****ActHandler****

<class ActHandler>
    $B%3%^%s%I$r%5!<%P!<$KAw$k!#%3%^%s%I$rJ]B8$9$k%-%e!<$r;}$D!#(B

$B!&%Q%i%a!<%?(B
	  SoccerCommand m_queueOneCycleCommand
		    $B%W%i%$%^%j!<$J%3%^%s%I$,J]B8$5$l$k(B

		SoccerCommand m_queueMultipleCommands[MAX_COMMANDS]
				$B%W%i%$%^%j!<$8$c$J$$%3%^%s%I$rJ]B8$9$k!#(B

		int m_iMultipleCommands
				$B%W%i%$%^%j!<$8$c$J$$%3%^%s%I$N8D?t!#(B


$B!&4X?t(B
		bool putCommandInQueue( SoccerCommand command);
				SoccerCommand$B$r%-%e!<Fb$K2C$($k!#@WIU$1!#(B

		void emptyQueue ();
		    $B$9$Y$F$N%3%^%s%I$rC_$($k%-%e!<$r6u$K$9$k!#(B

		bool isQueueEmpty ();
		    $B%-%e!<$,6u$+$I$&$+$NH=Dj!#(B

		bool sendCommands ();
				$B%-%e!<Fb$N%3%^%s%I$r%F%-%9%H$KJQ49$7$F!"%5!<%P!<$KAw$k!#(B

		bool sendCommand ( SoccerCommand soc);
				$B%7%s%0%k%3%^%s%I$r%5!<%P!<$KD>@\Aw$k!#(B

		bool sendMessage ( char *str);
				$B%7%s%0%k%a%C%;!<%8$r%5!<%P!<$KD>@\Aw$k!#(B

		bool sendCommandDirect( SoccerCommand soc);
				$B%7%s%0%k%3%^%s%I$rD>@\%5!<%P!<$KAw$k(B

		bool sendMessageDirect( char *str);
				$B%7%s%0%k%a%C%;!<%8$r%5!<%P!<$KD>@\Aw$k!#(B
