD></TR></table>"
             +  "<BR1><table cellspacing=0 cellpadding=0>";
        if (schemeName.size() > 0) {
            String MESSAGE = "";
            int td = 0;
            String[] TRS = {"<tr><td>", "</td>", "<td>", "</td></tr>"};
            for (int i = 0; i < schemeName.size(); ++i) {
                if (td>2) td=0;
                MESSAGE += TRS[td] + "<button value=\"" + schemeName.get(i) + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " cast " + schemeId.get(i) + " x x\" width=130 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1];
                td+=2;
            }
            if (MESSAGE.length() > 0)
                HTML += "<table>" + MESSAGE + "</table>";
        }
        if (schemeName.size() < SCHEMES_PER_PLAYER)
            HTML += "<BR1><table><tr><td><button value=\"Create\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " create_1 x x x\" width=85 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></td>";
        else
            HTML += "<BR1><table width=100><tr>";
        if (schemeName.size() > 0)
            HTML += "<td><button value=\"Edit\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_1 x x x\" width=85 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></td>"
                 +  "<td><button value=\"Delete\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " delete_1 x x x\" width=85 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></td></tr></table>";
        else
            HTML += "</tr></table>";
        return HTML;
    }

    private String reloadPanel(QuestState st)
    {
        return "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>"
             +  "<font color=303030>" + TITLE_NAME + "</font><br>"
             +  "<img src=\"L2UI.SquareGray\" width=250 height=1><br>"
             +  "<table width=260 border=0 bgcolor=444444>"
             +  "<tr><td><br></td></tr>"
             +  "<tr><td align=center><font color=FFFFFF>This option can be seen by GMs only and it<br1>allow to update any changes made in the<br1>script. You can disable this option in<br1>the settings section within the Script.<br><font color=LEVEL>Do you want to update the SCRIPT?</font></font></td></tr>"
             +  "<tr><td></td></tr></table><br>"
             +  "<img src=\"L2UI.SquareGray\" width=250 height=1><br><br>"
             +  "<button value=\"Yes\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " reloadscript 1 0 0\" width=50 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">"
             +  "<button value=\"No\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " reloadscript 0 0 0\" width=50 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">"
             +  "</center></body></html>";
    }

    private String getItemNameHtml(QuestState st, int itemval)
    {
        return "&#" + itemval + ";";
      //return ItemTable.getInstance().getTemplate(itemval) != null ? "&#" + itemval + ";" : "No Name";
    }

    @SuppressWarnings("unused")
    private String getItemName(QuestState st, int itemval)
    {
        L2Item t = ItemTable.getInstance().getTemplate(itemval);
        return t != null ? t.getName() : "No Name";
    }

    private int getBuffCount(String scheme)
    {
        int count = 0;
        try (Connection con = L2DatabaseFactory.getInstance().getConnection())
        {
            PreparedStatement rss = con.prepareStatement("SELECT buff_class FROM Rin4aBuf_scheme_contents WHERE scheme_id=?");
            rss.setString(1, scheme);
            ResultSet action = rss.executeQuery();
            while (action.next())
                ++count;
        }
      //catch (SQLException e) { count = 0; } //TODO:
        catch (SQLException e) { print(e); }
        return count;
    }

    private String getBuffType(int id)
    {
        String val = "none";
        try (Connection con = L2DatabaseFactory.getInstance().getConnection())
        {
            PreparedStatement act = con.prepareStatement("SELECT buffType FROM Rin4aBuf_buff_list WHERE buffId=? LIMIT 1");
            act.setInt(1, id);
            ResultSet rs = act.executeQuery();
            if (rs.next())
                val = rs.getString("buffType");
        }
        catch (SQLException e) { print(e); }
        return val;
    }

    private boolean isEnabled(int id, int level)
    {
        boolean val = false;
        try (Connection con = L2DatabaseFactory.getInstance().getConnection())
        {
            PreparedStatement act = con.prepareStatement("SELECT canUse FROM Rin4aBuf_buff_list WHERE buffId=? AND buffLevel=? LIMIT 1");
            act.setInt(1, id);
            act.setInt(2, level);
            ResultSet rs = act.executeQuery();
            if (rs.next())
                if ("1".equals(rs.getString("canUse"))) val = true;
        }
        catch (SQLException e) { print(e); }
        return val;
    }

    private boolean isUsed(String scheme, int id, int level)
    {
        boolean used = false;
        try (Connection con = L2DatabaseFactory.getInstance().getConnection())
        {
            PreparedStatement rss = con.prepareStatement("SELECT id FROM Rin4aBuf_scheme_contents WHERE scheme_id=? AND skill_id=? AND skill_level=? LIMIT 1");
            rss.setString(1, scheme);
            rss.setInt(2, id);
            rss.setInt(3, level);
            ResultSet action = rss.executeQuery();
            if (action.next())
                used = true;
        }
      //catch (SQLException e) { count = 0; } //TODO:
        catch (SQLException e) { print(e); }
        return used;
    }

    private int getClassBuff(String id)
    {
        int val = 0;
        try (Connection con = L2DatabaseFactory.getInstance().getConnection())
        {
            PreparedStatement getTipo = con.prepareStatement("SELECT buff_class FROM Rin4aBuf_buff_list WHERE buffId=?");
            getTipo.setString(1, id);
            ResultSet gt = getTipo.executeQuery();
            if (gt.next())
                val = gt.getInt("buff_class");
        }
        catch (SQLException e) { print(e); }
        return val;
    }

    private String showText(QuestState st, String type, String text, boolean buttonEnabled, String buttonName, String location)
    {
        String MESSAGE = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>";
        MESSAGE += "<font color=LEVEL>" + type + "</font><br>" + text + "<br>";
        if (buttonEnabled)
            MESSAGE += "<button value=\"" + buttonName + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect " + location + " 0 0\" width=100 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">";
        MESSAGE += "<font color=303030>" + TITLE_NAME + "</font></center></body></html>";
        st.playSound("ItemSound3.sys_shortage");
        return MESSAGE;
    }

    private String reloadConfig(QuestState st)
    {
        try {
            if (QuestManager.getInstance().reload(QUEST_LOADING_INFO)) st.getPlayer().sendMessage("The script and settings have been reloaded successfully.");
            else st.getPlayer().sendMessage("Script Reloaded Failed. you edited something wrong! :P, fix it and restart the server");
        }
        catch (Exception e) {
            st.getPlayer().sendMessage("Script Reloaded Failed. you edited something wrong! :P, fix it and restart the server");
            print(e);
        }
        return rebuildMainHtml(st);
    }

    private Rin4aBuffer(int id, String name, String descr)
    {
        super(id, name, descr);
        addStartNpc(NPC_ID);
        addFirstTalkId(NPC_ID);
        addTalkId(NPC_ID);
    }

    private boolean isPetBuff(QuestState st)
    {
        return st.getInt("Pet-On-Off") != 0;
    }

