<!-- This Source Code Form is subject to the terms of the Mozilla Public
   - License, v. 2.0. If a copy of the MPL was not distributed with this
   - file, You can obtain one at http://mozilla.org/MPL/2.0/. -->

<!-- LOCALIZATION NOTE : FILE This file contains the Debugger strings -->
<!-- LOCALIZATION NOTE : FILE Do not translate commandkey -->

<!-- LOCALIZATION NOTE : FILE The correct localization of this file might be to
  - keep it in English, or another language commonly spoken among web developers.
  - You want to make that choice consistent across the developer tools.
  - A good criteria is the language in which you'd find the best
  - documentation on web development on the web. -->

<!-- LOCALIZATION NOTE (debuggerUI.closeButton.tooltip): This is the tooltip for
  -  the button that closes the debugger UI. -->
<!ENTITY debuggerUI.closeButton.tooltip        "Schließen">

<!-- LOCALIZATION NOTE (debuggerUI.panesButton.tooltip): This is the tooltip for
  -  the button that toggles the panes visible or hidden in the debugger UI. -->
<!ENTITY debuggerUI.panesButton.tooltip "Spalten ein-/ausblenden">

<!-- LOCALIZATION NOTE (debuggerUI.optsButton.tooltip): This is the tooltip for
  -  the button that opens up an options context menu for the debugger UI. -->
<!ENTITY debuggerUI.optsButton.tooltip  "Debugger-Einstellungen">

<!-- LOCALIZATION NOTE (debuggerUI.pauseExceptions): This is the label for the
  -  checkbox that toggles pausing on exceptions. -->
<!ENTITY debuggerUI.pauseExceptions          "Bei Ausnahmefehlern anhalten">
<!ENTITY debuggerUI.pauseExceptions.key "A">

<!-- LOCALIZATION NOTE (debuggerUI.showPanesOnInit): This is the label for the
  -  checkbox that toggles visibility of panes when opening the debugger. -->
<!ENTITY debuggerUI.showPanesOnInit     "Spalten beim Start anzeigen">
<!ENTITY debuggerUI.showPanesOnInit.key "S">

<!-- LOCALIZATION NOTE (debuggerUI.showVarsFilter): This is the label for the
  -  checkbox that toggles visibility of a designated variables filter box. -->
<!ENTITY debuggerUI.showVarsFilter      "Suchleiste für Variablen anzeigen">
<!ENTITY debuggerUI.showVarsFilter.key  "b">

<!-- LOCALIZATION NOTE (debuggerUI.showOnlyEnum): This is the label for the
  -  checkbox that toggles visibility of hidden (non-enumerable) variables and
  -  properties in stack views. The "enumerable" flag is a state of a property
  -  defined in JavaScript. When in doubt, leave untranslated. -->
<!ENTITY debuggerUI.showOnlyEnum        "Nur nummerierbare Eigenschaften anzeigen">
<!ENTITY debuggerUI.showOnlyEnum.key    "n">

<!-- LOCALIZATION NOTE (debuggerUI.showOriginalSource): This is the label for
  -  the checkbox that toggles the display of original or sourcemap-derived
  -  sources. -->
<!ENTITY debuggerUI.showOriginalSource      "Ursprüngliche Quelle anzeigen">
<!ENTITY debuggerUI.showOriginalSource.key  "Q">

<!-- LOCALIZATION NOTE (debuggerUI.searchPanelTitle): This is the text that
  -  appears in the filter panel popup as a description. -->
<!ENTITY debuggerUI.searchPanelTitle    "Operatoren">

<!-- LOCALIZATION NOTE (debuggerUI.searchFile): This is the text that appears
  -  in the source editor's context menu for the scripts search operation. -->
<!ENTITY debuggerUI.searchFile          "Skripte durchsuchen">
<!ENTITY debuggerUI.searchFile.key      "d">
<!ENTITY debuggerUI.searchFile.altkey   "O">

<!-- LOCALIZATION NOTE (debuggerUI.searchGlobal): This is the text that appears
  -  in the source editor's context menu for the global search operation. -->
<!ENTITY debuggerUI.searchGlobal        "In allen Dateien suchen">
<!ENTITY debuggerUI.searchGlobal.key    "a">

