/*
 * Copyright (C) 2016 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "SkPaint.h"

namespace android {
namespace uirenderer {

class IProfileRenderer {
public:
    virtual void drawRect(float left, float top, float right, float bottom,
            const SkPaint& paint) = 0;
    virtual void drawRects(const float* rects, int count, const SkPaint& paint) = 0;
    virtual uint32_t getViewportWidth() = 0;
    virtual uint32_t getViewportHeight() = 0;

    virtual ~IProfileRenderer() {}
};

} /* namespace uirenderer */
} /* namespace android */