    private String createScheme()
    {
        return "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br><br>You MUST seprerate new words with a dot (.)<br><br>Scheme name: <edit var=\"name\" width=100><br><br>"
             +  "<button value=\"Create Scheme\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " create $name no_name x x\" width=200 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">"
             +  "<br><button value=\"Back\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect main 0 0\" width=100 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">"
             +  "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>";
    }

    private String deleteScheme(L2PcInstance player)
    {
        String HTML = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>Available schemes:<br><br>";
        try (Connection con = L2DatabaseFactory.getInstance().getConnection())
        {
            PreparedStatement rss = con.prepareStatement("SELECT * FROM Rin4aBuf_scheme_list WHERE player_id=?");
            rss.setInt(1, player.getObjectId());
            ResultSet action = rss.executeQuery();
            while (action.next())
                HTML += "<button value=\"" + action.getString("scheme_name") + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " delete_c " + action.getString("id") + " " + action.getString("scheme_name") + " x\" width=200 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">";
        }
      //catch (SQLException e) { print "Query error!"; } //TODO:
        catch (SQLException e) { print(e); }
        HTML += "<br><button value=\"Back\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect main 0 0\" width=100 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">"
             +  "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>";
        return HTML;
    }

    private String editScheme(L2PcInstance player)
    {
        String HTML = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>Select a scheme that you would like to manage:<br><br>";
        try (Connection con = L2DatabaseFactory.getInstance().getConnection())
        {
            PreparedStatement rss = con.prepareStatement("SELECT * FROM Rin4aBuf_scheme_list WHERE player_id=?");
            rss.setInt(1, player.getObjectId());
            ResultSet action = rss.executeQuery();
            while (action.next()) {
                String name = action.getString("scheme_name");
                String id = action.getString("id");
                HTML += "<button value=\"" + name + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " manage_scheme_select " + id + " x x\" width=200 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">";
            }
        }
      //catch (SQLException e) { print "Query error!"; } //TODO:
        catch (SQLException e) { print(e); }
        HTML += "<br><button value=\"Back\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect main 0 0\" width=100 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">"
             +  "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>";
        return HTML;
    }

    private String getOptionList(String scheme)
    {
        int bcount = getBuffCount(scheme);
        String HTML = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>There are <font color=LEVEL>" + bcount + "</font> buffs in current scheme!<br><br>";
        if (bcount < MAX_SCHEME_BUFFS + MAX_SCHEME_DANCES)
            HTML += "<button value=\"Add buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " manage_scheme_1 " + scheme + " 1 x\" width=200 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">";
        if (bcount > 0)
            HTML += "<button value=\"Remove buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " manage_scheme_2 " + scheme + " 1 x\" width=200 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">";
        HTML += "<br><button value=\"Back\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_1 0 0 0\" width=100 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">"
             +  "<button value=\"Home\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect main 0 0\" width=100 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">"
             +  "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>";
        return HTML;
    }

    private String buildHtml(String buffType)
    {
        String HTML_MESSAGE = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><br>";

        List<String> availableBuffs = new ArrayList<>();
        try (Connection con = L2DatabaseFactory.getInstance().getConnection())
        {
            PreparedStatement getList = con.prepareStatement("SELECT buffId,buffLevel FROM Rin4aBuf_buff_list WHERE buffType=\"" + buffType + "\" AND canUse=1  ORDER BY Buff_Class ASC, id");
            ResultSet rs = getList.executeQuery();
            while (rs.next()) {
          //try :
                int bId = rs.getInt("buffId");
                int bLevel = rs.getInt("buffLevel");
                String bName = SkillTable.getInstance().getInfo(bId, bLevel).getName();
                bName = bName.replace(" ", "+");
                availableBuffs.add(bName + "_" + bId + "_" + bLevel);
          //except: HTML_MESSAGE += "Error loading buff list...<br>"
            }
        }
        catch (SQLException e) { print(e); }

        if (availableBuffs.size() == 0) {
            HTML_MESSAGE += "No buffs are available at this moment!";
        }
        else {
            if (FREE_BUFFS)
                HTML_MESSAGE += "All buffs are for <font color=LEVEL>free</font>!";
            else {
                int price = 0;
                switch (buffType) {
                    case "buff": price = BUFF_PRICE; break;
                    case "resist": price = RESIST_PRICE; break;
                    case "song": price = SONG_PRICE; break;
                    case "dance": price = DANCE_PRICE; break;
                    case "chant": price = CHANT_PRICE; break;
                    case "others": price = OTHERS_PRICE; break;
                    case "special": price = SPECIAL_PRICE; break;
                    case "cubic": price = CUBIC_PRICE; break;
                    default: if (DEBUG) throw new RuntimeException();
                }
                HTML_MESSAGE += "All special buffs cost <font color=LEVEL>" + formatAdena(price) + "</font> adena!";
            }

            HTML_MESSAGE += "<BR1><table>";
            for (String buff : availableBuffs) {
                buff = buff.replace("_", " ");
                String[] buffSplit = buff.split(" ");
                String name = buffSplit[0];
                int id = Integer.parseInt(buffSplit[1]);
                int level = Integer.parseInt(buffSplit[2]);
                name = name.replace("+", " ");
                HTML_MESSAGE += "<tr><td>" + getSkillIconHtml(id, level) + "</td><td><button value=\"" + name + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " giveBuffs " + id + " " + level + " " + buffType + "\" width=190 height=32 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></td></tr>";
            }
            HTML_MESSAGE += "</table>";
        }

        HTML_MESSAGE += "<br><button value=\"Back\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect main 0 0\" width=100 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">"
                     +  "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>";
        return HTML_MESSAGE;
    }

    private String generateQuery(int case1, int case2)
    {
        StringBuilder qry = new StringBuilder(256);
        if (ENABLE_BUFFS) if (case1 < MAX_SCHEME_BUFFS) qry.append(",\"buff\"");
        if (ENABLE_RESIST) if (case1 < MAX_SCHEME_BUFFS) qry.append(",\"resist\"");
        if (ENABLE_SONGS) if (case2 < MAX_SCHEME_DANCES) qry.append(",\"song\"");
        if (ENABLE_DANCES) if (case2 < MAX_SCHEME_DANCES) qry.append(",\"dance\"");
        if (ENABLE_CHANTS) if (case1 < MAX_SCHEME_BUFFS) qry.append(",\"chant\"");
        if (ENABLE_OTHERS) if (case1 < MAX_SCHEME_BUFFS) qry.append(",\"others\"");
        if (ENABLE_SPECIAL) if (case1 < MAX_SCHEME_BUFFS) qry.append(",\"special\"");
        if (qry.length() > 0) qry.deleteCharAt(0);
        return qry.toString();
    }
    /*********************************************************************/
    private String viewAllSchemeBuffs$getBuffCount(String scheme)
    {
        int count = 0; int D_S_Count = 0; int B_Count = 0;
        try (Connection con = L2DatabaseFactory.getInstance().getConnection())
        {
            PreparedStatement rss = con.prepareStatement("SELECT buff_class FROM Rin4aBuf_scheme_contents WHERE scheme_id=?");
            rss.setString(1, scheme);
            ResultSet action = rss.executeQuery();
            while (action.next()) {
                ++count;
                int val = action.getInt("buff_class");
                if (val == 1 || val == 2) ++D_S_Count;
                else ++B_Count;
            }
        }
      //catch (SQLException e) { count = 0; D_S_Count = 0 ; B_Count = 0; } //TODO:
        catch (SQLException e) { print(e); }
        String res = count + " " + B_Count + " " + D_S_Count;
        return res;
    } //viewAllSchemeBuffs$getBuffCount

