/**************************************************************************
 *
 * Copyright 2010 VMware, Inc.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 **************************************************************************/

#include "draw_llvm.h"

#include "draw_context.h"
#include "draw_vs.h"
#include "draw_gs.h"

#include "gallivm/lp_bld_arit.h"
#include "gallivm/lp_bld_logic.h"
#include "gallivm/lp_bld_const.h"
#include "gallivm/lp_bld_swizzle.h"
#include "gallivm/lp_bld_struct.h"
#include "gallivm/lp_bld_type.h"
#include "gallivm/lp_bld_flow.h"
#include "gallivm/lp_bld_debug.h"
#include "gallivm/lp_bld_tgsi.h"
#include "gallivm/lp_bld_printf.h"
#include "gallivm/lp_bld_intr.h"
#include "gallivm/lp_bld_init.h"
#include "gallivm/lp_bld_type.h"
#include "gallivm/lp_bld_pack.h"
#include "gallivm/lp_bld_format.h"

#include "tgsi/tgsi_exec.h"
#include "tgsi/tgsi_dump.h"

#include "util/u_math.h"
#include "util/u_pointer.h"
#include "util/u_string.h"
#include "util/u_simple_list.h"


#define DEBUG_STORE 0


static void
draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *var,
                   boolean elts);


struct draw_gs_llvm_iface {
   struct lp_build_tgsi_gs_iface base;

   struct draw_gs_llvm_variant *variant;
   LLVMValueRef input;
};

static INLINE const struct draw_gs_llvm_iface *
draw_gs_llvm_iface(const struct lp_build_tgsi_gs_iface *iface)
{
   return (const struct draw_gs_llvm_iface *)iface;
}

/**
 * Create LLVM type for draw_vertex_buffer.
 */
static LLVMTypeRef
create_jit_dvbuffer_type(struct gallivm_state *gallivm,
                         const char *struct_name)
{
   LLVMTargetDataRef target = gallivm->target;
   LLVMTypeRef dvbuffer_type;
   LLVMTypeRef elem_types[DRAW_JIT_DVBUFFER_NUM_FIELDS];
   LLVMTypeRef int32_type = LLVMInt32TypeInContext(gallivm->context);

   elem_types[DRAW_JIT_DVBUFFER_MAP] =
      LLVMPointerType(LLVMIntTypeInContext(gallivm->context, 8), 0);
   elem_types[DRAW_JIT_DVBUFFER_SIZE] = int32_type;

   dvbuffer_type = LLVMStructTypeInContext(gallivm->context, elem_types,
                                           Elements(elem_types), 0);

#if HAVE_LLVM < 0x0300
   LLVMAddTypeName(gallivm->module, struct_name, dvbuffer_type);

   /* Make sure the target's struct layout cache doesn't return
    * stale/invalid data.
    */
   LLVMInvalidateStructLayout(gallivm->target, dvbuffer_type);
#endif

   LP_CHECK_MEMBER_OFFSET(struct draw_vertex_buffer, map,
                          target, dvbuffer_type,
                          DRAW_JIT_DVBUFFER_MAP);
   LP_CHECK_MEMBER_OFFSET(struct draw_vertex_buffer, size,
                          target, dvbuffer_type,
                          DRAW_JIT_DVBUFFER_SIZE);

   return dvbuffer_type;
}

/**
 * Create LLVM type for struct draw_jit_texture
 */
static LLVMTypeRef
create_jit_texture_type(struct gallivm_state *gallivm, const char *struct_name)
{
   LLVMTargetDataRef target = gallivm->target;
   LLVMTypeRef texture_type;
   LLVMTypeRef elem_types[DRAW_JIT_TEXTURE_NUM_FIELDS];
   LLVMTypeRef int32_type = LLVMInt32TypeInContext(gallivm->context);

   elem_types[DRAW_JIT_TEXTURE_WIDTH]  =
   elem_types[DRAW_JIT_TEXTURE_HEIGHT] =
   elem_types[DRAW_JIT_TEXTURE_DEPTH] =
   elem_types[DRAW_JIT_TEXTURE_FIRST_LEVEL] =
   elem_types[DRAW_JIT_TEXTURE_LAST_LEVEL] = int32_type;
   elem_types[DRAW_JIT_TEXTURE_BASE] =
      LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0);
   elem_types[DRAW_JIT_TEXTURE_ROW_STRIDE] =
   elem_types[DRAW_JIT_TEXTURE_IMG_STRIDE] =
   elem_types[DRAW_JIT_TEXTURE_MIP_OFFSETS] =
      LLVMArrayType(int32_type, PIPE_MAX_TEXTURE_LEVELS);

   texture_type = LLVMStructTypeInContext(gallivm->context, elem_types,
                                          Elements(elem_types), 0);

#if HAVE_LLVM < 0x0300
   LLVMAddTypeName(gallivm->module, struct_name, texture_type);

   /* Make sure the target's struct layout cache doesn't return
    * stale/invalid data.
    */
   LLVMInvalidateStructLayout(gallivm->target, texture_type);
#endif

   LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, width,
                          target, texture_type,
                          DRAW_JIT_TEXTURE_WIDTH);
   LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, height,
                          target, texture_type,
                          DRAW_JIT_TEXTURE_HEIGHT);
   LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, depth,
                          target, texture_type,
                          DRAW_JIT_TEXTURE_DEPTH);
   LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, first_level,
                          target, texture_type,
                          DRAW_JIT_TEXTURE_FIRST_LEVEL);
   LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, last_level,
                          target, texture_type,
                          DRAW_JIT_TEXTURE_LAST_LEVEL);
   LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, base,
                          target, texture_type,
                          DRAW_JIT_TEXTURE_BASE);
   LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, row_stride,
                          target, texture_type,
                          DRAW_JIT_TEXTURE_ROW_STRIDE);
   LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, img_stride,
                          target, texture_type,
                          DRAW_JIT_TEXTURE_IMG_STRIDE);
   LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, mip_offsets,
                          target, texture_type,
                          DRAW_JIT_TEXTURE_MIP_OFFSETS);

   LP_CHECK_STRUCT_SIZE(struct draw_jit_texture, target, texture_type);

   return texture_type;
}


/**
 * Create LLVM type for struct draw_jit_sampler
 */
static LLVMTypeRef
create_jit_sampler_type(struct gallivm_state *gallivm, const char *struct_name)
{
   LLVMTargetDataRef target = gallivm->target;
   LLVMTypeRef sampler_type;
   LLVMTypeRef elem_types[DRAW_JIT_SAMPLER_NUM_FIELDS];

   elem_types[DRAW_JIT_SAMPLER_MIN_LOD] =
   elem_types[DRAW_JIT_SAMPLER_MAX_LOD] =
   elem_types[DRAW_JIT_SAMPLER_LOD_BIAS] = LLVMFloatTypeInContext(gallivm->context);
   elem_types[DRAW_JIT_SAMPLER_BORDER_COLOR] =
      LLVMArrayType(LLVMFloatTypeInContext(gallivm->context), 4);

   sampler_type = LLVMStructTypeInContext(gallivm->context, elem_types,
                                          Elements(elem_types), 0);

#if HAVE_LLVM < 0x0300
   LLVMAddTypeName(gallivm->module, struct_name, sampler_type);

   /* Make sure the target's struct layout cache doesn't return
    * stale/invalid data.
    */
   LLVMInvalidateStructLayout(gallivm->target, sampler_type);
#endif

   LP_CHECK_MEMBER_OFFSET(struct draw_jit_sampler, min_lod,
                          target, sampler_type,
                          DRAW_JIT_SAMPLER_MIN_LOD);
   LP_CHECK_MEMBER_OFFSET(struct draw_jit_sampler, max_lod,
                          target, sampler_type,
                          DRAW_JIT_SAMPLER_MAX_LOD);
   LP_CHECK_MEMBER_OFFSET(struct draw_jit_sampler, lod_bias,
                          target, sampler_type,
                          DRAW_JIT_SAMPLER_LOD_BIAS);
   LP_CHECK_MEMBER_OFFSET(struct draw_jit_sampler, border_color,
                          target, sampler_type,
                          DRAW_JIT_SAMPLER_BORDER_COLOR);

   LP_CHECK_STRUCT_SIZE(struct draw_jit_sampler, target, sampler_type);

   return sampler_type;
}


/**
 * Create LLVM type for struct draw_jit_context
 */
static LLVMTypeRef
create_jit_context_type(struct gallivm_state *gallivm,
                        LLVMTypeRef texture_type, LLVMTypeRef sampler_type,
                        const char *struct_name)
{
   LLVMTargetDataRef target = gallivm->target;
   LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context);
   LLVMTypeRef elem_types[DRAW_JIT_CTX_NUM_FIELDS];
   LLVMTypeRef context_type;

   elem_types[0] = LLVMArrayType(LLVMPointerType(float_type, 0), /* vs_constants */
                                 LP_MAX_TGSI_CONST_BUFFERS);
   elem_types[1] = LLVMPointerType(LLVMArrayType(LLVMArrayType(float_type, 4),
                                                 DRAW_TOTAL_CLIP_PLANES), 0);
   elem_types[2] = LLVMPointerType(float_type, 0); /* viewport */
   elem_types[3] = LLVMArrayType(texture_type,
                                 PIPE_MAX_SHADER_SAMPLER_VIEWS); /* textures */
   elem_types[4] = LLVMArrayType(sampler_type,
                                 PIPE_MAX_SAMPLERS); /* samplers */
   context_type = LLVMStructTypeInContext(gallivm->context, elem_types,
                                          Elements(elem_types), 0);
#if HAVE_LLVM < 0x0300
   LLVMAddTypeName(gallivm->module, struct_name, context_type);

   LLVMInvalidateStructLayout(gallivm->target, context_type);
#endif

   LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, vs_constants,
                          target, context_type, DRAW_JIT_CTX_CONSTANTS);
   LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, planes,
                          target, context_type, DRAW_JIT_CTX_PLANES);
   LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, viewport,
                          target, context_type, DRAW_JIT_CTX_VIEWPORT);
   LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, textures,
                          target, context_type,
                          DRAW_JIT_CTX_TEXTURES);
   LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, samplers,
                          target, context_type,
                          DRAW_JIT_CTX_SAMPLERS);
   LP_CHECK_STRUCT_SIZE(struct draw_jit_context,
                        target, context_type);

   return context_type;
}


/**
 * Create LLVM type for struct draw_gs_jit_context
 */
static LLVMTypeRef
create_gs_jit_context_type(struct gallivm_state *gallivm,
                           unsigned vector_length,
                           LLVMTypeRef texture_type, LLVMTypeRef sampler_type,
                           const char *struct_name)
{
   LLVMTargetDataRef target = gallivm->target;
   LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context);
   LLVMTypeRef int_type = LLVMInt32TypeInContext(gallivm->context);
   LLVMTypeRef elem_types[DRAW_GS_JIT_CTX_NUM_FIELDS];
   LLVMTypeRef context_type;

   elem_types[0] = LLVMArrayType(LLVMPointerType(float_type, 0), /* constants */
                                 LP_MAX_TGSI_CONST_BUFFERS);
   elem_types[1] = LLVMPointerType(LLVMArrayType(LLVMArrayType(float_type, 4),
                                                 DRAW_TOTAL_CLIP_PLANES), 0);
   elem_types[2] = LLVMPointerType(float_type, 0); /* viewport */

   elem_types[3] = LLVMArrayType(texture_type,
                                 PIPE_MAX_SHADER_SAMPLER_VIEWS); /* textures */
   elem_types[4] = LLVMArrayType(sampler_type,
                                 PIPE_MAX_SAMPLERS); /* samplers */
   
   elem_types[5] = LLVMPointerType(LLVMPointerType(int_type, 0), 0);
   elem_types[6] = LLVMPointerType(LLVMVectorType(int_type,
                                                  vector_length), 0);
   elem_types[7] = LLVMPointerType(LLVMVectorType(int_type,
                                                  vector_length), 0);

   context_type = LLVMStructTypeInContext(gallivm->context, elem_types,
                                          Elements(elem_types), 0);
#if HAVE_LLVM < 0x0300
   LLVMAddTypeName(gallivm->module, struct_name, context_type);

