# German translations for DRI driver options.
# Copyright (C) 2005 Felix Kuehling
# This file is distributed under the same license as the Mesa package.
# Felix Kuehling <fxkuehl@gmx.de>, 2005.
#
msgid ""
msgstr ""
"Project-Id-Version: Mesa 6.3\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2014-09-25 22:29-0600\n"
"PO-Revision-Date: 2005-04-11 01:34+0200\n"
"Last-Translator: Felix Kuehling <fxkuehl@gmx.de>\n"
"Language-Team: German <de@li.org>\n"
"Language: de\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"

#: t_options.h:56
msgid "Debugging"
msgstr "Fehlersuche"

#: t_options.h:60
msgid "Disable 3D acceleration"
msgstr "3D-Beschleunigung abschalten"

#: t_options.h:65
msgid "Show performance boxes"
msgstr "Zeige Performanceboxen"

#: t_options.h:70
msgid "Enable flushing batchbuffer after each draw call"
msgstr "Aktiviere sofortige Leerung des Stapelpuffers nach jedem Zeichenaufruf"

#: t_options.h:75
msgid "Enable flushing GPU caches with each draw call"
msgstr ""
"Aktiviere sofortige Leerung der GPU-Zwischenspeicher mit jedem Zeichenaufruf"

#: t_options.h:80
msgid "Disable throttling on first batch after flush"
msgstr ""

#: t_options.h:85
msgid "Force GLSL extension default behavior to 'warn'"
msgstr ""

#: t_options.h:90
msgid "Disable dual source blending"
msgstr ""

#: t_options.h:95
msgid "Disable backslash-based line continuations in GLSL source"
msgstr ""

#: t_options.h:100
msgid "Disable GL_ARB_shader_bit_encoding"
msgstr ""

#: t_options.h:105
msgid ""
"Force a default GLSL version for shaders that lack an explicit #version line"
msgstr ""

#: t_options.h:110
msgid "Allow GLSL #extension directives in the middle of shaders"
msgstr ""

#: t_options.h:120
msgid "Image Quality"
msgstr "Bildqualität"

#: t_options.h:133
msgid "Texture color depth"
msgstr "Texturfarbtiefe"

#: t_options.h:134
msgid "Prefer frame buffer color depth"
msgstr "Bevorzuge Farbtiefe des Framebuffers"

#: t_options.h:135
msgid "Prefer 32 bits per texel"
msgstr "Bevorzuge 32 bits pro Texel"

#: t_options.h:136
msgid "Prefer 16 bits per texel"
msgstr "Bevorzuge 16 bits pro Texel"

#: t_options.h:137
msgid "Force 16 bits per texel"
msgstr "Erzwinge 16 bits pro Texel"

#: t_options.h:143
msgid "Initial maximum value for anisotropic texture filtering"
msgstr "Initialer Maximalwert für anisotropische Texturfilterung"

#: t_options.h:148
msgid "Forbid negative texture LOD bias"
msgstr "Verbiete negative Textur-Detailgradverschiebung"

#: t_options.h:153
msgid ""
"Enable S3TC texture compression even if software support is not available"
msgstr ""
"Aktiviere S3TC Texturkomprimierung auch wenn die nötige "
"Softwareunterstützung fehlt"

#: t_options.h:160
msgid "Initial color reduction method"
msgstr "Initiale Farbreduktionsmethode"

#: t_options.h:161
msgid "Round colors"
msgstr "Farben runden"

#: t_options.h:162
msgid "Dither colors"
msgstr "Farben rastern"

#: t_options.h:170
msgid "Color rounding method"
msgstr "Farbrundungsmethode"

#: t_options.h:171
msgid "Round color components downward"
msgstr "Farbkomponenten abrunden"

#: t_options.h:172
msgid "Round to nearest color"
msgstr "Zur ähnlichsten Farbe runden"

#: t_options.h:181
msgid "Color dithering method"
msgstr "Farbrasterungsmethode"

#: t_options.h:182
msgid "Horizontal error diffusion"
msgstr "Horizontale Fehlerstreuung"

#: t_options.h:183
msgid "Horizontal error diffusion, reset error at line start"
msgstr "Horizontale Fehlerstreuung, Fehler am Zeilenanfang zurücksetzen"

#: t_options.h:184
msgid "Ordered 2D color dithering"
msgstr "Geordnete 2D Farbrasterung"

#: t_options.h:190
msgid "Floating point depth buffer"
msgstr "Fließkomma z-Puffer"

#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr "Nachbearbeitungsfilter für Cell Shading"

#: t_options.h:200
msgid "A post-processing filter to remove the red channel"
msgstr "Nachbearbeitungsfilter zum Entfernen des Rotkanals"

#: t_options.h:205
msgid "A post-processing filter to remove the green channel"
msgstr "Nachbearbeitungsfilter zum Entfernen des Grünkanals"

#: t_options.h:210
msgid "A post-processing filter to remove the blue channel"
msgstr "Nachbearbeitungsfilter zum Entfernen des Blaukanals"

#: t_options.h:215
msgid ""
"Morphological anti-aliasing based on Jimenez\\' MLAA. 0 to disable, 8 for "
"default quality"
msgstr ""
"Morphologische Kantenglättung (Anti-Aliasing) basierend auf Jimenez' MLAA. 0 "
"für deaktiviert, 8 für Standardqualität"