    private String viewAllSchemeBuffs(String scheme, String page, String action)
    {
        List<String> buffList = new ArrayList<>();
        String HTML_MESSAGE = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><br>";
        String[] eventSplit = viewAllSchemeBuffs$getBuffCount(scheme).split(" ");
        int TOTAL_BUFF = Integer.parseInt(eventSplit[0]);
        int BUFF_COUNT = Integer.parseInt(eventSplit[1]);
        int DANCE_SONG = Integer.parseInt(eventSplit[2]);
        try (Connection con = L2DatabaseFactory.getInstance().getConnection())
        {
            if (action.equals("add")) {
                HTML_MESSAGE += "You can add <font color=LEVEL>" + (MAX_SCHEME_BUFFS - BUFF_COUNT) + "</font> Buffs and <font color=LEVEL>" + (MAX_SCHEME_DANCES - DANCE_SONG) + "</font> Dances more!";
                String QUERY = "SELECT * FROM Rin4aBuf_buff_list WHERE buffType IN (" + generateQuery(BUFF_COUNT, DANCE_SONG) + ") AND canUse=1 ORDER BY Buff_Class ASC, id";
                PreparedStatement getBuffCount = con.prepareStatement(QUERY);
                ResultSet rss = getBuffCount.executeQuery();
                while (rss.next()) {
                    String name = SkillTable.getInstance().getInfo(rss.getInt("buffId"), rss.getInt("buffLevel")).getName();
                    name = name.replace(" ", "+");
                    buffList.add(name + "_" + rss.getInt("buffId") + "_" + rss.getInt("buffLevel"));
                }
            }
            else if (action.equals("remove")) {
                HTML_MESSAGE += "You have <font color=LEVEL>" + BUFF_COUNT + "</font> Buffs and <font color=LEVEL>" + DANCE_SONG + "</font> Dances";
                String QUERY = "SELECT * FROM Rin4aBuf_scheme_contents WHERE scheme_id=? ORDER BY Buff_Class ASC, id";
                PreparedStatement getBuffCount = con.prepareStatement(QUERY);
                getBuffCount.setString(1, scheme);
                ResultSet rss = getBuffCount.executeQuery();
                while (rss.next()) {
                    String name = SkillTable.getInstance().getInfo(rss.getInt("skill_id"), rss.getInt("skill_level")).getName();
                    name = name.replace(" ", "+");
                    buffList.add(name + "_" + rss.getInt("skill_id") + "_" + rss.getInt("skill_level"));
                }
            }
            else if (DEBUG) throw new RuntimeException();
        }
      //catch (SQLException e) { //TODO:
      //        buffList.clear();
      //        count = 0;
      //}
        catch (SQLException e) { print(e); }

        HTML_MESSAGE += "<BR1><table border=0><tr>";
        final int buffsPerPage = 20;
        final String width, pageName;
        int pc = (buffList.size() - 1) / buffsPerPage + 1;
        if (pc > 5) {
            width = "25";
            pageName = "P";
        } else {
            width = "50";
            pageName = "Page ";
        }
        for (int ii = 1; ii <= pc; ++ii)
            if (ii == Integer.parseInt(page)) HTML_MESSAGE += "<td width=" + width + " align=center><font color=LEVEL>" + pageName + ii + "</font></td>";
            else if (action.equals("add"))    HTML_MESSAGE += "<td width=" + width + ">" + "<button value=\"" + pageName + ii + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " manage_scheme_1 " + scheme + " " + ii + " x\" width=" + width + " height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></td>";
            else if (action.equals("remove")) HTML_MESSAGE += "<td width=" + width + ">" + "<button value=\"" + pageName + ii + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " manage_scheme_2 " + scheme + " " + ii + " x\" width=" + width + " height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></td>";
            else if (DEBUG) throw new RuntimeException();
        HTML_MESSAGE += "</tr></table>";

        int limit = buffsPerPage * Integer.parseInt(page);
        int start = limit - buffsPerPage;
        int end = Math.min(limit, buffList.size());
        int k=0;
        for (int i = start; i < end; ++i) {
            String value = buffList.get(i);
            value = value.replace("_", " ");
            String[] extr = value.split(" ");
            String name = extr[0];
            name = name.replace("+", " ");
            int id = Integer.parseInt(extr[1]);
            int level = Integer.parseInt(extr[2]);
            /*--String page = extr[3];--*/
            if (action.equals("add")) {
                if (!isUsed(scheme, id, level)) {
                    if (k % 2 != 0) HTML_MESSAGE += "<BR1><table border=0 bgcolor=333333>";
                    else            HTML_MESSAGE += "<BR1><table border=0 bgcolor=292929>";
                    HTML_MESSAGE += "<tr><td width=35>" + getSkillIconHtml(id, level) + "</td><td fixwidth=170>" + name + "</td><td><button value=\"Add\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " add_buff " + scheme + "_" + id + "_" + level + " " + page + " " + TOTAL_BUFF + "\" width=65 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></td>"
                                 +  "</tr></table>"; k+=1;
                }
            }
            else if (action.equals("remove")) {
                if (k % 2 != 0) HTML_MESSAGE += "<BR1><table border=0 bgcolor=333333>";
                else            HTML_MESSAGE += "<BR1><table border=0 bgcolor=292929>";
                HTML_MESSAGE += "<tr><td width=35>" + getSkillIconHtml(id, level) + "</td><td fixwidth=170>" + name + "</td><td><button value=\"Remove\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " remove_buff " + scheme + "_" + id + "_" + level + " " + page + " " + TOTAL_BUFF + "\" width=65 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></td>"
                             +  "</table>"; k+=1;
            }
        }
        HTML_MESSAGE += "<br><br><button value=\"Back\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " manage_scheme_select " + scheme + " x x\" width=100 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">"
                     +  "<button value=\"Home\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect main 0 0\" width=100 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">"
                     +  "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>";
        return HTML_MESSAGE;
    } //viewAllSchemeBuffs