   LLVMInvalidateStructLayout(gallivm->target, context_type);
#endif

   LP_CHECK_MEMBER_OFFSET(struct draw_gs_jit_context, constants,
                          target, context_type, DRAW_GS_JIT_CTX_CONSTANTS);
   LP_CHECK_MEMBER_OFFSET(struct draw_gs_jit_context, planes,
                          target, context_type, DRAW_GS_JIT_CTX_PLANES);
   LP_CHECK_MEMBER_OFFSET(struct draw_gs_jit_context, viewport,
                          target, context_type, DRAW_GS_JIT_CTX_VIEWPORT);
   LP_CHECK_MEMBER_OFFSET(struct draw_gs_jit_context, textures,
                          target, context_type,
                          DRAW_GS_JIT_CTX_TEXTURES);
   LP_CHECK_MEMBER_OFFSET(struct draw_gs_jit_context, samplers,
                          target, context_type,
                          DRAW_GS_JIT_CTX_SAMPLERS);
   LP_CHECK_MEMBER_OFFSET(struct draw_gs_jit_context, prim_lengths,
                          target, context_type,
                          DRAW_GS_JIT_CTX_PRIM_LENGTHS);
   LP_CHECK_MEMBER_OFFSET(struct draw_gs_jit_context, emitted_vertices,
                          target, context_type,
                          DRAW_GS_JIT_CTX_EMITTED_VERTICES);
   LP_CHECK_MEMBER_OFFSET(struct draw_gs_jit_context, emitted_prims,
                          target, context_type,
                          DRAW_GS_JIT_CTX_EMITTED_PRIMS);
   LP_CHECK_STRUCT_SIZE(struct draw_gs_jit_context,
                        target, context_type);

   return context_type;
}


static LLVMTypeRef
create_gs_jit_input_type(struct gallivm_state *gallivm)
{
   LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context);
   LLVMTypeRef input_array;

   input_array = LLVMVectorType(float_type, TGSI_NUM_CHANNELS); /* num primitives */
   input_array = LLVMArrayType(input_array, TGSI_NUM_CHANNELS); /* num channels */
   input_array = LLVMArrayType(input_array, PIPE_MAX_SHADER_INPUTS); /* num attrs per vertex */
   input_array = LLVMPointerType(input_array, 0); /* num vertices per prim */

   return input_array;
}

/**
 * Create LLVM type for struct pipe_vertex_buffer
 */
static LLVMTypeRef
create_jit_vertex_buffer_type(struct gallivm_state *gallivm,
                              const char *struct_name)
{
   LLVMTargetDataRef target = gallivm->target;
   LLVMTypeRef elem_types[4];
   LLVMTypeRef vb_type;

   elem_types[0] =
   elem_types[1] = LLVMInt32TypeInContext(gallivm->context);
   elem_types[2] =
   elem_types[3] = LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0);

   vb_type = LLVMStructTypeInContext(gallivm->context, elem_types,
                                     Elements(elem_types), 0);
#if HAVE_LLVM < 0x0300
   LLVMAddTypeName(gallivm->module, struct_name, vb_type);

   LLVMInvalidateStructLayout(gallivm->target, vb_type);
#endif

   LP_CHECK_MEMBER_OFFSET(struct pipe_vertex_buffer, stride,
                          target, vb_type, 0);
   LP_CHECK_MEMBER_OFFSET(struct pipe_vertex_buffer, buffer_offset,
                          target, vb_type, 1);

   LP_CHECK_STRUCT_SIZE(struct pipe_vertex_buffer, target, vb_type);

   return vb_type;
}


/**
 * Create LLVM type for struct vertex_header;
 */
static LLVMTypeRef
create_jit_vertex_header(struct gallivm_state *gallivm, int data_elems)
{
   LLVMTargetDataRef target = gallivm->target;
   LLVMTypeRef elem_types[4];
   LLVMTypeRef vertex_header;
   char struct_name[24];

   util_snprintf(struct_name, 23, "vertex_header%d", data_elems);

   elem_types[DRAW_JIT_VERTEX_VERTEX_ID]  = LLVMIntTypeInContext(gallivm->context, 32);
   elem_types[DRAW_JIT_VERTEX_CLIP]  = LLVMArrayType(LLVMFloatTypeInContext(gallivm->context), 4);
   elem_types[DRAW_JIT_VERTEX_PRE_CLIP_POS]  = LLVMArrayType(LLVMFloatTypeInContext(gallivm->context), 4);
   elem_types[DRAW_JIT_VERTEX_DATA]  = LLVMArrayType(elem_types[1], data_elems);

   vertex_header = LLVMStructTypeInContext(gallivm->context, elem_types,
                                           Elements(elem_types), 0);
#if HAVE_LLVM < 0x0300
   LLVMAddTypeName(gallivm->module, struct_name, vertex_header);

   LLVMInvalidateStructLayout(gallivm->target, vertex_header);
#endif

   /* these are bit-fields and we can't take address of them
      LP_CHECK_MEMBER_OFFSET(struct vertex_header, clipmask,
      target, vertex_header,
      DRAW_JIT_VERTEX_CLIPMASK);
      LP_CHECK_MEMBER_OFFSET(struct vertex_header, edgeflag,
      target, vertex_header,
      DRAW_JIT_VERTEX_EDGEFLAG);
      LP_CHECK_MEMBER_OFFSET(struct vertex_header, pad,
      target, vertex_header,
      DRAW_JIT_VERTEX_PAD);
      LP_CHECK_MEMBER_OFFSET(struct vertex_header, vertex_id,
      target, vertex_header,
      DRAW_JIT_VERTEX_VERTEX_ID);
   */
   LP_CHECK_MEMBER_OFFSET(struct vertex_header, clip,
                          target, vertex_header,
                          DRAW_JIT_VERTEX_CLIP);
   LP_CHECK_MEMBER_OFFSET(struct vertex_header, pre_clip_pos,
                          target, vertex_header,
                          DRAW_JIT_VERTEX_PRE_CLIP_POS);
   LP_CHECK_MEMBER_OFFSET(struct vertex_header, data,
                          target, vertex_header,
                          DRAW_JIT_VERTEX_DATA);

   assert(LLVMABISizeOfType(target, vertex_header) ==
          offsetof(struct vertex_header, data[data_elems]));

   return vertex_header;
}


/**
 * Create LLVM types for various structures.
 */
static void
create_jit_types(struct draw_llvm_variant *variant)
{
   struct gallivm_state *gallivm = variant->gallivm;
   LLVMTypeRef texture_type, sampler_type, context_type, buffer_type,
      vb_type;

   texture_type = create_jit_texture_type(gallivm, "texture");
   sampler_type = create_jit_sampler_type(gallivm, "sampler");

   context_type = create_jit_context_type(gallivm, texture_type, sampler_type,
                                          "draw_jit_context");
   variant->context_ptr_type = LLVMPointerType(context_type, 0);

   buffer_type = create_jit_dvbuffer_type(gallivm, "draw_vertex_buffer");
   variant->buffer_ptr_type = LLVMPointerType(buffer_type, 0);
   
   vb_type = create_jit_vertex_buffer_type(gallivm, "pipe_vertex_buffer");
   variant->vb_ptr_type = LLVMPointerType(vb_type, 0);
}


static LLVMTypeRef
get_context_ptr_type(struct draw_llvm_variant *variant)
{
   if (!variant->context_ptr_type)
      create_jit_types(variant);
   return variant->context_ptr_type;
}


static LLVMTypeRef
get_buffer_ptr_type(struct draw_llvm_variant *variant)
{
   if (!variant->buffer_ptr_type)
      create_jit_types(variant);
   return variant->buffer_ptr_type;
}


static LLVMTypeRef
get_vb_ptr_type(struct draw_llvm_variant *variant)
{
   if (!variant->vb_ptr_type)
      create_jit_types(variant);
   return variant->vb_ptr_type;
}

static LLVMTypeRef
get_vertex_header_ptr_type(struct draw_llvm_variant *variant)
{
   if (!variant->vertex_header_ptr_type)
      create_jit_types(variant);
   return variant->vertex_header_ptr_type;
}


/**
 * Create per-context LLVM info.
 */
struct draw_llvm *
draw_llvm_create(struct draw_context *draw)
{
   struct draw_llvm *llvm;

   llvm = CALLOC_STRUCT( draw_llvm );
   if (!llvm)
      return NULL;

   lp_build_init();

   llvm->draw = draw;

   llvm->nr_variants = 0;
   make_empty_list(&llvm->vs_variants_list);

   llvm->nr_gs_variants = 0;
   make_empty_list(&llvm->gs_variants_list);

   return llvm;
}


/**
 * Free per-context LLVM info.
 */
void
draw_llvm_destroy(struct draw_llvm *llvm)
{
   /* XXX free other draw_llvm data? */
   FREE(llvm);
}


/**
 * Create LLVM-generated code for a vertex shader.
 */
struct draw_llvm_variant *
draw_llvm_create_variant(struct draw_llvm *llvm,
                         unsigned num_inputs,
                         const struct draw_llvm_variant_key *key)
{
   struct draw_llvm_variant *variant;
   struct llvm_vertex_shader *shader =
      llvm_vertex_shader(llvm->draw->vs.vertex_shader);
   LLVMTypeRef vertex_header;

   variant = MALLOC(sizeof *variant +
                    shader->variant_key_size -
                    sizeof variant->key);
   if (variant == NULL)
      return NULL;

   variant->llvm = llvm;

   variant->gallivm = gallivm_create();

   create_jit_types(variant);

   memcpy(&variant->key, key, shader->variant_key_size);

   vertex_header = create_jit_vertex_header(variant->gallivm, num_inputs);

   variant->vertex_header_ptr_type = LLVMPointerType(vertex_header, 0);

   draw_llvm_generate(llvm, variant, FALSE);  /* linear */
   draw_llvm_generate(llvm, variant, TRUE);   /* elts */

   gallivm_compile_module(variant->gallivm);

   variant->jit_func = (draw_jit_vert_func)
         gallivm_jit_function(variant->gallivm, variant->function);

   variant->jit_func_elts = (draw_jit_vert_func_elts)
         gallivm_jit_function(variant->gallivm, variant->function_elts);

   variant->shader = shader;
   variant->list_item_global.base = variant;
   variant->list_item_local.base = variant;
   /*variant->no = */shader->variants_created++;
   variant->list_item_global.base = variant;

   return variant;
}


static void
generate_vs(struct draw_llvm_variant *variant,
            LLVMBuilderRef builder,
            struct lp_type vs_type,
            LLVMValueRef (*outputs)[TGSI_NUM_CHANNELS],
            const LLVMValueRef (*inputs)[TGSI_NUM_CHANNELS],
            const struct lp_bld_tgsi_system_values *system_values,
            LLVMValueRef context_ptr,
            struct lp_build_sampler_soa *draw_sampler,
            boolean clamp_vertex_color)
{
   struct draw_llvm *llvm = variant->llvm;
   const struct tgsi_token *tokens = llvm->draw->vs.vertex_shader->state.tokens;
   LLVMValueRef consts_ptr = draw_jit_context_vs_constants(variant->gallivm, context_ptr);
   struct lp_build_sampler_soa *sampler = 0;

   if (gallivm_debug & (GALLIVM_DEBUG_TGSI | GALLIVM_DEBUG_IR)) {
      tgsi_dump(tokens, 0);
      draw_llvm_dump_variant_key(&variant->key);
   }

   if (llvm->draw->num_sampler_views && llvm->draw->num_samplers)
      sampler = draw_sampler;

   lp_build_tgsi_soa(variant->gallivm,
                     tokens,
                     vs_type,
                     NULL /*struct lp_build_mask_context *mask*/,
                     consts_ptr,
                     system_values,
                     inputs,
                     outputs,
                     sampler,
                     &llvm->draw->vs.vertex_shader->info,
                     NULL);

