Load "gamelib.ring"

al_init()
al_init_font_addon()
al_init_ttf_addon()

display = al_create_display(800,600)

al_clear_to_color(al_map_rgb(0,0,255))
font = al_load_ttf_font("pirulen.ttf",14,0 )
al_draw_text(font, al_map_rgb(255,255,255), 10, 10,ALLEGRO_ALIGN_LEFT,
         "Welcome to the Ring programming language")
al_flip_display()
al_rest(2)

al_destroy_display(display)