    private String viewAllBuffTypes()
    {
        String HTML_MESSAGE = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>";
        HTML_MESSAGE += "<font color=LEVEL>[Buff management]</font><br>";
        if (ENABLE_BUFFS)
            HTML_MESSAGE += "<button value=\"Buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_buff_list buff Buffs 1\" width=200 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">";
        if (ENABLE_RESIST)
            HTML_MESSAGE += "<button value=\"Resist Buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_buff_list resist Resists 1\" width=200 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">";
        if (ENABLE_SONGS)
            HTML_MESSAGE += "<button value=\"Songs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_buff_list song Songs 1\" width=200 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">";
        if (ENABLE_DANCES)
            HTML_MESSAGE += "<button value=\"Dances\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_buff_list dance Dances 1\" width=200 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">";
        if (ENABLE_CHANTS)
            HTML_MESSAGE += "<button value=\"Chants\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_buff_list chant Chants 1\" width=200 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">";
        if (ENABLE_SPECIAL)
            HTML_MESSAGE += "<button value=\"Special Buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_buff_list special Special_Buffs 1\" width=200 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">";
        if (ENABLE_OTHERS)
            HTML_MESSAGE += "<button value=\"Others Buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_buff_list others Others_Buffs 1\" width=200 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">";
        if (ENABLE_CUBIC)
            HTML_MESSAGE += "<button value=\"Cubics\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_buff_list cubic cubic_Buffs 1\" width=200 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">";
        if (ENABLE_BUFF_SET)
            HTML_MESSAGE += "<button value=\"Buff Sets\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_buff_list set Buff_Sets 1\" width=200 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"><br>";
        HTML_MESSAGE += "<button value=\"Back\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect main 0 0\" width=100 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">"
                     +  "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>";
        return HTML_MESSAGE;
    }

    private String viewAllBuffs(String type, String typeName, String page)
    {
        List<String> buffList = new ArrayList<>();
        String HTML_MESSAGE = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>";
        typeName = typeName.replace("_", " ");
        try (Connection con = L2DatabaseFactory.getInstance().getConnection())
        {
            final PreparedStatement getBuffCount;
            if (type.equals("set")) {
                getBuffCount = con.prepareStatement("SELECT * FROM Rin4aBuf_buff_list WHERE buffType IN (" + generateQuery(0, 0) + ") AND canUse=1");
            }
            else {
                getBuffCount = con.prepareStatement("SELECT * FROM Rin4aBuf_buff_list WHERE buffType=?");
                getBuffCount.setString(1, type);
            }
            ResultSet rss = getBuffCount.executeQuery();
            while (rss.next()) {
                String name = SkillTable.getInstance().getInfo(rss.getInt("buffId"), rss.getInt("buffLevel")).getName();
                name = name.replace(" ", "+");
                String usable = rss.getString("canUse");
                String forClass = rss.getString("forClass");
                String skill_id = rss.getString("buffId");
                String skill_level = rss.getString("buffLevel");
                buffList.add(name + "_" + forClass + "_" + page + "_" + usable + "_" + skill_id + "_" + skill_level);
            }
        }
      //catch (SQLException e) { //TODO:
      //        buffList.clear();
      //        count = 0;
      //}
        catch (SQLException e) { print(e); }
        Collections.sort(buffList);

        HTML_MESSAGE += "<font color=LEVEL>[Buff management - " + typeName + " - Page " + page + "]</font><br><table border=0><tr>";
        final int buffsPerPage;
        if (type.equals("set")) buffsPerPage = 12;
        else buffsPerPage = 20;
        final String width, pageName;
        int pc = (buffList.size() - 1) / buffsPerPage + 1;
        if (pc > 5) {
            width = "25";
            pageName = "P";
        } else {
            width = "50";
            pageName = "Page ";
        }
        typeName = typeName.replace(" ", "_");
        for (int ii = 1; ii <= pc; ++ii)
            if (ii == Integer.parseInt(page)) HTML_MESSAGE += "<td width=" + width + " align=center><font color=LEVEL>" + pageName + ii + "</font></td>";
            else HTML_MESSAGE += "<td width=" + width + "><button value=\"" + pageName + "" + ii + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_buff_list " + type + " " + typeName + " " + ii + "\" width=" + width + " height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></td>";
        HTML_MESSAGE += "</tr></table><br>";

        int limit = buffsPerPage * Integer.parseInt(page);
        int start = limit - buffsPerPage;
        int end = Math.min(limit, buffList.size());
        for (int i = start; i < end; ++i) {
            String value = buffList.get(i);
            value = value.replace("_", " ");
            String[] extr = value.split(" ");
            String name = extr[0];
            name = name.replace("+", " ");
            int forClass = Integer.parseInt(extr[1]);
            /*page = extr[2];*/
            int usable = Integer.parseInt(extr[3]);
            String skillPos = extr[4] + "_" + extr[5];
            if (i % 2 != 0) HTML_MESSAGE += "<BR1><table border=0 bgcolor=333333>";
            else            HTML_MESSAGE += "<BR1><table border=0 bgcolor=292929>";
            if (type.equals("set")) {
                String listOrder = null;
                if (forClass == 0)
                    listOrder = "List=\"" + SET_FIGHTER + ";" + SET_MAGE + ";" + SET_ALL + ";" + SET_NONE + ";\"";
                else if (forClass == 1)
                    listOrder = "List=\"" + SET_MAGE + ";" + SET_FIGHTER + ";" + SET_ALL + ";" + SET_NONE + ";\"";
                else if (forClass == 2)
                    listOrder = "List=\"" + SET_ALL + ";" + SET_FIGHTER + ";" + SET_MAGE + ";" + SET_NONE + ";\"";
                else if (forClass == 3)
                    listOrder = "List=\"" + SET_NONE + ";" + SET_FIGHTER + ";" + SET_MAGE + ";" + SET_ALL + ";\"";
                HTML_MESSAGE += "<tr><td fixwidth=145>" + name + "</td><td width=70><combobox var=\"newSet" + i + "\" width=70 " + listOrder + "></td>"
                             +  "<td width=50><button value=\"Update\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " changeBuffSet " + skillPos + " $newSet" + i + " " + page + "\" width=50 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></td></tr>";
            }
            else {
                HTML_MESSAGE += "<tr><td fixwidth=170>" + name + "</td><td width=80>";
                if (usable == 1)      HTML_MESSAGE += "<button value=\"Disable\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " editSelectedBuff " + skillPos + " 0-" + page + " " + type + "\" width=80 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></td></tr>";
                else if (usable == 0) HTML_MESSAGE += "<button value=\"Enable\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " editSelectedBuff " + skillPos + " 1-" + page + " " + type + "\" width=80 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></td></tr>";
            }
            HTML_MESSAGE += "</table>";
        }
        HTML_MESSAGE += "<br><br><button value=\"Back\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect manage_buffs 0 0\" width=100 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">"
                     +  "<button value=\"Home\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect main 0 0\" width=100 height=21 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">"
                     +  "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>";
        return HTML_MESSAGE;
    }

    private void manageSelectedBuff(String buffPosId, String canUseBuff)
    {
        String[] bpid = buffPosId.split("_");
        String bId = bpid[0];
        String bLvl = bpid[1];
        try (Connection con = L2DatabaseFactory.getInstance().getConnection())
        {
            PreparedStatement upd = con.prepareStatement("UPDATE Rin4aBuf_buff_list SET canUse=? WHERE buffId=? AND buffLevel=? LIMIT 1");
            upd.setString(1, canUseBuff);
            upd.setString(2, bId);
            upd.setString(3, bLvl);
            upd.executeUpdate();
            upd.close();
        }
        catch (SQLException e) { print(e); }
    }