   {
      LLVMValueRef out;
      unsigned chan, attrib;
      struct lp_build_context bld;
      struct tgsi_shader_info* info = &llvm->draw->vs.vertex_shader->info;
      lp_build_context_init(&bld, variant->gallivm, vs_type);

      for (attrib = 0; attrib < info->num_outputs; ++attrib) {
         for (chan = 0; chan < TGSI_NUM_CHANNELS; ++chan) {
            if (outputs[attrib][chan]) {
               switch (info->output_semantic_name[attrib]) {
               case TGSI_SEMANTIC_COLOR:
               case TGSI_SEMANTIC_BCOLOR:
                  if (clamp_vertex_color) {
                     out = LLVMBuildLoad(builder, outputs[attrib][chan], "");
                     out = lp_build_clamp(&bld, out, bld.zero, bld.one);
                     LLVMBuildStore(builder, out, outputs[attrib][chan]);
                  }
                  break;
               case TGSI_SEMANTIC_FOG:
                  if (chan == 1 || chan == 2)
                     LLVMBuildStore(builder, bld.zero, outputs[attrib][chan]);
                  else if (chan == 3)
                     LLVMBuildStore(builder, bld.one, outputs[attrib][chan]);
                  break;
               }
            }
         }
      }
   }
}

static void
generate_fetch(struct gallivm_state *gallivm,
               LLVMValueRef vbuffers_ptr,
               LLVMValueRef *res,
               struct pipe_vertex_element *velem,
               LLVMValueRef vbuf,
               LLVMValueRef index,
               LLVMValueRef instance_id)
{
   const struct util_format_description *format_desc =
      util_format_description(velem->src_format);
   LLVMValueRef zero = LLVMConstNull(LLVMInt32TypeInContext(gallivm->context));
   LLVMBuilderRef builder = gallivm->builder;
   LLVMValueRef indices =
      LLVMConstInt(LLVMInt64TypeInContext(gallivm->context),
                   velem->vertex_buffer_index, 0);
   LLVMValueRef vbuffer_ptr = LLVMBuildGEP(builder, vbuffers_ptr,
                                           &indices, 1, "");
   LLVMValueRef vb_stride = draw_jit_vbuffer_stride(gallivm, vbuf);
   LLVMValueRef vb_buffer_offset = draw_jit_vbuffer_offset(gallivm, vbuf);
   LLVMValueRef map_ptr = draw_jit_dvbuffer_map(gallivm, vbuffer_ptr);
   LLVMValueRef buffer_size = draw_jit_dvbuffer_size(gallivm, vbuffer_ptr);
   LLVMValueRef stride;
   LLVMValueRef buffer_overflowed;
   LLVMValueRef temp_ptr =
      lp_build_alloca(gallivm,
                      lp_build_vec_type(gallivm, lp_float32_vec4_type()), "");
   struct lp_build_if_state if_ctx;

   if (velem->instance_divisor) {
      /* array index = instance_id / instance_divisor */
      index = LLVMBuildUDiv(builder, instance_id,
                            lp_build_const_int32(gallivm, velem->instance_divisor),
                            "instance_divisor");
   }

   stride = LLVMBuildMul(builder, vb_stride, index, "");

   stride = LLVMBuildAdd(builder, stride,
                         vb_buffer_offset,
                         "");
   stride = LLVMBuildAdd(builder, stride,
                         lp_build_const_int32(gallivm, velem->src_offset),
                         "");

   buffer_overflowed = LLVMBuildICmp(builder, LLVMIntUGE,
                                     stride, buffer_size,
                                     "buffer_overflowed");
   /*
   lp_build_printf(gallivm, "vbuf index = %d, stride is %d\n", indices, stride);
   lp_build_print_value(gallivm, "   buffer size = ", buffer_size);
   lp_build_print_value(gallivm, "   buffer overflowed = ", buffer_overflowed);
   */

   lp_build_if(&if_ctx, gallivm, buffer_overflowed);
   {
      LLVMValueRef val =
         lp_build_const_vec(gallivm, lp_float32_vec4_type(), 0);
      LLVMBuildStore(builder, val, temp_ptr);
   }
   lp_build_else(&if_ctx);
   {
      LLVMValueRef val;
      map_ptr = LLVMBuildGEP(builder, map_ptr, &stride, 1, "");

      val = lp_build_fetch_rgba_aos(gallivm,
                                    format_desc,
                                    lp_float32_vec4_type(),
                                    map_ptr,
                                    zero, zero, zero);
      LLVMBuildStore(builder, val, temp_ptr);
   }
   lp_build_endif(&if_ctx);

   *res = LLVMBuildLoad(builder, temp_ptr, "aos");
}

static void
convert_to_soa(struct gallivm_state *gallivm,
               LLVMValueRef (*src_aos)[LP_MAX_VECTOR_WIDTH / 32],
               LLVMValueRef (*dst_soa)[TGSI_NUM_CHANNELS],
               unsigned num_attribs, const struct lp_type soa_type)
{
   unsigned i, j, k;
   struct lp_type aos_channel_type = soa_type;

   debug_assert(TGSI_NUM_CHANNELS == 4);
   debug_assert((soa_type.length % TGSI_NUM_CHANNELS) == 0);

   aos_channel_type.length >>= 1;

   for (i = 0; i < num_attribs; ++i) {
      LLVMValueRef aos_channels[TGSI_NUM_CHANNELS];
      unsigned pixels_per_channel = soa_type.length / TGSI_NUM_CHANNELS;

      for (j = 0; j < TGSI_NUM_CHANNELS; ++j) {
         LLVMValueRef channel[LP_MAX_VECTOR_LENGTH] = { 0 };

         assert(pixels_per_channel <= LP_MAX_VECTOR_LENGTH);

         for (k = 0; k < pixels_per_channel; ++k) {
            channel[k] = src_aos[i][j + TGSI_NUM_CHANNELS * k];
         }

         aos_channels[j] = lp_build_concat(gallivm, channel, aos_channel_type, pixels_per_channel);
      }

      lp_build_transpose_aos(gallivm, soa_type, aos_channels, dst_soa[i]);
   }
}


static void
store_aos(struct gallivm_state *gallivm,
          LLVMValueRef io_ptr,
          LLVMValueRef index,
          LLVMValueRef value)
{
   LLVMTypeRef data_ptr_type = LLVMPointerType(lp_build_vec_type(gallivm, lp_float32_vec4_type()), 0);
   LLVMBuilderRef builder = gallivm->builder;
   LLVMValueRef data_ptr = draw_jit_header_data(gallivm, io_ptr);
   LLVMValueRef indices[3];

   indices[0] = lp_build_const_int32(gallivm, 0);
   indices[1] = index;
   indices[2] = lp_build_const_int32(gallivm, 0);

   data_ptr = LLVMBuildGEP(builder, data_ptr, indices, 3, "");
   data_ptr = LLVMBuildPointerCast(builder, data_ptr, data_ptr_type, "");

#if DEBUG_STORE
   lp_build_printf(gallivm, "    ---- %p storing attribute %d (io = %p)\n", data_ptr, index, io_ptr);
#endif

   /* Unaligned store due to the vertex header */
   lp_set_store_alignment(LLVMBuildStore(builder, value, data_ptr), sizeof(float));
}

/**
 * Adjust the mask to architecture endianess. The mask will the store in struct:
 *
 * struct vertex_header {
 *    unsigned clipmask:DRAW_TOTAL_CLIP_PLANES;
 *    unsigned edgeflag:1;
 *    unsigned have_clipdist:1;
 *    unsigned vertex_id:16;
 *    [...]
 * }
 *
 * On little-endian machine nothing needs to done, however on bit-endian machine
 * the mask's fields need to be adjusted with the algorithm:
 *
 * uint32_t reverse (uint32_t x)
 * {
 *   return (x >> 16) |              // vertex_id
 *          ((x & 0x3fff) << 18) |   // clipmask
 *          ((x & 0x4000) << 3) |    // have_clipdist
 *          ((x & 0x8000) << 1);     // edgeflag
 * }
 */
static LLVMValueRef
adjust_mask(struct gallivm_state *gallivm,
            LLVMValueRef mask)
{
#ifdef PIPE_ARCH_BIG_ENDIAN
   LLVMBuilderRef builder = gallivm->builder;
   LLVMValueRef vertex_id;
   LLVMValueRef clipmask;
   LLVMValueRef have_clipdist;
   LLVMValueRef edgeflag;

   vertex_id = LLVMBuildLShr(builder, mask, lp_build_const_int32(gallivm, 16), "");
   clipmask  = LLVMBuildAnd(builder, mask, lp_build_const_int32(gallivm, 0x3fff), "");
   clipmask  = LLVMBuildShl(builder, clipmask, lp_build_const_int32(gallivm, 18), "");
   have_clipdist = LLVMBuildAnd(builder, mask, lp_build_const_int32(gallivm, 0x4000), "");
   have_clipdist = LLVMBuildShl(builder, have_clipdist, lp_build_const_int32(gallivm, 3), "");
   edgeflag = LLVMBuildAnd(builder, mask, lp_build_const_int32(gallivm, 0x8000), "");
   edgeflag = LLVMBuildShl(builder, edgeflag, lp_build_const_int32(gallivm, 1), "");

   mask = LLVMBuildOr(builder, vertex_id, clipmask, "");
   mask = LLVMBuildOr(builder, mask, have_clipdist, "");
   mask = LLVMBuildOr(builder, mask, edgeflag, "");
#endif
   return mask;
}

static void
store_aos_array(struct gallivm_state *gallivm,
                struct lp_type soa_type,
                LLVMValueRef io_ptr,
                LLVMValueRef *indices,
                LLVMValueRef* aos,
                int attrib,
                int num_outputs,
                LLVMValueRef clipmask,
                boolean have_clipdist)
{
   LLVMBuilderRef builder = gallivm->builder;
   LLVMValueRef attr_index = lp_build_const_int32(gallivm, attrib);
   LLVMValueRef inds[LP_MAX_VECTOR_WIDTH / 32];
   LLVMValueRef linear_inds[LP_MAX_VECTOR_WIDTH / 32];
   LLVMValueRef io_ptrs[LP_MAX_VECTOR_WIDTH / 32];
   int vector_length = soa_type.length;
   int i;

   debug_assert(TGSI_NUM_CHANNELS == 4);

   for (i = 0; i < vector_length; i++) {
      linear_inds[i] = lp_build_const_int32(gallivm, i);
      if (indices) {
         inds[i] = indices[i];
      } else {
         inds[i] = linear_inds[i];
      }
      io_ptrs[i] = LLVMBuildGEP(builder, io_ptr, &inds[i], 1, "");
   }

   if (attrib == 0) {
      /* store vertex header for each of the n vertices */
      LLVMValueRef val, cliptmp;
      int vertex_id_pad_edgeflag;