<!-- LOCALIZATION NOTE (debuggerUI.searchFunction): This is the text that appears
  -  in the source editor's context menu for the function search operation. -->
<!ENTITY debuggerUI.searchFunction      "Funktionsdefinition suchen">
<!ENTITY debuggerUI.searchFunction.key  "u">

<!-- LOCALIZATION NOTE (debuggerUI.searchToken): This is the text that appears
  -  in the source editor's context menu for the token search operation. -->
<!ENTITY debuggerUI.searchToken         "Suchen">
<!ENTITY debuggerUI.searchToken.key     "S">

<!-- LOCALIZATION NOTE (debuggerUI.searchLine): This is the text that appears
  -  in the source editor's context menu for the line search operation. -->
<!ENTITY debuggerUI.searchLine          "Zu Zeile springen…">
<!ENTITY debuggerUI.searchLine.key      "Z">

<!-- LOCALIZATION NOTE (debuggerUI.searchVariable): This is the text that appears
  -  in the source editor's context menu for the variables search operation. -->
<!ENTITY debuggerUI.searchVariable      "Variablen filtern">
<!ENTITY debuggerUI.searchVariable.key  "V">

<!-- LOCALIZATION NOTE (debuggerUI.focusVariables): This is the text that appears
  -  in the source editor's context menu for the variables focus operation. -->
<!ENTITY debuggerUI.focusVariables      "Variablenbaum fokussieren">
<!ENTITY debuggerUI.focusVariables.key  "f">

<!-- LOCALIZATION NOTE (debuggerUI.condBreakPanelTitle): This is the text that
  -  appears in the conditional breakpoint panel popup as a description. -->
<!ENTITY debuggerUI.condBreakPanelTitle "An diesem Haltepunkt wird nur angehalten, falls die folgende Bedingung wahr ist">

<!-- LOCALIZATION NOTE (debuggerUI.seMenuBreak): This is the text that
  -  appears in the source editor context menu for adding a breakpoint. -->
<!ENTITY debuggerUI.seMenuBreak         "Haltepunkt hinzufügen">
<!ENTITY debuggerUI.seMenuBreak.key     "H">

<!-- LOCALIZATION NOTE (debuggerUI.seMenuCondBreak): This is the text that
  -  appears in the source editor context menu for adding a conditional
  -  breakpoint. -->
<!ENTITY debuggerUI.seMenuCondBreak     "Bedingten Haltepunkt hinzufügen">
<!ENTITY debuggerUI.seMenuCondBreak.key "B">

<!-- LOCALIZATION NOTE (debuggerUI.seMenuAddWatch): This is the text that
  -  appears in the source editor context menu for adding an expression. -->
<!ENTITY debuggerUI.seMenuAddWatch      "Auswahl als zu beobachtenden Ausdruck hinzufügen">
<!ENTITY debuggerUI.seMenuAddWatch.key  "E">

<!-- LOCALIZATION NOTE (debuggerUI.addWatch): This is the text that
  -  appears in the watch expressions context menu for adding an expression. -->
<!ENTITY debuggerUI.addWatch            "Zu beobachtenden Ausdruck hinzufügen">
<!ENTITY debuggerUI.addWatch.key        "A">

<!-- LOCALIZATION NOTE (debuggerUI.removeWatch): This is the text that
  -  appears in the watch expressions context menu for removing all expressions. -->
<!ENTITY debuggerUI.removeAllWatch      "Alle zu beobachtenden Ausdrücke entfernen">
<!ENTITY debuggerUI.removeAllWatch.key  "e">

<!-- LOCALIZATION NOTE (debuggerUI.stepping): These are the keycodes that
  -  control the stepping commands in the debugger (continue, step over,
  -  step in and step out). -->
<!ENTITY debuggerUI.stepping.resume     "VK_F6">
<!ENTITY debuggerUI.stepping.stepOver   "VK_F7">
<!ENTITY debuggerUI.stepping.stepIn     "VK_F8">
<!ENTITY debuggerUI.stepping.stepOut    "VK_F8">