    private String manageSelectedSet(String id, String newVal, String opt3)
    {
        String[] bpid = id.split("_");
        String bId = bpid[0];
        String bLvl = bpid[1];
        try (Connection con = L2DatabaseFactory.getInstance().getConnection())
        {
            PreparedStatement upd = con.prepareStatement("UPDATE Rin4aBuf_buff_list SET forClass=? WHERE buffId=? AND bufflevel=?");
            upd.setString(1, newVal);
            upd.setString(2, bId);
            upd.setString(3, bLvl);
            upd.executeUpdate();
            upd.close();
        }
        catch (SQLException e) { print(e); }
        return viewAllBuffs("set", "Buff Sets", opt3);
    }

    private void addTimeout(QuestState st, int gaugeColor, int amount, int offset)
    {
        int endtime = (int) ((System.currentTimeMillis() + amount * 1000) / 1000);
        st.set("blockUntilTime", String.valueOf(endtime));
        st.getPlayer().sendPacket(new SetupGauge(gaugeColor, amount * 1000 + offset));
    }

    private void heal(L2PcInstance player, boolean isPet)
    {
        L2Summon target;
        if (!isPet) {
            PcStatus pcStatus = player.getStatus();
            PcStat pcStat = player.getStat();
            pcStatus.setCurrentHp(pcStat.getMaxHp());
            pcStatus.setCurrentMp(pcStat.getMaxMp());
            pcStatus.setCurrentCp(pcStat.getMaxCp());
        }
        else if (/*isPet &&*/ (target = player.getPet()) != null) {
            SummonStatus petStatus = target.getStatus();
            SummonStat petStat = target.getStat();
            petStatus.setCurrentHp(petStat.getMaxHp());
            petStatus.setCurrentMp(petStat.getMaxMp());
            if (target instanceof L2PetInstance) {
                L2PetInstance pet = (L2PetInstance) target;
                pet.setCurrentFed(pet.getMaxFed());
                player.sendPacket(new SetSummonRemainTime(pet.getMaxFed(), pet.getCurrentFed()));
            }
            else if (target instanceof L2SummonInstance) {
                L2SummonInstance summon = (L2SummonInstance) target;
                summon.decTimeRemaining(summon.getTimeRemaining() - summon.getTotalLifeTime());
                player.sendPacket(new SetSummonRemainTime(summon.getTotalLifeTime(), summon.getTimeRemaining()));
            }
            else if (DEBUG) throw new RuntimeException();
        }
    }

    @Override
    public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
    {
        if (DEBUG) System.out.println(getScriptName() + "#onAdvEvent('" + event + "'," + (npc == null ? "NULL" : npc.getNpcId() + npc.getName()) + "," + (player == null ? "NULL" : player.getName()) + ")");
        QuestState st = player.getQuestState(QUEST_LOADING_INFO);
        String[] eventSplit = event.split(" ", 4); if (eventSplit.length != 4) { player.sendPacket(SystemMessageId.INCORRECT_NAME_TRY_AGAIN); return null; }
    /*--String[] eventSplit = event.split(" ");--*/
        String eventParam0 = eventSplit[0];
        String eventParam1 = eventSplit[1];
        String eventParam2 = eventSplit[2];
        String eventParam3 = eventSplit[3];

        switch (eventParam0) {
            case "reloadscript":
                if (eventParam1.equals("1")) return reloadConfig(st);
                if (eventParam1.equals("0")) return rebuildMainHtml(st);
                if (DEBUG) throw new RuntimeException();

            case "redirect":
                switch (eventParam1) {
                    case "main": return rebuildMainHtml(st);
                    case "manage_buffs": return viewAllBuffTypes();
                    /**/
                    case "view_buffs" : return buildHtml("buff");
                    case "view_resists" : return buildHtml("resist");
                    case "view_songs" : return buildHtml("song");
                    case "view_dances" : return buildHtml("dance");
                    case "view_chants" : return buildHtml("chant");
                    case "view_others" : return buildHtml("others");
                    case "view_special" : return buildHtml("special");
                    case "view_cubic" : return buildHtml("cubic");
                    default: if (DEBUG) throw new RuntimeException();
                }
                /*break;*/

            case "buffpet":
                if ((int)(System.currentTimeMillis()/1000) > st.getInt("blockUntilTime")) {
                    st.set("Pet-On-Off", eventParam1);
                    if (TIME_OUT) addTimeout(st, 3, TIME_OUT_TIME / 2, 600);
                }
                return rebuildMainHtml(st);

            case "create":
            {
                String param = eventParam1.replaceAll("[ !"+"\""+"#$%&'()*+,/:;<=>?@"+"\\["+"\\\\"+"\\]"+"\\^"+"`{|}~]", "");	//JOJO
                if (param.length() == 0 || param.equals("no_name")) {
                    player.sendPacket(SystemMessageId.INCORRECT_NAME_TRY_AGAIN);
                    return showText(st, "Info", "Please, enter the scheme name!", true, "Return", "main");
                }
                else {
                    try (Connection con = L2DatabaseFactory.getInstance().getConnection())
                    {
                        PreparedStatement ins = con.prepareStatement("INSERT INTO Rin4aBuf_scheme_list (player_id,scheme_name) VALUES (?,?)");
                        ins.setInt(1, player.getObjectId());
                        ins.setString(2, param);
                        ins.executeUpdate();
                        ins.close();
                    }
                    catch (SQLException e) { print(e); }
                }
                return rebuildMainHtml(st);
            }

            case "delete":
                try (Connection con = L2DatabaseFactory.getInstance().getConnection())
                {
                    PreparedStatement rem;
                    rem = con.prepareStatement("DELETE FROM Rin4aBuf_scheme_list WHERE id=? LIMIT 1");
                    rem.setString(1, eventParam1);
                    rem.executeUpdate();
                    rem.close();
                    rem = con.prepareStatement("DELETE FROM Rin4aBuf_scheme_contents WHERE scheme_id=?");
                    rem.setString(1, eventParam1);
                    rem.executeUpdate();
                    rem.close();
                }
                catch (SQLException e) { print(e); }
                return rebuildMainHtml(st);

            case "delete_c":
                return "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>Do you really want to delete '" + eventParam2 + "' scheme?<br><br>"
                     +  "<button value=\"Yes\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " delete " + eventParam1 + " x x\" width=50 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">"
                     +  "<button value=\"No\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " delete_1 x x x\" width=50 height=25 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\">"
                     +  "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>";

            case "create_1": return createScheme();
            case "edit_1" :return editScheme(player);
            case "delete_1": return deleteScheme(player);
            case "manage_scheme_1": return viewAllSchemeBuffs(eventParam1, eventParam2, "add");
            case "manage_scheme_2": return viewAllSchemeBuffs(eventParam1, eventParam2, "remove");
            case "manage_scheme_select": return getOptionList(eventParam1);