      /* If this assertion fails, it means we need to update the bit twidding
       * code here.  See struct vertex_header in draw_private.h.
       */
      assert(DRAW_TOTAL_CLIP_PLANES==14);
      /* initialize vertex id:16 = 0xffff, have_clipdist:1 = 0, edgeflag:1 = 1 */
      vertex_id_pad_edgeflag = (0xffff << 16) | (1 << DRAW_TOTAL_CLIP_PLANES);
      if (have_clipdist)
         vertex_id_pad_edgeflag |= 1 << (DRAW_TOTAL_CLIP_PLANES+1);
      val = lp_build_const_int_vec(gallivm, lp_int_type(soa_type), vertex_id_pad_edgeflag);
      /* OR with the clipmask */
      cliptmp = LLVMBuildOr(builder, val, clipmask, "");
      for (i = 0; i < vector_length; i++) {
         LLVMValueRef id_ptr = draw_jit_header_id(gallivm, io_ptrs[i]);
         val = LLVMBuildExtractElement(builder, cliptmp, linear_inds[i], "");
         val = adjust_mask(gallivm, val);
         LLVMBuildStore(builder, val, id_ptr);
#if DEBUG_STORE
         lp_build_printf(gallivm, "io = %p, index %d, clipmask = %x\n",
                         io_ptrs[i], inds[i], val);
#endif
      }
   }

   /* store for each of the n vertices */
   for (i = 0; i < vector_length; i++) {
      store_aos(gallivm, io_ptrs[i], attr_index, aos[i]);
   }
}


static void
convert_to_aos(struct gallivm_state *gallivm,
               LLVMValueRef io,
               LLVMValueRef *indices,
               LLVMValueRef (*outputs)[TGSI_NUM_CHANNELS],
               LLVMValueRef clipmask,
               int num_outputs,
               struct lp_type soa_type,
               boolean have_clipdist)
{
   LLVMBuilderRef builder = gallivm->builder;
   unsigned chan, attrib, i;

#if DEBUG_STORE
   lp_build_printf(gallivm, "   # storing begin\n");
#endif
   for (attrib = 0; attrib < num_outputs; ++attrib) {
      LLVMValueRef soa[TGSI_NUM_CHANNELS];
      LLVMValueRef aos[LP_MAX_VECTOR_WIDTH / 32];
      for (chan = 0; chan < TGSI_NUM_CHANNELS; ++chan) {
         if (outputs[attrib][chan]) {
            LLVMValueRef out = LLVMBuildLoad(builder, outputs[attrib][chan], "");
            lp_build_name(out, "output%u.%c", attrib, "xyzw"[chan]);
#if DEBUG_STORE
            lp_build_printf(gallivm, "output %d : %d ",
                            LLVMConstInt(LLVMInt32TypeInContext(gallivm->context),
                                         attrib, 0),
                            LLVMConstInt(LLVMInt32TypeInContext(gallivm->context),
                                         chan, 0));
            lp_build_print_value(gallivm, "val = ", out);
#endif
            soa[chan] = out;
         }
         else {
            soa[chan] = 0;
         }
      }


      if (soa_type.length == TGSI_NUM_CHANNELS) {
         lp_build_transpose_aos(gallivm, soa_type, soa, aos);
      } else {
         lp_build_transpose_aos(gallivm, soa_type, soa, soa);

         for (i = 0; i < soa_type.length; ++i) {
            aos[i] = lp_build_extract_range(gallivm,
                                            soa[i % TGSI_NUM_CHANNELS],
                                            (i / TGSI_NUM_CHANNELS) * TGSI_NUM_CHANNELS,
                                            TGSI_NUM_CHANNELS);
         }
      }

      store_aos_array(gallivm,
                      soa_type,
                      io, indices,
                      aos,
                      attrib,
                      num_outputs,
                      clipmask, have_clipdist);
   }
#if DEBUG_STORE
   lp_build_printf(gallivm, "   # storing end\n");
#endif
}


/**
 * Stores original vertex positions in clip coordinates
 */
static void
store_clip(struct gallivm_state *gallivm,
           const struct lp_type vs_type,
           LLVMValueRef io_ptr,
           LLVMValueRef (*outputs)[TGSI_NUM_CHANNELS],
           boolean pre_clip_pos, int idx)
{
   LLVMBuilderRef builder = gallivm->builder;
   LLVMValueRef soa[4];
   LLVMValueRef aos[LP_MAX_VECTOR_LENGTH];
   LLVMValueRef indices[2];
   LLVMValueRef io_ptrs[LP_MAX_VECTOR_WIDTH / 32];
   LLVMValueRef inds[LP_MAX_VECTOR_WIDTH / 32];
   LLVMValueRef clip_ptrs[LP_MAX_VECTOR_WIDTH / 32];
   int i, j;

   indices[0] =
   indices[1] = lp_build_const_int32(gallivm, 0);

   for (i = 0; i < vs_type.length; i++) {
      inds[i] = lp_build_const_int32(gallivm, i);
      io_ptrs[i] = LLVMBuildGEP(builder, io_ptr, &inds[i], 1, "");
   }

   soa[0] = LLVMBuildLoad(builder, outputs[idx][0], ""); /*x0 x1 .. xn*/
   soa[1] = LLVMBuildLoad(builder, outputs[idx][1], ""); /*y0 y1 .. yn*/
   soa[2] = LLVMBuildLoad(builder, outputs[idx][2], ""); /*z0 z1 .. zn*/
   soa[3] = LLVMBuildLoad(builder, outputs[idx][3], ""); /*w0 w1 .. wn*/

   if (!pre_clip_pos) {
      for (i = 0; i < vs_type.length; i++) {
         clip_ptrs[i] = draw_jit_header_clip(gallivm, io_ptrs[i]);
      }
   } else {
      for (i = 0; i < vs_type.length; i++) {
         clip_ptrs[i] = draw_jit_header_pre_clip_pos(gallivm, io_ptrs[i]);
      }
   }

   lp_build_transpose_aos(gallivm, vs_type, soa, soa);
   for (i = 0; i < vs_type.length; ++i) {
      aos[i] = lp_build_extract_range(gallivm,
                                      soa[i % TGSI_NUM_CHANNELS],
                                      (i / TGSI_NUM_CHANNELS) * TGSI_NUM_CHANNELS,
                                      TGSI_NUM_CHANNELS);
   }

   for (j = 0; j < vs_type.length; j++) {
      LLVMTypeRef  clip_ptr_type = LLVMPointerType(LLVMVectorType(LLVMFloatTypeInContext(gallivm->context), 4), 0);
      LLVMValueRef clip_ptr;

      clip_ptr = LLVMBuildGEP(builder, clip_ptrs[j], indices, 2, "clipo");
      clip_ptr = LLVMBuildPointerCast(builder, clip_ptr, clip_ptr_type, "");

      /* Unaligned store */
      lp_set_store_alignment(LLVMBuildStore(builder, aos[j], clip_ptr), sizeof(float));
   }
}


/**
 * Transforms the outputs for viewport mapping
 */
static void
generate_viewport(struct draw_llvm_variant *variant,
                  LLVMBuilderRef builder,
                  struct lp_type vs_type,
                  LLVMValueRef (*outputs)[TGSI_NUM_CHANNELS],
                  LLVMValueRef context_ptr)
{
   int i;
   struct gallivm_state *gallivm = variant->gallivm;
   struct lp_type f32_type = vs_type;
   const unsigned pos = draw_current_shader_position_output(variant->llvm->draw);
   LLVMTypeRef vs_type_llvm = lp_build_vec_type(gallivm, vs_type);
   LLVMValueRef out3 = LLVMBuildLoad(builder, outputs[pos][3], ""); /*w0 w1 .. wn*/
   LLVMValueRef const1 = lp_build_const_vec(gallivm, f32_type, 1.0);       /*1.0 1.0 1.0 1.0*/
   LLVMValueRef vp_ptr = draw_jit_context_viewport(gallivm, context_ptr);

   /* for 1/w convention*/
   out3 = LLVMBuildFDiv(builder, const1, out3, "");
   LLVMBuildStore(builder, out3, outputs[pos][3]);

   /* Viewport Mapping */
   for (i=0; i<3; i++) {
      LLVMValueRef out = LLVMBuildLoad(builder, outputs[pos][i], ""); /*x0 x1 .. xn*/
      LLVMValueRef scale;
      LLVMValueRef trans;
      LLVMValueRef scale_i;
      LLVMValueRef trans_i;
      LLVMValueRef index;

      index = lp_build_const_int32(gallivm, i);
      scale_i = LLVMBuildGEP(builder, vp_ptr, &index, 1, "");

      index = lp_build_const_int32(gallivm, i+4);
      trans_i = LLVMBuildGEP(builder, vp_ptr, &index, 1, "");

      scale = lp_build_broadcast(gallivm, vs_type_llvm,
                                 LLVMBuildLoad(builder, scale_i, "scale"));
      trans = lp_build_broadcast(gallivm, vs_type_llvm,
                                 LLVMBuildLoad(builder, trans_i, "trans"));

      /* divide by w */
      out = LLVMBuildFMul(builder, out, out3, "");
      /* mult by scale */
      out = LLVMBuildFMul(builder, out, scale, "");
      /* add translation */
      out = LLVMBuildFAdd(builder, out, trans, "");

      /* store transformed outputs */
      LLVMBuildStore(builder, out, outputs[pos][i]);
   }

}


/**
 * Returns clipmask as nxi32 bitmask for the n vertices
 */
static LLVMValueRef
generate_clipmask(struct draw_llvm *llvm,
                  struct gallivm_state *gallivm,
                  struct lp_type vs_type,
                  LLVMValueRef (*outputs)[TGSI_NUM_CHANNELS],
                  boolean clip_xy,
                  boolean clip_z,
                  boolean clip_user,
                  boolean clip_halfz,
                  unsigned ucp_enable,
                  LLVMValueRef context_ptr,
                  boolean *have_clipdist)
{
   LLVMBuilderRef builder = gallivm->builder;
   LLVMValueRef mask; /* stores the <nxi32> clipmasks */
   LLVMValueRef test, temp;
   LLVMValueRef zero, shift;
   LLVMValueRef pos_x, pos_y, pos_z, pos_w;
   LLVMValueRef cv_x, cv_y, cv_z, cv_w;
   LLVMValueRef plane1, planes, plane_ptr, sum;
   struct lp_type f32_type = vs_type;
   struct lp_type i32_type = lp_int_type(vs_type);
   const unsigned pos = draw_current_shader_position_output(llvm->draw);
   const unsigned cv = draw_current_shader_clipvertex_output(llvm->draw);
   int num_written_clipdistance = llvm->draw->vs.vertex_shader->info.num_written_clipdistance;
   bool have_cd = false;
   unsigned cd[2];

   cd[0] = draw_current_shader_clipdistance_output(llvm->draw, 0);
   cd[1] = draw_current_shader_clipdistance_output(llvm->draw, 1);

   if (cd[0] != pos || cd[1] != pos)
      have_cd = true;

   if (num_written_clipdistance && !clip_user) {
      clip_user = true;
      ucp_enable = (1 << num_written_clipdistance) - 1;
   }

   mask = lp_build_const_int_vec(gallivm, i32_type, 0);
   temp = lp_build_const_int_vec(gallivm, i32_type, 0);
   zero = lp_build_const_vec(gallivm, f32_type, 0);         /* 0.0f 0.0f 0.0f 0.0f */
   shift = lp_build_const_int_vec(gallivm, i32_type, 1);    /* 1 1 1 1 */

