// PathEditor.h: PathEditor クラスのインターフェイス
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_PATHEDITOR_H__669D7859_B992_493E_8E18_57094ACC2CD0__INCLUDED_)
#define AFX_PATHEDITOR_H__669D7859_B992_493E_8E18_57094ACC2CD0__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
namespace sf {
	namespace application {
		namespace scene {

class PathEditor : public sf::system::input::mouse::Listener ,
	public sf::system::input::keyboard::Listener ,public AbstractScene
	, public sf::system::console::ObjRectangle
{
public:
	PathEditor();
	virtual ~PathEditor();
};
		}// scene
	}// application
}// sf
#endif // !defined(AFX_PATHEDITOR_H__669D7859_B992_493E_8E18_57094ACC2CD0__INCLUDED_)