            case "remove_buff":
            {
                String[] split = eventParam1.split("_");
                String scheme = split[0];
                String skill = split[1];
                String level = split[2];
                try (Connection con = L2DatabaseFactory.getInstance().getConnection())
                {
                    PreparedStatement rem = con.prepareStatement("DELETE FROM Rin4aBuf_scheme_contents WHERE scheme_id=? AND skill_id=? AND skill_level=? LIMIT 1");
                    rem.setString(1, scheme);
                    rem.setString(2, skill);
                    rem.setString(3, level);
                    rem.executeUpdate();
                }
                catch (SQLException e) { print(e); }
                int temp = Integer.parseInt(eventParam3) - 1;
                final String HTML;
                if (temp <= 0) HTML = getOptionList(scheme);
                else HTML = viewAllSchemeBuffs(scheme, eventParam2, "remove");
                return HTML;
            }

            case "add_buff":
            {
                String[] split = eventParam1.split("_");
                String scheme = split[0];
                String skill = split[1];
                String level = split[2];
                int idbuffclass = getClassBuff(skill);
                try (Connection con = L2DatabaseFactory.getInstance().getConnection())
                {
                    PreparedStatement ins = con.prepareStatement("INSERT INTO Rin4aBuf_scheme_contents (scheme_id,skill_id,skill_level,buff_class) VALUES (?,?,?,?)");
                    ins.setString(1, scheme);
                    ins.setString(2, skill);
                    ins.setString(3, level);
                    ins.setInt(4, idbuffclass);
                    ins.executeUpdate();
                    ins.close();
                }
                catch (SQLException e) { print(e); }
                int temp = Integer.parseInt(eventParam3) + 1;
                final String HTML;
                if (temp >= MAX_SCHEME_BUFFS + MAX_SCHEME_DANCES) HTML = getOptionList(scheme);
                else HTML = viewAllSchemeBuffs(scheme, eventParam2, "add");
                return HTML;
            }

            case "edit_buff_list":
                return viewAllBuffs(eventParam1, eventParam2, eventParam3);

            case "changeBuffSet":
                if (eventParam2.equals(SET_FIGHTER)) eventParam2 = "0";
                else if (eventParam2.equals(SET_MAGE)) eventParam2 = "1";
                else if (eventParam2.equals(SET_ALL)) eventParam2 = "2";
                else if (eventParam2.equals(SET_NONE)) eventParam2 = "3";
                else if (DEBUG) throw new RuntimeException();
                return manageSelectedSet(eventParam1, eventParam2, eventParam3);

            case "editSelectedBuff":
            {
                eventParam2 = eventParam2.replace("-", " ");
                String[] split = eventParam2.split(" ");
                String action = split[0];
                String page = split[1];
                manageSelectedBuff(eventParam1, action);
                final String typeName;
                switch (eventParam3) {
                    case "buff": typeName = "Buffs"; break;
                    case "resist": typeName = "Resists"; break;
                    case "song": typeName = "Songs"; break;
                    case "dance": typeName = "Dances"; break;
                    case "chant": typeName = "Chants"; break;
                    case "others": typeName = "Others_Buffs"; break;
                    case "special": typeName = "Special_Buffs"; break;
                    case "cubic": typeName = "Cubics"; break;
                    default: /*if (DEBUG)*/ throw new RuntimeException();
                }
                return viewAllBuffs(eventParam3, typeName, page);
            }

            case "viewSelectedConfig": throw new RuntimeException();//TODO: return viewSelectedConfig(eventParam1,eventParam2);

            case "changeConfig": throw new RuntimeException();//TODO: return updateConfigValue(eventParam1,eventParam2,eventParam3);

            case "heal":
                if ((int)(System.currentTimeMillis()/1000) > st.getInt("blockUntilTime")) {
                    if (st.getQuestItemsCount(CONSUMABLE_ID) < HEAL_PRICE)
                        return showText(st, "Sorry", "You don't have the enough items:<br>You need: <font color=LEVEL>" + HEAL_PRICE + " " + getItemNameHtml(st, CONSUMABLE_ID) + "!", false, "0", "0");
                    else {
                        final boolean getpetbuff = isPetBuff(st);
                        if (getpetbuff) {
                            if (player.getPet() != null) heal(player, getpetbuff);
                            else return showText(st, "Info", "You can't use the Pet's options.<br>Summon your pet first!", false, "Return", "main");
                        }
                        else heal(player, getpetbuff);
                        st.takeItems(CONSUMABLE_ID, HEAL_PRICE);
                        if (TIME_OUT) addTimeout(st, 1, TIME_OUT_TIME / 2, 600);
                    }
                }
                return SMART_WINDOW ? null : rebuildMainHtml(st);

            case "removeBuffs":
                if ((int)(System.currentTimeMillis()/1000) > st.getInt("blockUntilTime")) {
                    if (st.getQuestItemsCount(CONSUMABLE_ID) < BUFF_REMOVE_PRICE)
                        return showText(st, "Sorry", "You don't have the enough items:<br>You need: <font color=LEVEL>" + BUFF_REMOVE_PRICE + " " + getItemNameHtml(st, CONSUMABLE_ID) + "!", false, "0", "0");
                    else {
                        final boolean getpetbuff = isPetBuff(st);
                        if (getpetbuff) {
                            if (player.getPet() != null) player.getPet().stopAllEffects();
                            else return showText(st, "Info", "You can't use the Pet's options.<br>Summon your pet first!", false, "Return", "main");
                        }
                        else {
                            player.stopAllEffects();
                            if (player.getCubics() != null) {
                                for (L2CubicInstance cubic : player.getCubics().valueCollection()) {
                                    cubic.stopAction();
                                    player.delCubic(cubic.getId());
                                }
                            }
                        }
                        st.takeItems(CONSUMABLE_ID, BUFF_REMOVE_PRICE);
                        if (TIME_OUT) addTimeout(st, 2, TIME_OUT_TIME / 2, 600);
                    }
                }
                return SMART_WINDOW ? null : rebuildMainHtml(st);