   /*
    * load clipvertex and position from correct locations.
    * if they are the same just load them once.
    */
   pos_x = LLVMBuildLoad(builder, outputs[pos][0], ""); /*x0 x1 .. xn */
   pos_y = LLVMBuildLoad(builder, outputs[pos][1], ""); /*y0 y1 .. yn */
   pos_z = LLVMBuildLoad(builder, outputs[pos][2], ""); /*z0 z1 .. zn */
   pos_w = LLVMBuildLoad(builder, outputs[pos][3], ""); /*w0 w1 .. wn */

   if (clip_user && cv != pos) {
      cv_x = LLVMBuildLoad(builder, outputs[cv][0], ""); /*x0 x1 .. xn */
      cv_y = LLVMBuildLoad(builder, outputs[cv][1], ""); /*y0 y1 .. yn */
      cv_z = LLVMBuildLoad(builder, outputs[cv][2], ""); /*z0 z1 .. zn */
      cv_w = LLVMBuildLoad(builder, outputs[cv][3], ""); /*w0 w1 .. wn */
   } else {
      cv_x = pos_x;
      cv_y = pos_y;
      cv_z = pos_z;
      cv_w = pos_w;
   }

   /* Cliptest, for hardwired planes */
   if (clip_xy) {
      /* plane 1 */
      test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, pos_x , pos_w);
      temp = shift;
      test = LLVMBuildAnd(builder, test, temp, "");
      mask = test;

      /* plane 2 */
      test = LLVMBuildFAdd(builder, pos_x, pos_w, "");
      test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, test);
      temp = LLVMBuildShl(builder, temp, shift, "");
      test = LLVMBuildAnd(builder, test, temp, "");
      mask = LLVMBuildOr(builder, mask, test, "");

      /* plane 3 */
      test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, pos_y, pos_w);
      temp = LLVMBuildShl(builder, temp, shift, "");
      test = LLVMBuildAnd(builder, test, temp, "");
      mask = LLVMBuildOr(builder, mask, test, "");

      /* plane 4 */
      test = LLVMBuildFAdd(builder, pos_y, pos_w, "");
      test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, test);
      temp = LLVMBuildShl(builder, temp, shift, "");
      test = LLVMBuildAnd(builder, test, temp, "");
      mask = LLVMBuildOr(builder, mask, test, "");
   }

   if (clip_z) {
      temp = lp_build_const_int_vec(gallivm, i32_type, 16);
      if (clip_halfz) {
         /* plane 5 */
         test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, pos_z);
         test = LLVMBuildAnd(builder, test, temp, "");
         mask = LLVMBuildOr(builder, mask, test, "");
      }
      else {
         /* plane 5 */
         test = LLVMBuildFAdd(builder, pos_z, pos_w, "");
         test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, test);
         test = LLVMBuildAnd(builder, test, temp, "");
         mask = LLVMBuildOr(builder, mask, test, "");
      }
      /* plane 6 */
      test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, pos_z, pos_w);
      temp = LLVMBuildShl(builder, temp, shift, "");
      test = LLVMBuildAnd(builder, test, temp, "");
      mask = LLVMBuildOr(builder, mask, test, "");
   }

   if (clip_user) {
      LLVMValueRef planes_ptr = draw_jit_context_planes(gallivm, context_ptr);
      LLVMValueRef indices[3];

      /* userclip planes */
      while (ucp_enable) {
         unsigned plane_idx = ffs(ucp_enable)-1;
         ucp_enable &= ~(1 << plane_idx);
         plane_idx += 6;

         if (have_cd && num_written_clipdistance) {
            LLVMValueRef clipdist;
            int i;
            i = plane_idx - 6;

            *have_clipdist = TRUE;
            if (i < 4) {
               clipdist = LLVMBuildLoad(builder, outputs[cd[0]][i], "");
            } else {
               clipdist = LLVMBuildLoad(builder, outputs[cd[1]][i-4], "");
            }
            test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, clipdist);
            temp = lp_build_const_int_vec(gallivm, i32_type, 1 << plane_idx);
            test = LLVMBuildAnd(builder, test, temp, "");
            mask = LLVMBuildOr(builder, mask, test, "");
         } else {
            LLVMTypeRef vs_type_llvm = lp_build_vec_type(gallivm, vs_type);
            indices[0] = lp_build_const_int32(gallivm, 0);
            indices[1] = lp_build_const_int32(gallivm, plane_idx);

            indices[2] = lp_build_const_int32(gallivm, 0);
            plane_ptr = LLVMBuildGEP(builder, planes_ptr, indices, 3, "");
            plane1 = LLVMBuildLoad(builder, plane_ptr, "plane_x");
            planes = lp_build_broadcast(gallivm, vs_type_llvm, plane1);
            sum = LLVMBuildFMul(builder, planes, cv_x, "");

            indices[2] = lp_build_const_int32(gallivm, 1);
            plane_ptr = LLVMBuildGEP(builder, planes_ptr, indices, 3, "");
            plane1 = LLVMBuildLoad(builder, plane_ptr, "plane_y");
            planes = lp_build_broadcast(gallivm, vs_type_llvm, plane1);
            test = LLVMBuildFMul(builder, planes, cv_y, "");
            sum = LLVMBuildFAdd(builder, sum, test, "");

            indices[2] = lp_build_const_int32(gallivm, 2);
            plane_ptr = LLVMBuildGEP(builder, planes_ptr, indices, 3, "");
            plane1 = LLVMBuildLoad(builder, plane_ptr, "plane_z");
            planes = lp_build_broadcast(gallivm, vs_type_llvm, plane1);
            test = LLVMBuildFMul(builder, planes, cv_z, "");
            sum = LLVMBuildFAdd(builder, sum, test, "");

            indices[2] = lp_build_const_int32(gallivm, 3);
            plane_ptr = LLVMBuildGEP(builder, planes_ptr, indices, 3, "");
            plane1 = LLVMBuildLoad(builder, plane_ptr, "plane_w");
            planes = lp_build_broadcast(gallivm, vs_type_llvm, plane1);
            test = LLVMBuildFMul(builder, planes, cv_w, "");
            sum = LLVMBuildFAdd(builder, sum, test, "");

            test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, sum);
            temp = lp_build_const_int_vec(gallivm, i32_type, 1 << plane_idx);
            test = LLVMBuildAnd(builder, test, temp, "");
            mask = LLVMBuildOr(builder, mask, test, "");
         }
      }
   }
   return mask;
}


/**
 * Returns boolean if any clipping has occurred
 * Used zero/non-zero i32 value to represent boolean
 */
static LLVMValueRef
clipmask_booli32(struct gallivm_state *gallivm,
                 const struct lp_type vs_type,
                 LLVMValueRef clipmask_bool_ptr)
{
   LLVMBuilderRef builder = gallivm->builder;
   LLVMTypeRef int32_type = LLVMInt32TypeInContext(gallivm->context);
   LLVMValueRef clipmask_bool = LLVMBuildLoad(builder, clipmask_bool_ptr, "");
   LLVMValueRef ret = LLVMConstNull(int32_type);
   LLVMValueRef temp;
   int i;

   /*
    * Can do this with log2(vector length) pack instructions and one extract
    * (as we don't actually need a or) with sse2 which would be way better.
    */
   for (i=0; i < vs_type.length; i++) {
      temp = LLVMBuildExtractElement(builder, clipmask_bool,
                                     lp_build_const_int32(gallivm, i) , "");
      ret = LLVMBuildOr(builder, ret, temp, "");
   }
   return ret;
}

static LLVMValueRef
draw_gs_llvm_fetch_input(const struct lp_build_tgsi_gs_iface *gs_iface,
                         struct lp_build_tgsi_context * bld_base,
                         boolean is_indirect,
                         LLVMValueRef vertex_index,
                         LLVMValueRef attrib_index,
                         LLVMValueRef swizzle_index)
{
   const struct draw_gs_llvm_iface *gs = draw_gs_llvm_iface(gs_iface);
   struct gallivm_state *gallivm = bld_base->base.gallivm;
   LLVMBuilderRef builder = gallivm->builder;
   LLVMValueRef indices[3];
   LLVMValueRef res;
   struct lp_type type = bld_base->base.type;

   if (is_indirect) {
      int i;
      res = bld_base->base.zero;
      for (i = 0; i < type.length; ++i) {
         LLVMValueRef idx = lp_build_const_int32(gallivm, i);
         LLVMValueRef vert_chan_index = LLVMBuildExtractElement(builder,
                                                                vertex_index, idx, "");
         LLVMValueRef channel_vec, value;
         indices[0] = vert_chan_index;
         indices[1] = attrib_index;
         indices[2] = swizzle_index;
         
         channel_vec = LLVMBuildGEP(builder, gs->input, indices, 3, "");
         channel_vec = LLVMBuildLoad(builder, channel_vec, "");
         value = LLVMBuildExtractElement(builder, channel_vec, idx, "");

         res = LLVMBuildInsertElement(builder, res, value, idx, "");
      }
   } else {
      indices[0] = vertex_index;
      indices[1] = attrib_index;
      indices[2] = swizzle_index;

      res = LLVMBuildGEP(builder, gs->input, indices, 3, "");
      res = LLVMBuildLoad(builder, res, "");
   }

   return res;
}

static void
draw_gs_llvm_emit_vertex(const struct lp_build_tgsi_gs_iface *gs_base,
                         struct lp_build_tgsi_context * bld_base,
                         LLVMValueRef (*outputs)[4],
                         LLVMValueRef emitted_vertices_vec)
{
   const struct draw_gs_llvm_iface *gs_iface = draw_gs_llvm_iface(gs_base);
   struct draw_gs_llvm_variant *variant = gs_iface->variant;
   struct gallivm_state *gallivm = variant->gallivm;
   LLVMBuilderRef builder = gallivm->builder;
   struct lp_type gs_type = bld_base->base.type;
   LLVMValueRef clipmask = lp_build_const_int_vec(gallivm,
                                                  lp_int_type(gs_type), 0);
   LLVMValueRef indices[LP_MAX_VECTOR_LENGTH];
   LLVMValueRef next_prim_offset =
      lp_build_const_int32(gallivm, variant->shader->base.primitive_boundary);
   LLVMValueRef io = variant->io_ptr;
   unsigned i;
   const struct tgsi_shader_info *gs_info = &variant->shader->base.info;

   for (i = 0; i < gs_type.length; ++i) {
      LLVMValueRef ind = lp_build_const_int32(gallivm, i);
      LLVMValueRef currently_emitted =
         LLVMBuildExtractElement(builder, emitted_vertices_vec, ind, "");
      indices[i] = LLVMBuildMul(builder, ind, next_prim_offset, "");
      indices[i] = LLVMBuildAdd(builder, indices[i], currently_emitted, "");
   }

   convert_to_aos(gallivm, io, indices,
                  outputs, clipmask,
                  gs_info->num_outputs, gs_type,
                  FALSE);
}