#: t_options.h:220
msgid ""
"Morphological anti-aliasing based on Jimenez\\' MLAA. 0 to disable, 8 for "
"default quality. Color version, usable with 2d GL apps"
msgstr ""
"Morphologische Kantenglättung (Anti-Aliasing) basierend auf Jimenez' MLAA. 0 "
"für deaktiviert, 8 für Standardqualität. Farbversion, für 2D-Anwendungen"

#: t_options.h:230
msgid "Performance"
msgstr "Leistung"

#: t_options.h:238
msgid "TCL mode (Transformation, Clipping, Lighting)"
msgstr "TCL-Modus (Transformation, Clipping, Licht)"

#: t_options.h:239
msgid "Use software TCL pipeline"
msgstr "Benutze die Software-TCL-Pipeline"

#: t_options.h:240
msgid "Use hardware TCL as first TCL pipeline stage"
msgstr "Benutze Hardware TCL als erste Stufe der TCL-Pipeline"

#: t_options.h:241
msgid "Bypass the TCL pipeline"
msgstr "Umgehe die TCL-Pipeline"

#: t_options.h:242
msgid ""
"Bypass the TCL pipeline with state-based machine code generated on-the-fly"
msgstr ""
"Umgehe die TCL-Pipeline mit zur Laufzeit erzeugtem, zustandsbasiertem "
"Maschinencode"

#: t_options.h:251
msgid "Method to limit rendering latency"
msgstr "Methode zur Begrenzung der Bildverzögerung"

#: t_options.h:252
msgid "Busy waiting for the graphics hardware"
msgstr "Aktives Warten auf die Grafikhardware"

#: t_options.h:253
msgid "Sleep for brief intervals while waiting for the graphics hardware"
msgstr "Kurze Schlafintervalle beim Warten auf die Grafikhardware"

#: t_options.h:254
msgid "Let the graphics hardware emit a software interrupt and sleep"
msgstr ""
"Die Grafikhardware eine Softwareunterbrechnung erzeugen lassen und schlafen"

#: t_options.h:264
msgid "Synchronization with vertical refresh (swap intervals)"
msgstr "Synchronisation mit der vertikalen Bildwiederholung"

#: t_options.h:265
msgid "Never synchronize with vertical refresh, ignore application's choice"
msgstr ""
"Niemals mit der Bildwiederholung synchronisieren, Anweisungen der Anwendung "
"ignorieren"

#: t_options.h:266
msgid "Initial swap interval 0, obey application's choice"
msgstr "Initiales Bildinterval 0, Anweisungen der Anwendung gehorchen"

#: t_options.h:267
msgid "Initial swap interval 1, obey application's choice"
msgstr "Initiales Bildinterval 1, Anweisungen der Anwendung gehorchen"

#: t_options.h:268
msgid ""
"Always synchronize with vertical refresh, application chooses the minimum "
"swap interval"
msgstr ""
"Immer mit der Bildwiederholung synchronisieren, Anwendung wählt das minimale "
"Bildintervall"

#: t_options.h:276
msgid "Use HyperZ to boost performance"
msgstr "HyperZ zur Leistungssteigerung verwenden"

#: t_options.h:281
msgid "Number of texture units used"
msgstr "Anzahl der benutzten Textureinheiten"

#: t_options.h:286
msgid "Texture filtering quality vs. speed, AKA “brilinear” texture filtering"
msgstr ""
"Texturfilterqualität versus -geschwindigkeit, auch bekannt als „brilineare“ "
"Texturfilterung"

#: t_options.h:294
msgid "Used types of texture memory"
msgstr "Benutzte Arten von Texturspeicher"

#: t_options.h:295
msgid "All available memory"
msgstr "Aller verfügbarer Speicher"

#: t_options.h:296
msgid "Only card memory (if available)"
msgstr "Nur Grafikspeicher (falls verfügbar)"

#: t_options.h:297
msgid "Only GART (AGP/PCIE) memory (if available)"
msgstr "Nur GART-Speicher (AGP/PCIE) (falls verfügbar)"

#: t_options.h:309
msgid "Features that are not hardware-accelerated"
msgstr "Funktionalität, die nicht hardwarebeschleunigt ist"

#: t_options.h:313
msgid "Enable extension GL_ARB_vertex_program"
msgstr "Erweiterung GL_ARB_vertex_program aktivieren"

#: t_options.h:323
msgid "Miscellaneous"
msgstr ""

#: t_options.h:327
msgid "Create all visuals with a depth buffer"
msgstr ""

#: t_options.h:337
msgid "Initialization"
msgstr ""

#: t_options.h:341
msgid "Define the graphic device to use if possible"
msgstr ""

#~ msgid "Support larger textures not guaranteed to fit into graphics memory"
#~ msgstr ""
#~ "Unterstütze grosse Texturen die evtl. nicht in den Grafikspeicher passen"

#~ msgid "No"
#~ msgstr "Nein"

#~ msgid "At least 1 texture must fit under worst-case assumptions"
#~ msgstr "Mindestens 1 Textur muss auch im schlechtesten Fall Platz haben"

#~ msgid "Announce hardware limits"
#~ msgstr "Benutze Hardware-Limits"