            case "cast":
                if ((int)(System.currentTimeMillis()/1000) > st.getInt("blockUntilTime")) {
                    TIntArrayList buffs = new TIntArrayList();
                    TIntArrayList levels = new TIntArrayList();
                    try (Connection con = L2DatabaseFactory.getInstance().getConnection())
                    {
                        PreparedStatement rss = con.prepareStatement("SELECT * FROM Rin4aBuf_scheme_contents WHERE scheme_id=? ORDER BY id");
                        rss.setString(1, eventParam1);
                        ResultSet action = rss.executeQuery();
                        while (action.next()) {
                          //enabled = 1;
                            int id = Integer.parseInt(action.getString("skill_id"));
                            int level = Integer.parseInt(action.getString("skill_level"));
                            switch (getBuffType(id)) {
                            case "buff":
                                if (ENABLE_BUFFS)
                                    if (isEnabled(id, level)) {
                                        buffs.add(id);
                                        levels.add(level);
                                    }
                                break;
                            case "resist":
                                if (ENABLE_RESIST)
                                    if (isEnabled(id, level)) {
                                        buffs.add(id);
                                        levels.add(level);
                                    }
                                break;
                            case "song":
                                if (ENABLE_SONGS)
                                    if (isEnabled(id, level)) {
                                        buffs.add(id);
                                        levels.add(level);
                                    }
                                break;
                            case "dance":
                                if (ENABLE_DANCES)
                                    if (isEnabled(id, level)) {
                                        buffs.add(id);
                                        levels.add(level);
                                    }
                                break;
                            case "chant":
                                if (ENABLE_CHANTS)
                                    if (isEnabled(id, level)) {
                                        buffs.add(id);
                                        levels.add(level);
                                    }
                                break;
                            case "others":
                                if (ENABLE_OTHERS)
                                    if (isEnabled(id, level)) {
                                        buffs.add(id);
                                        levels.add(level);
                                    }
                                break;
                            case "special":
                                if (ENABLE_SPECIAL)
                                    if (isEnabled(id, level)) {
                                        buffs.add(id);
                                        levels.add(level);
                                    }
                                break;
                            default:
                                if (DEBUG) throw new RuntimeException();
                            } //switch getBuffType(id)
                        } //while action.next()
                    } //con
                  //catch (SQLException e) { print "Query error!"; } //TODO:
                    catch (SQLException e) { print(e); }

                    if (buffs.size() == 0)
                        return viewAllSchemeBuffs(eventParam1, "1", "add");
                    else {
                        if (!FREE_BUFFS)
                            if (st.getQuestItemsCount(CONSUMABLE_ID) < SCHEME_BUFF_PRICE)
                                return showText(st, "Sorry", "You don't have the enough items:<br>You need: <font color=LEVEL>" + SCHEME_BUFF_PRICE + " " + getItemNameHtml(st, CONSUMABLE_ID) + "!", false, "0", "0");

                        final boolean getpetbuff = isPetBuff(st);
                        for (int i = 0; i < buffs.size(); ++i) {
                            if (!getpetbuff) SkillTable.getInstance().getInfo(buffs.get(i), levels.get(i)).getEffects(player, player);
                            else {
                                if (player.getPet() != null) SkillTable.getInstance().getInfo(buffs.get(i), levels.get(i)).getEffects(player.getPet(), player.getPet());
                                else return showText(st, "Info", "You can't use the Pet's options.<br>Summon your pet first!", false, "Return", "main");
                            }
                        }
                        heal(player, getpetbuff);
                        st.takeItems(CONSUMABLE_ID, SCHEME_BUFF_PRICE);
                        if (TIME_OUT) addTimeout(st, 3, TIME_OUT_TIME, 600);
                    }
                }
                return SMART_WINDOW ? null : rebuildMainHtml(st);

            case "giveBuffs":
            {
                final int cost;
                switch (eventParam3) {
                    case "buff" : cost = BUFF_PRICE; break;
                    case "resist" : cost = RESIST_PRICE; break;
                    case "song" : cost = SONG_PRICE; break;
                    case "dance" : cost = DANCE_PRICE; break;
                    case "chant" : cost = CHANT_PRICE; break;
                    case "others" : cost = OTHERS_PRICE; break;
                    case "special" : cost = SPECIAL_PRICE; break;
                    case "cubic" : cost = CUBIC_PRICE; break;
                    default: /*if (DEBUG)*/ throw new RuntimeException();
                }

                if ((int)(System.currentTimeMillis()/1000) > st.getInt("blockUntilTime")) {
                    if (!FREE_BUFFS)
                        if (st.getQuestItemsCount(CONSUMABLE_ID) < cost)
                            return showText(st, "Sorry", "You don't have the enough items:<br>You need: <font color=LEVEL>" + cost + " " + getItemNameHtml(st, CONSUMABLE_ID) + "!", false, "0", "0");
                    L2Skill skill = SkillTable.getInstance().getInfo(Integer.parseInt(eventParam1), Integer.parseInt(eventParam2));
                    if (skill.getSkillType() == L2SkillType.SUMMON)
                        if (st.getQuestItemsCount(skill.getItemConsumeId()) < skill.getItemConsume())
                            return showText(st, "Sorry", "You don't have the enough items:<br>You need: <font color=LEVEL>" + skill.getItemConsume() + " " + getItemNameHtml(st, skill.getItemConsumeId()) + "!", false, "0", "0");
                    final boolean getpetbuff = isPetBuff(st);
                    if (!getpetbuff) {
                        if (eventParam3.equals("cubic")) {
                            if (player.getCubics() != null) {
                                for (L2CubicInstance cubic : player.getCubics().valueCollection()) {
                                    cubic.stopAction();
                                    player.delCubic(cubic.getId());
                                }
                            }
                            player.useMagic(SkillTable.getInstance().getInfo(Integer.parseInt(eventParam1), Integer.parseInt(eventParam2)), false, false);
                        }
                        else SkillTable.getInstance().getInfo(Integer.parseInt(eventParam1), Integer.parseInt(eventParam2)).getEffects(player, player);
                    }
                    else {
                        if (eventParam3.equals("cubic")) {
                            if (player.getCubics() != null) {
                                for (L2CubicInstance cubic : player.getCubics().valueCollection()) {
                                    cubic.stopAction();
                                    player.delCubic(cubic.getId());
                                }
                            }
                            player.useMagic(SkillTable.getInstance().getInfo(Integer.parseInt(eventParam1), Integer.parseInt(eventParam2)), false, false);
                        }
                        else {
                            if (player.getPet() != null) SkillTable.getInstance().getInfo(Integer.parseInt(eventParam1), Integer.parseInt(eventParam2)).getEffects(player.getPet(), player.getPet());
                            else return showText(st, "Info", "You can't use the Pet's options.<br>Summon your pet first!", false, "Return", "main");
                        }
                    }
                    st.takeItems(CONSUMABLE_ID, cost);
                    if (TIME_OUT) addTimeout(st, 3, TIME_OUT_TIME / 10, 600);
                }
                return SMART_WINDOW ? null : buildHtml(eventParam3);
            }