static void
draw_gs_llvm_end_primitive(const struct lp_build_tgsi_gs_iface *gs_base,
                           struct lp_build_tgsi_context * bld_base,
                           LLVMValueRef verts_per_prim_vec,
                           LLVMValueRef emitted_prims_vec)
{
   const struct draw_gs_llvm_iface *gs_iface = draw_gs_llvm_iface(gs_base);
   struct draw_gs_llvm_variant *variant = gs_iface->variant;
   struct gallivm_state *gallivm = variant->gallivm;
   LLVMBuilderRef builder = gallivm->builder;
   LLVMValueRef prim_lengts_ptr =
      draw_gs_jit_prim_lengths(variant->gallivm, variant->context_ptr);
   unsigned i;

   for (i = 0; i < bld_base->base.type.length; ++i) {
      LLVMValueRef ind = lp_build_const_int32(gallivm, i);
      LLVMValueRef prims_emitted =
         LLVMBuildExtractElement(builder, emitted_prims_vec, ind, "");
      LLVMValueRef store_ptr;
      LLVMValueRef num_vertices =
         LLVMBuildExtractElement(builder, verts_per_prim_vec, ind, "");

      store_ptr = LLVMBuildGEP(builder, prim_lengts_ptr, &prims_emitted, 1, "");
      store_ptr = LLVMBuildLoad(builder, store_ptr, "");
      store_ptr = LLVMBuildGEP(builder, store_ptr, &ind, 1, "");
      LLVMBuildStore(builder, num_vertices, store_ptr);
   }
}

static void
draw_gs_llvm_epilogue(const struct lp_build_tgsi_gs_iface *gs_base,
                      struct lp_build_tgsi_context * bld_base,
                      LLVMValueRef total_emitted_vertices_vec,
                      LLVMValueRef emitted_prims_vec)
{
   const struct draw_gs_llvm_iface *gs_iface = draw_gs_llvm_iface(gs_base);
   struct draw_gs_llvm_variant *variant = gs_iface->variant;
   struct gallivm_state *gallivm = variant->gallivm;
   LLVMBuilderRef builder = gallivm->builder;
   LLVMValueRef emitted_verts_ptr =
      draw_gs_jit_emitted_vertices(gallivm, variant->context_ptr);
   LLVMValueRef emitted_prims_ptr =
      draw_gs_jit_emitted_prims(gallivm, variant->context_ptr);
   LLVMValueRef zero = lp_build_const_int32(gallivm, 0);
   
   emitted_verts_ptr = LLVMBuildGEP(builder, emitted_verts_ptr, &zero, 0, "");
   emitted_prims_ptr = LLVMBuildGEP(builder, emitted_prims_ptr, &zero, 0, "");

   LLVMBuildStore(builder, total_emitted_vertices_vec, emitted_verts_ptr);
   LLVMBuildStore(builder, emitted_prims_vec, emitted_prims_ptr);
}

static void
draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant,
                   boolean elts)
{
   struct gallivm_state *gallivm = variant->gallivm;
   LLVMContextRef context = gallivm->context;
   LLVMTypeRef int32_type = LLVMInt32TypeInContext(context);
   LLVMTypeRef arg_types[9];
   unsigned num_arg_types =
      elts ? Elements(arg_types) : Elements(arg_types) - 1;
   LLVMTypeRef func_type;
   LLVMValueRef context_ptr;
   LLVMBasicBlockRef block;
   LLVMBuilderRef builder;
   struct lp_type vs_type;
   LLVMValueRef end, start;
   LLVMValueRef count, fetch_elts, fetch_elt_max, fetch_count;
   LLVMValueRef stride, step, io_itr;
   LLVMValueRef io_ptr, vbuffers_ptr, vb_ptr;
   LLVMValueRef zero = lp_build_const_int32(gallivm, 0);
   LLVMValueRef one = lp_build_const_int32(gallivm, 1);
   struct draw_context *draw = llvm->draw;
   const struct tgsi_shader_info *vs_info = &draw->vs.vertex_shader->info;
   unsigned i, j;
   struct lp_build_context bld;
   struct lp_build_loop_state lp_loop;
   const int vector_length = lp_native_vector_width / 32;
   LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][TGSI_NUM_CHANNELS];
   LLVMValueRef fetch_max;
   struct lp_build_sampler_soa *sampler = 0;
   LLVMValueRef ret, clipmask_bool_ptr;
   const struct draw_geometry_shader *gs = draw->gs.geometry_shader;
   struct draw_llvm_variant_key *key = &variant->key;
   /* If geometry shader is present we need to skip both the viewport
    * transformation and clipping otherwise the inputs to the geometry
    * shader will be incorrect.
    */
   const boolean bypass_viewport = gs || key->bypass_viewport;
   const boolean enable_cliptest = !gs && (key->clip_xy ||
                                           key->clip_z  ||
                                           key->clip_user);
   LLVMValueRef variant_func;
   const unsigned pos = draw_current_shader_position_output(llvm->draw);
   const unsigned cv = draw_current_shader_clipvertex_output(llvm->draw);
   boolean have_clipdist = FALSE;
   struct lp_bld_tgsi_system_values system_values;

   memset(&system_values, 0, sizeof(system_values));

   i = 0;
   arg_types[i++] = get_context_ptr_type(variant);       /* context */
   arg_types[i++] = get_vertex_header_ptr_type(variant); /* vertex_header */
   arg_types[i++] = get_buffer_ptr_type(variant);        /* vbuffers */
   if (elts) {
      arg_types[i++] = LLVMPointerType(int32_type, 0);/* fetch_elts  */
      arg_types[i++] = int32_type;                  /* fetch_elt_max */
   } else
      arg_types[i++] = int32_type;                  /* start */
   arg_types[i++] = int32_type;                     /* fetch_count / count */
   arg_types[i++] = int32_type;                     /* stride */
   arg_types[i++] = get_vb_ptr_type(variant);       /* pipe_vertex_buffer's */
   arg_types[i++] = int32_type;                     /* instance_id */

   func_type = LLVMFunctionType(int32_type, arg_types, num_arg_types, 0);

   variant_func = LLVMAddFunction(gallivm->module,
                                  elts ? "draw_llvm_shader_elts" : "draw_llvm_shader",
                                  func_type);

   if (elts)
      variant->function_elts = variant_func;
   else
      variant->function = variant_func;

   LLVMSetFunctionCallConv(variant_func, LLVMCCallConv);
   for (i = 0; i < num_arg_types; ++i)
      if (LLVMGetTypeKind(arg_types[i]) == LLVMPointerTypeKind)
         LLVMAddAttribute(LLVMGetParam(variant_func, i),
                          LLVMNoAliasAttribute);

   context_ptr               = LLVMGetParam(variant_func, 0);
   io_ptr                    = LLVMGetParam(variant_func, 1);
   vbuffers_ptr              = LLVMGetParam(variant_func, 2);
   stride                    = LLVMGetParam(variant_func, 5 + (elts ? 1 : 0));
   vb_ptr                    = LLVMGetParam(variant_func, 6 + (elts ? 1 : 0));
   system_values.instance_id = LLVMGetParam(variant_func, 7 + (elts ? 1 : 0));

   lp_build_name(context_ptr, "context");
   lp_build_name(io_ptr, "io");
   lp_build_name(vbuffers_ptr, "vbuffers");
   lp_build_name(stride, "stride");
   lp_build_name(vb_ptr, "vb");
   lp_build_name(system_values.instance_id, "instance_id");

   if (elts) {
      fetch_elts    = LLVMGetParam(variant_func, 3);
      fetch_elt_max = LLVMGetParam(variant_func, 4);
      fetch_count   = LLVMGetParam(variant_func, 5);
      lp_build_name(fetch_elts, "fetch_elts");
      lp_build_name(fetch_elt_max, "fetch_elt_max");
      lp_build_name(fetch_count, "fetch_count");
      start = count = NULL;
   }
   else {
      start        = LLVMGetParam(variant_func, 3);
      count        = LLVMGetParam(variant_func, 4);
      lp_build_name(start, "start");
      lp_build_name(count, "count");
      fetch_elts = fetch_count = NULL;
   }

   /*
    * Function body
    */

   block = LLVMAppendBasicBlockInContext(gallivm->context, variant_func, "entry");
   builder = gallivm->builder;
   LLVMPositionBuilderAtEnd(builder, block);

   lp_build_context_init(&bld, gallivm, lp_type_int(32));

   memset(&vs_type, 0, sizeof vs_type);
   vs_type.floating = TRUE; /* floating point values */
   vs_type.sign = TRUE;     /* values are signed */
   vs_type.norm = FALSE;    /* values are not limited to [0,1] or [-1,1] */
   vs_type.width = 32;      /* 32-bit float */
   vs_type.length = vector_length;

   /* hold temporary "bool" clipmask */
   clipmask_bool_ptr = lp_build_alloca(gallivm, lp_build_int_vec_type(gallivm, vs_type), "");
   LLVMBuildStore(builder, lp_build_zero(gallivm, lp_int_type(vs_type)), clipmask_bool_ptr);

   /* code generated texture sampling */
   sampler = draw_llvm_sampler_soa_create(
      draw_llvm_variant_key_samplers(key),
      context_ptr);

   if (elts) {
      start = zero;
      end = fetch_count;
   }
   else {
      end = lp_build_add(&bld, start, count);
   }

   step = lp_build_const_int32(gallivm, vector_length);

   fetch_max = LLVMBuildSub(builder, end, one, "fetch_max");

   lp_build_loop_begin(&lp_loop, gallivm, start);
   {
      LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
      LLVMValueRef aos_attribs[PIPE_MAX_SHADER_INPUTS][LP_MAX_VECTOR_WIDTH / 32] = { { 0 } };
      LLVMValueRef io;
      LLVMValueRef clipmask;   /* holds the clipmask value */
      const LLVMValueRef (*ptr_aos)[TGSI_NUM_CHANNELS];

      if (elts)
         io_itr = lp_loop.counter;
      else
         io_itr = LLVMBuildSub(builder, lp_loop.counter, start, "");

      io = LLVMBuildGEP(builder, io_ptr, &io_itr, 1, "");
#if DEBUG_STORE
      lp_build_printf(gallivm, " --- io %d = %p, loop counter %d\n",
                      io_itr, io, lp_loop.counter);
#endif
      system_values.vertex_id = lp_build_zero(gallivm, lp_type_uint_vec(32, 32*vector_length));
      for (i = 0; i < vector_length; ++i) {
         LLVMValueRef true_index =
            LLVMBuildAdd(builder,
                         lp_loop.counter,
                         lp_build_const_int32(gallivm, i), "");

