Uses of Class com.bbn.openmap.dataAccess.cgm.CGMDisplay (OpenMap API)
Date: 2016-12-09

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## Uses of Class
com.bbn.openmap.dataAccess.cgm.CGMDisplay

Packages that use CGMDisplay
com.bbn.openmap.dataAccess.cgm |
com.bbn.openmap.layer.vpf | This package contains code for dealing with NIMA data distributed in Vector Product Format.

Uses of CGMDisplay in com.bbn.openmap.dataAccess.cgm

Methods in com.bbn.openmap.dataAccess.cgm with parameters of type CGMDisplay
`void` | `TextElement.paint(CGMDisplay d)`
`void` | `TextColor.paint(CGMDisplay d)`
`void` | `RectangleElement.paint(CGMDisplay d)`
`void` | `PolylineElement.paint(CGMDisplay d)`
`void` | `PolygonElement.paint(CGMDisplay d)`
`void` | `LineColor.paint(CGMDisplay d)`
`void` | `FillColor.paint(CGMDisplay d)`
`void` | `EllipseElement.paint(CGMDisplay d)`
`void` | `EdgeVisibility.paint(CGMDisplay d)`
`void` | `EdgeColor.paint(CGMDisplay d)`
`void` | `Command.paint(CGMDisplay d)`
`void` | `ColorTable.paint(CGMDisplay d)`
`void` | `ColorCommand.paint(CGMDisplay d)`
`void` | `CircleElement.paint(CGMDisplay d)`
`protected void` | `CGM.paint(CGMDisplay d)` The paint call managed by the CGMDisplay object, which holds changes to the Graphics object based on different Commands held by this CGM.
`void` | `TextElement.scale(CGMDisplay d)`
`void` | `RectangleElement.scale(CGMDisplay d)`
`void` | `PolylineElement.scale(CGMDisplay d)`
`void` | `PolygonElement.scale(CGMDisplay d)`
`void` | `EllipseElement.scale(CGMDisplay d)`
`void` | `Command.scale(CGMDisplay d)`
`void` | `CircleElement.scale(CGMDisplay d)`
`void` | `CharacterHeight.scale(CGMDisplay d)`
`void` | `CGM.scale(CGMDisplay d)`

Constructors in com.bbn.openmap.dataAccess.cgm with parameters of type CGMDisplay
`CGMDisplay.ServeChoice(java.io.File parent, javax.swing.JComboBox jcb, CGMDisplay d)`
`CGMPanel(CGMDisplay d)`

Uses of CGMDisplay in com.bbn.openmap.layer.vpf

Fields in com.bbn.openmap.layer.vpf declared as CGMDisplay
`protected CGMDisplay[]` | `VPFAutoFeatureGraphicWarehouse.FeaturePriorityHolder.Basic.cgmDisplay`

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