            case "castBuffSet":
                if ((int)(System.currentTimeMillis()/1000) > st.getInt("blockUntilTime")) {
                    if (!FREE_BUFFS)
                        if (st.getQuestItemsCount(CONSUMABLE_ID) < BUFF_SET_PRICE)
                            return showText(st, "Sorry", "You don't have the enough items:<br>You need: <font color=LEVEL>" + BUFF_SET_PRICE + " " + getItemNameHtml(st, CONSUMABLE_ID) + "!", false, "0", "0");
                    List<int[]> buff_sets = new ArrayList<>();
                    final int player_class;
                    if (player.isMageClass()) player_class = 1;
                    else player_class = 0;
                    final boolean getpetbuff = isPetBuff(st);
                    if (!getpetbuff) {
                        try (Connection con = L2DatabaseFactory.getInstance().getConnection())
                        {
                            PreparedStatement getSimilarNameCount = con.prepareStatement("SELECT buffId,buffLevel FROM Rin4aBuf_buff_list WHERE forClass IN (?,?) ORDER BY id ASC");
                            getSimilarNameCount.setInt(1, player_class);
                            getSimilarNameCount.setString(2, "2");
                            ResultSet rss = getSimilarNameCount.executeQuery();
                            while (rss.next()) {
                                int id = rss.getInt("buffId");
                                int lvl = rss.getInt("buffLevel");
                                buff_sets.add(new int[]{id, lvl});
                            }
                        }
                      //catch (SQLException e) { buff_sets.clear(); } //TODO:
                        catch (SQLException e) { print(e); }
                        for (int[] i : buff_sets)
                            SkillTable.getInstance().getInfo(i[0], i[1]).getEffects(player, player);
                    }
                    else {
                        if (player.getPet() != null) {
                            try (Connection con = L2DatabaseFactory.getInstance().getConnection())
                            {
                                PreparedStatement getSimilarNameCount = con.prepareStatement("SELECT buffId,buffLevel FROM Rin4aBuf_buff_list WHERE forClass IN (?,?) ORDER BY id ASC");
                                getSimilarNameCount.setString(1, "0");
                                getSimilarNameCount.setString(2, "2");
                                ResultSet rss = getSimilarNameCount.executeQuery();
                                while (rss.next()) {
                                    int id = rss.getInt("buffId");
                                    int lvl = rss.getInt("buffLevel");
                                    buff_sets.add(new int[]{id, lvl});
                                }
                            }
                          //catch (SQLException e) { buff_sets.clear(); } //TODO:
                            catch (SQLException e) { print(e); }
                            for (int[] i : buff_sets)
                                SkillTable.getInstance().getInfo(i[0], i[1]).getEffects(player.getPet(), player.getPet());
                        }
                        else return showText(st, "Info", "You can't use the Pet's options.<br>Summon your pet first!", false, "Return", "main");
                    }
                    heal(player, getpetbuff);
                    st.takeItems(CONSUMABLE_ID, BUFF_SET_PRICE);
                    if (TIME_OUT) addTimeout(st, 3, TIME_OUT_TIME, 600);
                }
                return SMART_WINDOW ? null : rebuildMainHtml(st);

            case "description":
            {
                int skillId = Integer.parseInt(eventParam1);
                int level = Integer.parseInt(eventParam2);
                String description = getSkillDescription(skillId, level);
                if (description != null) {
                    if (player.isGM()) player.sendMessage("スキル説明 " + skillId + "-" + level);
                    else player.sendMessage("スキル説明");
                    L2Skill skill = SkillTable.getInstance().getInfo(skillId, level);
                    player.sendMessage(skill.getName() + " Lv " + level);
                    player.sendMessage(getSkillDescription(skillId, level));
                }
                return null;
            }
        } // switch (eventParam0)
        return rebuildMainHtml(st);
    }

    @SuppressWarnings("unused")
	@Override
	public String onFirstTalk(L2Npc npc, L2PcInstance player)
    {
        QuestState st = player.getQuestState(QUEST_LOADING_INFO);
        if (st == null) st = newQuestState(player);
        if (player.isGM()) {
            if (SCRIPT_RELOAD) return reloadPanel(st);
            else return rebuildMainHtml(st);
        }
        else if ((int)(System.currentTimeMillis()/1000) > st.getInt("blockUntilTime")) {
            if (!ENABLE_VIP_BUFFER || ENABLE_VIP_BUFFER && player.getAccessLevel().getLevel() == VIP_ACCESS_LEVEL) {
                if (!BUFF_WITH_KARMA && player.getKarma() > 0)
                    return showText(st, "Info", "You have too much <font color=FF0000>karma!</font><br>Come back,<br>when you don't have any karma!", false, "Return", "main");
                else if (player.getLevel() < MIN_LEVEL)
                    return showText(st, "Info", "Your level is too low!<br>You have to be at least level <font color=LEVEL>" + MIN_LEVEL + "</font>,<br>to use my services!", false, "Return", "main");
                else if (player.getPvpFlag() > 0)
                    return showText(st, "Info", "You can't buff while you are <font color=800080>flagged!</font><br>Wait some time and try again!", false, "Return", "main");
                else if (player.isInCombat())
                    return showText(st, "Info", "You can't buff while you are attacking!<br>Stop your fight and try again!", false, "Return", "main");
                else
                    return rebuildMainHtml(st);
            }
            else return showText(st, "Sorry", "This buffer is only for VIP's!<br>Contact the administrator for more info!", false, "Return", "main");
        }
        else return showText(st, "Sorry", "You have to wait a while!<br>if you wish to use my services!", false, "Return", "main");
    }

    @Override
    public boolean showResult(L2PcInstance player, String res)
    {
        if (SMART_WINDOW) {
            if (player != null && res != null && res.startsWith("<html>"))
            {
                NpcHtmlMessage npcReply = new NpcHtmlMessage(5, 1); /*!*/
                npcReply.setHtml(res);
                player.sendPacket(npcReply);
                player.sendPacket(ActionFailed.STATIC_PACKET);
                return false;
            }
        }
        return super.showResult(player, res);
    }

    private String getSkillIconHtml(int id, int level)
    {
        String iconNumber = getSkillIconNumber(id, level);
        return "<button action=\"bypass -h Quest " + QUEST_LOADING_INFO + " description " + id + " " + level + " x\" width=32 height=32 back=\"Icon.skill" + iconNumber + "\" fore=\"Icon.skill" + iconNumber + "\">";
    }

    private String getSkillIconNumber(int id, int level)
    {
        String formato;
        if (id == 4) formato = "0004";
        else if (id > 9 && id < 100) formato = "00" + id;
        else if (id > 99 && id < 1000) formato = "0" + id;
        else if (id == 1517) formato = "1536";
        else if (id == 1518) formato = "1537";
        else if (id == 1547) formato = "0065";
        else if (id == 2076) formato = "0195";
        else if (id > 4550 && id < 4555) formato = "5739";
        else if (id > 4698 && id < 4701) formato = "1331";
        else if (id > 4701 && id < 4704) formato = "1332";
        else if (id == 6049) formato = "0094";
        else formato = String.valueOf(id);
        return formato;
    }

    private String getSkillDescription(int id, int level)
    {
        try (Connection con = L2DatabaseFactory.getInstance().getConnection())
        {
            PreparedStatement statement = con.prepareStatement("SELECT description FROM skillname_ja WHERE id=? AND level=?");
            statement.setInt(1, id);
            statement.setInt(2, level);
            ResultSet skillData = statement.executeQuery();
            if (skillData.next())
                return skillData.getString("description");
        }
        catch (SQLException e) { print(e); }
        return null;
    }

    static public void main(String[] args)
    {
        new Rin4aBuffer(-1, QUEST_LOADING_INFO, "custom");
    }
} // class Rin4aBuffer