         /* make sure we're not out of bounds which can happen
          * if fetch_count % 4 != 0, because on the last iteration
          * a few of the 4 vertex fetches will be out of bounds */
         true_index = lp_build_min(&bld, true_index, fetch_max);

         system_values.vertex_id = LLVMBuildInsertElement(
            gallivm->builder,
            system_values.vertex_id, true_index,
            lp_build_const_int32(gallivm, i), "");

         if (elts) {
            LLVMValueRef fetch_ptr;
            LLVMValueRef index_overflowed;
            LLVMValueRef index_ptr =
               lp_build_alloca(
                  gallivm,
                  lp_build_vec_type(gallivm, lp_type_int(32)), "");
            struct lp_build_if_state if_ctx;
            index_overflowed = LLVMBuildICmp(builder, LLVMIntUGE,
                                             true_index, fetch_elt_max,
                                             "index_overflowed");
            
            lp_build_if(&if_ctx, gallivm, index_overflowed);
            {
               /* Generate maximum possible index so that
                * generate_fetch can treat it just like
                * any other overflow and return zeros.
                * We don't have to worry about the restart
                * primitive index because it has already been 
                * handled
                */
               LLVMValueRef val =
                  lp_build_const_int32(gallivm, 0xffffffff);
               LLVMBuildStore(builder, val, index_ptr);
            }
            lp_build_else(&if_ctx);
            {
               LLVMValueRef val;
               fetch_ptr = LLVMBuildGEP(builder, fetch_elts,
                                        &true_index, 1, "");
               val = LLVMBuildLoad(builder, fetch_ptr, "");
               LLVMBuildStore(builder, val, index_ptr);
            }
            lp_build_endif(&if_ctx);
            true_index = LLVMBuildLoad(builder, index_ptr, "true_index");
         }

         for (j = 0; j < draw->pt.nr_vertex_elements; ++j) {
            struct pipe_vertex_element *velem = &draw->pt.vertex_element[j];
            LLVMValueRef vb_index =
               lp_build_const_int32(gallivm, velem->vertex_buffer_index);
            LLVMValueRef vb = LLVMBuildGEP(builder, vb_ptr, &vb_index, 1, "");
            generate_fetch(gallivm, vbuffers_ptr,
                           &aos_attribs[j][i], velem, vb, true_index,
                           system_values.instance_id);
         }
      }
      convert_to_soa(gallivm, aos_attribs, inputs,
                     draw->pt.nr_vertex_elements, vs_type);

      ptr_aos = (const LLVMValueRef (*)[TGSI_NUM_CHANNELS]) inputs;
      generate_vs(variant,
                  builder,
                  vs_type,
                  outputs,
                  ptr_aos,
                  &system_values,
                  context_ptr,
                  sampler,
                  key->clamp_vertex_color);

      if (pos != -1 && cv != -1) {
         /* store original positions in clip before further manipulation */
         store_clip(gallivm, vs_type, io, outputs, 0, cv);
         store_clip(gallivm, vs_type, io, outputs, 1, pos);

         /* do cliptest */
         if (enable_cliptest) {
            LLVMValueRef temp = LLVMBuildLoad(builder, clipmask_bool_ptr, "");
            /* allocate clipmask, assign it integer type */
            clipmask = generate_clipmask(llvm,
                                         gallivm,
                                         vs_type,
                                         outputs,
                                         key->clip_xy,
                                         key->clip_z,
                                         key->clip_user,
                                         key->clip_halfz,
                                         key->ucp_enable,
                                         context_ptr, &have_clipdist);
            temp = LLVMBuildOr(builder, clipmask, temp, "");
            /* store temporary clipping boolean value */
            LLVMBuildStore(builder, temp, clipmask_bool_ptr);
         }
         else {
            clipmask = lp_build_const_int_vec(gallivm, lp_int_type(vs_type), 0);
         }

         /* do viewport mapping */
         if (!bypass_viewport) {
            generate_viewport(variant, builder, vs_type, outputs, context_ptr);
         }
      }
      else {
         clipmask = lp_build_const_int_vec(gallivm, lp_int_type(vs_type), 0);
      }

      /* store clipmask in vertex header,
       * original positions in clip
       * and transformed positions in data
       */
      convert_to_aos(gallivm, io, NULL, outputs, clipmask,
                     vs_info->num_outputs, vs_type,
                     have_clipdist);
   }

   lp_build_loop_end_cond(&lp_loop, end, step, LLVMIntUGE);

   sampler->destroy(sampler);

   /* return clipping boolean value for function */
   ret = clipmask_booli32(gallivm, vs_type, clipmask_bool_ptr);

   LLVMBuildRet(builder, ret);

   gallivm_verify_function(gallivm, variant_func);
}


struct draw_llvm_variant_key *
draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store)
{
   unsigned i;
   struct draw_llvm_variant_key *key;
   struct draw_sampler_static_state *draw_sampler;

   key = (struct draw_llvm_variant_key *)store;

   key->clamp_vertex_color = llvm->draw->rasterizer->clamp_vertex_color; /**/

   /* Presumably all variants of the shader should have the same
    * number of vertex elements - ie the number of shader inputs.
    * NOTE: we NEED to store the needed number of needed inputs
    * here, not the number of provided elements to match keysize
    * (and the offset of sampler state in the key).
    */
   key->nr_vertex_elements = llvm->draw->vs.vertex_shader->info.file_max[TGSI_FILE_INPUT] + 1;
   assert(key->nr_vertex_elements <= llvm->draw->pt.nr_vertex_elements);

   /* will have to rig this up properly later */
   key->clip_xy = llvm->draw->clip_xy;
   key->clip_z = llvm->draw->clip_z;
   key->clip_user = llvm->draw->clip_user;
   key->bypass_viewport = llvm->draw->identity_viewport;
   key->clip_halfz = llvm->draw->rasterizer->clip_halfz;
   key->need_edgeflags = (llvm->draw->vs.edgeflag_output ? TRUE : FALSE);
   key->ucp_enable = llvm->draw->rasterizer->clip_plane_enable;
   key->has_gs = llvm->draw->gs.geometry_shader != NULL;
   key->pad1 = 0;

   /* All variants of this shader will have the same value for
    * nr_samplers.  Not yet trying to compact away holes in the
    * sampler array.
    */
   key->nr_samplers = llvm->draw->vs.vertex_shader->info.file_max[TGSI_FILE_SAMPLER] + 1;
   if (llvm->draw->vs.vertex_shader->info.file_max[TGSI_FILE_SAMPLER_VIEW] != -1) {
      key->nr_sampler_views =
         llvm->draw->vs.vertex_shader->info.file_max[TGSI_FILE_SAMPLER_VIEW] + 1;
   }
   else {
      key->nr_sampler_views = key->nr_samplers;
   }

   draw_sampler = draw_llvm_variant_key_samplers(key);

   memcpy(key->vertex_element,
          llvm->draw->pt.vertex_element,
          sizeof(struct pipe_vertex_element) * key->nr_vertex_elements);

   memset(draw_sampler, 0, MAX2(key->nr_samplers, key->nr_sampler_views) * sizeof *draw_sampler);

   for (i = 0 ; i < key->nr_samplers; i++) {
      lp_sampler_static_sampler_state(&draw_sampler[i].sampler_state,
                                      llvm->draw->samplers[PIPE_SHADER_VERTEX][i]);
   }
   for (i = 0 ; i < key->nr_sampler_views; i++) {
      lp_sampler_static_texture_state(&draw_sampler[i].texture_state,
                                      llvm->draw->sampler_views[PIPE_SHADER_VERTEX][i]);
   }

   return key;
}


void
draw_llvm_dump_variant_key(struct draw_llvm_variant_key *key)
{
   unsigned i;
   struct draw_sampler_static_state *sampler = draw_llvm_variant_key_samplers(key);

   debug_printf("clamp_vertex_color = %u\n", key->clamp_vertex_color);
   debug_printf("clip_xy = %u\n", key->clip_xy);
   debug_printf("clip_z = %u\n", key->clip_z);
   debug_printf("clip_user = %u\n", key->clip_user);
   debug_printf("bypass_viewport = %u\n", key->bypass_viewport);
   debug_printf("clip_halfz = %u\n", key->clip_halfz);
   debug_printf("need_edgeflags = %u\n", key->need_edgeflags);
   debug_printf("has_gs = %u\n", key->has_gs);
   debug_printf("ucp_enable = %u\n", key->ucp_enable);

   for (i = 0 ; i < key->nr_vertex_elements; i++) {
      debug_printf("vertex_element[%i].src_offset = %u\n", i, key->vertex_element[i].src_offset);
      debug_printf("vertex_element[%i].instance_divisor = %u\n", i, key->vertex_element[i].instance_divisor);
      debug_printf("vertex_element[%i].vertex_buffer_index = %u\n", i, key->vertex_element[i].vertex_buffer_index);
      debug_printf("vertex_element[%i].src_format = %s\n", i, util_format_name(key->vertex_element[i].src_format));
   }

   for (i = 0 ; i < key->nr_sampler_views; i++) {
      debug_printf("sampler[%i].src_format = %s\n", i, util_format_name(sampler[i].texture_state.format));
   }
}


void
draw_llvm_set_mapped_texture(struct draw_context *draw,
                             unsigned shader_stage,
                             unsigned sview_idx,
                             uint32_t width, uint32_t height, uint32_t depth,
                             uint32_t first_level, uint32_t last_level,
                             const void *base_ptr,
                             uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS],
                             uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS],
                             uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS])
{
   unsigned j;
   struct draw_jit_texture *jit_tex;

   assert(shader_stage == PIPE_SHADER_VERTEX ||
          shader_stage == PIPE_SHADER_GEOMETRY);

   if (shader_stage == PIPE_SHADER_VERTEX) {
      assert(sview_idx < Elements(draw->llvm->jit_context.textures));

      jit_tex = &draw->llvm->jit_context.textures[sview_idx];
   } else if (shader_stage == PIPE_SHADER_GEOMETRY) {
      assert(sview_idx < Elements(draw->llvm->gs_jit_context.textures));

      jit_tex = &draw->llvm->gs_jit_context.textures[sview_idx];
   } else {
      assert(0);
      return;
   }

   jit_tex->width = width;
   jit_tex->height = height;
   jit_tex->depth = depth;
   jit_tex->first_level = first_level;
   jit_tex->last_level = last_level;
   jit_tex->base = base_ptr;

   for (j = first_level; j <= last_level; j++) {
      jit_tex->mip_offsets[j] = mip_offsets[j];
      jit_tex->row_stride[j] = row_stride[j];
      jit_tex->img_stride[j] = img_stride[j];
   }
}


void
draw_llvm_set_sampler_state(struct draw_context *draw, 
                            unsigned shader_type)
{
   unsigned i;

   if (shader_type == PIPE_SHADER_VERTEX) {
      for (i = 0; i < draw->num_samplers[PIPE_SHADER_VERTEX]; i++) {
         struct draw_jit_sampler *jit_sam = &draw->llvm->jit_context.samplers[i];

         if (draw->samplers[i]) {
            const struct pipe_sampler_state *s
               = draw->samplers[PIPE_SHADER_VERTEX][i];
            jit_sam->min_lod = s->min_lod;
            jit_sam->max_lod = s->max_lod;
            jit_sam->lod_bias = s->lod_bias;
            COPY_4V(jit_sam->border_color, s->border_color.f);
         }
      }
   } else if (shader_type == PIPE_SHADER_GEOMETRY) {
      for (i = 0; i < draw->num_samplers[PIPE_SHADER_GEOMETRY]; i++) {
         struct draw_jit_sampler *jit_sam = &draw->llvm->gs_jit_context.samplers[i];

         if (draw->samplers[i]) {
            const struct pipe_sampler_state *s
               = draw->samplers[PIPE_SHADER_GEOMETRY][i];
            jit_sam->min_lod = s->min_lod;
            jit_sam->max_lod = s->max_lod;
            jit_sam->lod_bias = s->lod_bias;
            COPY_4V(jit_sam->border_color, s->border_color.f);
         }
      }
   }
}


void
draw_llvm_destroy_variant(struct draw_llvm_variant *variant)
{
   struct draw_llvm *llvm = variant->llvm;

   if (variant->function_elts) {
      gallivm_free_function(variant->gallivm,
                            variant->function_elts, variant->jit_func_elts);
   }

   if (variant->function) {
      gallivm_free_function(variant->gallivm,
                            variant->function, variant->jit_func);
   }

   gallivm_destroy(variant->gallivm);

   remove_from_list(&variant->list_item_local);
   variant->shader->variants_cached--;
   remove_from_list(&variant->list_item_global);
   llvm->nr_variants--;
   FREE(variant);
}


/**
 * Create LLVM types for various structures.
 */
static void
create_gs_jit_types(struct draw_gs_llvm_variant *var)
{
   struct gallivm_state *gallivm = var->gallivm;
   LLVMTypeRef texture_type, sampler_type, context_type;

   texture_type = create_jit_texture_type(gallivm, "texture");
   sampler_type = create_jit_sampler_type(gallivm, "sampler");

   context_type = create_gs_jit_context_type(gallivm,
                                             var->shader->base.vector_length,
                                             texture_type, sampler_type,
                                             "draw_gs_jit_context");
   var->context_ptr_type = LLVMPointerType(context_type, 0);

   var->input_array_type = create_gs_jit_input_type(gallivm);
}

static LLVMTypeRef
get_gs_context_ptr_type(struct draw_gs_llvm_variant *variant)
{
   if (!variant->context_ptr_type)
      create_gs_jit_types(variant);
   return variant->context_ptr_type;
}

static LLVMValueRef
generate_mask_value(struct draw_gs_llvm_variant *variant,
                    struct lp_type gs_type)
{
   struct gallivm_state *gallivm = variant->gallivm;
   LLVMBuilderRef builder = gallivm->builder;
   LLVMValueRef bits[16];
   struct lp_type  mask_type = lp_int_type(gs_type);
   struct lp_type mask_elem_type = lp_elem_type(mask_type);
   LLVMValueRef mask_val = lp_build_const_vec(gallivm,
                                              mask_type,
                                              0);
   unsigned i;

   assert(gs_type.length <= Elements(bits));

   for (i = gs_type.length; i >= 1; --i) {
      int idx = i - 1;
      LLVMValueRef ind = lp_build_const_int32(gallivm, i);
      bits[idx] = lp_build_compare(gallivm,
                                   mask_elem_type, PIPE_FUNC_GEQUAL,
                                   variant->num_prims, ind);
   }
   for (i = 0; i < gs_type.length; ++i) {
      LLVMValueRef ind = lp_build_const_int32(gallivm, i);
      mask_val = LLVMBuildInsertElement(builder, mask_val, bits[i], ind, "");
   }
   mask_val = lp_build_compare(gallivm,
                               mask_type, PIPE_FUNC_NOTEQUAL,
                               mask_val,
                               lp_build_const_int_vec(gallivm, mask_type, 0));

   return mask_val;
}

static void
draw_gs_llvm_generate(struct draw_llvm *llvm,
                      struct draw_gs_llvm_variant *variant)
{
   struct gallivm_state *gallivm = variant->gallivm;
   LLVMContextRef context = gallivm->context;
   LLVMTypeRef int32_type = LLVMInt32TypeInContext(context);
   LLVMTypeRef arg_types[6];
   LLVMTypeRef func_type;
   LLVMValueRef variant_func;
   LLVMValueRef context_ptr;
   LLVMValueRef prim_id_ptr;
   LLVMBasicBlockRef block;
   LLVMBuilderRef builder;
   LLVMValueRef io_ptr, input_array, num_prims, mask_val;
   struct lp_build_sampler_soa *sampler = 0;
   struct lp_build_context bld;
   struct lp_bld_tgsi_system_values system_values;
   struct lp_type gs_type;
   unsigned i;
   struct draw_gs_llvm_iface gs_iface;
   const struct tgsi_token *tokens = variant->shader->base.state.tokens;
   LLVMValueRef consts_ptr;
   LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][TGSI_NUM_CHANNELS];
   struct lp_build_mask_context mask;
   const struct tgsi_shader_info *gs_info = &variant->shader->base.info;
   unsigned vector_length = variant->shader->base.vector_length;

   memset(&system_values, 0, sizeof(system_values));

   assert(variant->vertex_header_ptr_type);

   arg_types[0] = get_gs_context_ptr_type(variant);    /* context */
   arg_types[1] = variant->input_array_type;           /* input */
   arg_types[2] = variant->vertex_header_ptr_type;     /* vertex_header */
   arg_types[3] = int32_type;                          /* num_prims */
   arg_types[4] = int32_type;                          /* instance_id */
   arg_types[5] = LLVMPointerType(
      LLVMVectorType(int32_type, vector_length), 0);   /* prim_id_ptr */

   func_type = LLVMFunctionType(int32_type, arg_types, Elements(arg_types), 0);

   variant_func = LLVMAddFunction(gallivm->module, "draw_geometry_shader",
                                  func_type);
   variant->function = variant_func;

   LLVMSetFunctionCallConv(variant_func, LLVMCCallConv);

   for (i = 0; i < Elements(arg_types); ++i)
      if (LLVMGetTypeKind(arg_types[i]) == LLVMPointerTypeKind)
         LLVMAddAttribute(LLVMGetParam(variant_func, i),
                          LLVMNoAliasAttribute);

   context_ptr               = LLVMGetParam(variant_func, 0);
   input_array               = LLVMGetParam(variant_func, 1);
   io_ptr                    = LLVMGetParam(variant_func, 2);
   num_prims                 = LLVMGetParam(variant_func, 3);
   system_values.instance_id = LLVMGetParam(variant_func, 4);
   prim_id_ptr               = LLVMGetParam(variant_func, 5);

   lp_build_name(context_ptr, "context");
   lp_build_name(input_array, "input");
   lp_build_name(io_ptr, "io");
   lp_build_name(num_prims, "num_prims");
   lp_build_name(system_values.instance_id, "instance_id");
   lp_build_name(prim_id_ptr, "prim_id_ptr");

   variant->context_ptr = context_ptr;
   variant->io_ptr = io_ptr;
   variant->num_prims = num_prims;

   gs_iface.base.fetch_input = draw_gs_llvm_fetch_input;
   gs_iface.base.emit_vertex = draw_gs_llvm_emit_vertex;
   gs_iface.base.end_primitive = draw_gs_llvm_end_primitive;
   gs_iface.base.gs_epilogue = draw_gs_llvm_epilogue;
   gs_iface.input = input_array;
   gs_iface.variant = variant;

   /*
    * Function body
    */

   block = LLVMAppendBasicBlockInContext(gallivm->context, variant_func, "entry");
   builder = gallivm->builder;
   LLVMPositionBuilderAtEnd(builder, block);

   lp_build_context_init(&bld, gallivm, lp_type_int(32));

   memset(&gs_type, 0, sizeof gs_type);
   gs_type.floating = TRUE; /* floating point values */
   gs_type.sign = TRUE;     /* values are signed */
   gs_type.norm = FALSE;    /* values are not limited to [0,1] or [-1,1] */
   gs_type.width = 32;      /* 32-bit float */
   gs_type.length = vector_length;

   consts_ptr = draw_gs_jit_context_constants(variant->gallivm, context_ptr);

   /* code generated texture sampling */
   sampler = draw_llvm_sampler_soa_create(variant->key.samplers,
                                          context_ptr);

   mask_val = generate_mask_value(variant, gs_type);
   lp_build_mask_begin(&mask, gallivm, gs_type, mask_val);

   if (gs_info->uses_primid) {
      system_values.prim_id = LLVMBuildLoad(builder, prim_id_ptr, "prim_id");;
   }

   lp_build_tgsi_soa(variant->gallivm,
                     tokens,
                     gs_type,
                     &mask,
                     consts_ptr,
                     &system_values,
                     NULL,
                     outputs,
                     sampler,
                     &llvm->draw->gs.geometry_shader->info,
                     (const struct lp_build_tgsi_gs_iface *)&gs_iface);

   sampler->destroy(sampler);

   lp_build_mask_end(&mask);

   LLVMBuildRet(builder, lp_build_zero(gallivm, lp_type_uint(32)));

   gallivm_verify_function(gallivm, variant_func);
}


struct draw_gs_llvm_variant *
draw_gs_llvm_create_variant(struct draw_llvm *llvm,
                            unsigned num_outputs,
                            const struct draw_gs_llvm_variant_key *key)
{
   struct draw_gs_llvm_variant *variant;
   struct llvm_geometry_shader *shader =
      llvm_geometry_shader(llvm->draw->gs.geometry_shader);
   LLVMTypeRef vertex_header;

   variant = MALLOC(sizeof *variant +
                    shader->variant_key_size -
                    sizeof variant->key);
   if (variant == NULL)
      return NULL;

   variant->llvm = llvm;
   variant->shader = shader;

   variant->gallivm = gallivm_create();

   create_gs_jit_types(variant);

   memcpy(&variant->key, key, shader->variant_key_size);

   vertex_header = create_jit_vertex_header(variant->gallivm, num_outputs);

   variant->vertex_header_ptr_type = LLVMPointerType(vertex_header, 0);

   draw_gs_llvm_generate(llvm, variant);

   gallivm_compile_module(variant->gallivm);

   variant->jit_func = (draw_gs_jit_func)
         gallivm_jit_function(variant->gallivm, variant->function);

   variant->list_item_global.base = variant;
   variant->list_item_local.base = variant;
   /*variant->no = */shader->variants_created++;
   variant->list_item_global.base = variant;

   return variant;
}

void
draw_gs_llvm_destroy_variant(struct draw_gs_llvm_variant *variant)
{
   struct draw_llvm *llvm = variant->llvm;

   if (variant->function) {
      gallivm_free_function(variant->gallivm,
                            variant->function, variant->jit_func);
   }

   gallivm_destroy(variant->gallivm);

   remove_from_list(&variant->list_item_local);
   variant->shader->variants_cached--;
   remove_from_list(&variant->list_item_global);
   llvm->nr_gs_variants--;
   FREE(variant);
}

struct draw_gs_llvm_variant_key *
draw_gs_llvm_make_variant_key(struct draw_llvm *llvm, char *store)
{
   unsigned i;
   struct draw_gs_llvm_variant_key *key;
   struct draw_sampler_static_state *draw_sampler;

   key = (struct draw_gs_llvm_variant_key *)store;

   /* All variants of this shader will have the same value for
    * nr_samplers.  Not yet trying to compact away holes in the
    * sampler array.
    */
   key->nr_samplers = llvm->draw->gs.geometry_shader->info.file_max[TGSI_FILE_SAMPLER] + 1;
   if (llvm->draw->gs.geometry_shader->info.file_max[TGSI_FILE_SAMPLER_VIEW] != -1) {
      key->nr_sampler_views =
         llvm->draw->gs.geometry_shader->info.file_max[TGSI_FILE_SAMPLER_VIEW] + 1;
   }
   else {
      key->nr_sampler_views = key->nr_samplers;
   }

   draw_sampler = key->samplers;

   memset(draw_sampler, 0, MAX2(key->nr_samplers, key->nr_sampler_views) * sizeof *draw_sampler);

   for (i = 0 ; i < key->nr_samplers; i++) {
      lp_sampler_static_sampler_state(&draw_sampler[i].sampler_state,
                                      llvm->draw->samplers[PIPE_SHADER_GEOMETRY][i]);
   }
   for (i = 0 ; i < key->nr_sampler_views; i++) {
      lp_sampler_static_texture_state(&draw_sampler[i].texture_state,
                                      llvm->draw->sampler_views[PIPE_SHADER_GEOMETRY][i]);
   }

   return key;
}

void
draw_gs_llvm_dump_variant_key(struct draw_gs_llvm_variant_key *key)
{
   unsigned i;
   struct draw_sampler_static_state *sampler = key->samplers;

   for (i = 0 ; i < key->nr_sampler_views; i++) {
      debug_printf("sampler[%i].src_format = %s\n", i,
                   util_format_name(sampler[i].texture_state.format));
   }
}
